Ping you Build: The genuine article
mazey vorstagg
Well, inspired by the other thread I thought we could have a real build pinging session. So, go ahead post your favorite/most often used build that you run and tell us why it's so great! I know if you're a PvP you might have a constantly changing build, but post the one you're most proud of.
Here's mine:
this is a pve build
[skill]stone daggers[/skill][skill]earth attunement[/skill][skill]eruption[/skill][skill]obsidian flame[/skill][skill]sandstorm[/skill][skill]armor of earth[/skill]OPTIONAL SLOT[skill]mystic regeneration[/skill]
the armor of earth icon is wrong, shows as kinetic armor, but it is supposed to be armor of earth
The optional slot is used for either intensity (which I really like even after the nerf), res signet or stoneflesh aura.
What makes this build so great: With energy storage and earth attunement I rarely run out of energy even in big long fights so there's energy management.
Sandstorm is a pretty standard nuking spell, it has a long duration and is best cast in the midst of casters and the like, someone who isn't going to move around much. Eruption, despite it's medium damage and high energy cost is definatly the most powerful skill in my arsenal. When the enemy warriors reach your group cast eruption and you've got 10 seconds of them being useless. Against large groups of melee characters it is simply invaluable. When I'm doing UW people sometimes wonder why the Aatax do next to no damage, watch the earth ele
Obsidian flame/stone daggers are both single target spike moves. I use stone daggers mainly because it is fast, very cheap (3 energy) and can be spammed. With intensity on it normally nets about 50 damage against a level 24 which is better than a normal attack. If I was going to change this build stone daggers would be the one to go. O'flame speaks for itself I think?
Obsidian Flame+Boss= Dead boss
I like having extra armor in battles as eles are such a squishy class. AoE reduces the damage I take quite a lot and is useful for mystic regen too.
Normally I have intensity in the optional slot, but when I'm playing with people I take a res. You've just gotta have one.
Mystic regen: the build isn't enchant heavy but I have two up all the time. With mystic regen thrown in I have three with gives me a nice 9 regen. Enough to keep my alive long enough for that last nuke I think.
Ok, now show yours
Here's mine:
this is a pve build
[skill]stone daggers[/skill][skill]earth attunement[/skill][skill]eruption[/skill][skill]obsidian flame[/skill][skill]sandstorm[/skill][skill]armor of earth[/skill]OPTIONAL SLOT[skill]mystic regeneration[/skill]
the armor of earth icon is wrong, shows as kinetic armor, but it is supposed to be armor of earth
The optional slot is used for either intensity (which I really like even after the nerf), res signet or stoneflesh aura.
What makes this build so great: With energy storage and earth attunement I rarely run out of energy even in big long fights so there's energy management.
Sandstorm is a pretty standard nuking spell, it has a long duration and is best cast in the midst of casters and the like, someone who isn't going to move around much. Eruption, despite it's medium damage and high energy cost is definatly the most powerful skill in my arsenal. When the enemy warriors reach your group cast eruption and you've got 10 seconds of them being useless. Against large groups of melee characters it is simply invaluable. When I'm doing UW people sometimes wonder why the Aatax do next to no damage, watch the earth ele
Obsidian flame/stone daggers are both single target spike moves. I use stone daggers mainly because it is fast, very cheap (3 energy) and can be spammed. With intensity on it normally nets about 50 damage against a level 24 which is better than a normal attack. If I was going to change this build stone daggers would be the one to go. O'flame speaks for itself I think?
Obsidian Flame+Boss= Dead boss
I like having extra armor in battles as eles are such a squishy class. AoE reduces the damage I take quite a lot and is useful for mystic regen too.
Normally I have intensity in the optional slot, but when I'm playing with people I take a res. You've just gotta have one.
Mystic regen: the build isn't enchant heavy but I have two up all the time. With mystic regen thrown in I have three with gives me a nice 9 regen. Enough to keep my alive long enough for that last nuke I think.
Ok, now show yours
Evilsod
I actually thought this was what the original thread was for till i read it ^^
My PvE Derv build:
[skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Wild Blow[/skill][skill]Lyssa's Assault[/skill][skill]Heart of Fury[/skill]Aura of Holy Might, Eternal Aura[skill]Avatar of Lyssa[/skill]
16 Scythe. 13/16 Mysticism.
Wild Blow is the optional, but i tend to stick with it, the ensured critical is nice when you hit for 100-300.
Its pretty obvious... use a +4 Mysticism hood for casting Lyssa + Fury, switch back to a +4 Scythe. Go nuts.
My PvE Derv build:
[skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Wild Blow[/skill][skill]Lyssa's Assault[/skill][skill]Heart of Fury[/skill]Aura of Holy Might, Eternal Aura[skill]Avatar of Lyssa[/skill]
16 Scythe. 13/16 Mysticism.
Wild Blow is the optional, but i tend to stick with it, the ensured critical is nice when you hit for 100-300.
Its pretty obvious... use a +4 Mysticism hood for casting Lyssa + Fury, switch back to a +4 Scythe. Go nuts.
Skuld
[skill]Melandru's Resilience[/skill][skill]Reversal of Fortune[/skill][skill]Shield of Absorption[/skill][skill]Signet of Devotion[/skill][skill]Draw Conditions[/skill][skill]Spirit Bond[/skill][skill]Deny Hexes[/skill][skill]Divine Boon[/skill]
12+1+1 divine, 9+1 prot, 9 wilderness
RA build, not gonna get bored of this any time soon
12+1+1 divine, 9+1 prot, 9 wilderness
RA build, not gonna get bored of this any time soon
Stranger The Ranger
Deadly: 16
Dagger: 12
Healing: 6
Crit: 3
[skill]Shadow Prison[/skill][skill]Black Spider Strike[/skill][skill]Horns of the Ox[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Restful Breeze[/skill][skill]Siphon Speed[/skill][skill]Resurrection Signet[/skill]
My favorite RA build ever. SP + Combo my targets, Siphon all the annoying Parasites(Warriors), heal when necessary... 'Yknow, basic stuff.
Dagger: 12
Healing: 6
Crit: 3
[skill]Shadow Prison[/skill][skill]Black Spider Strike[/skill][skill]Horns of the Ox[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Restful Breeze[/skill][skill]Siphon Speed[/skill][skill]Resurrection Signet[/skill]
My favorite RA build ever. SP + Combo my targets, Siphon all the annoying Parasites(Warriors), heal when necessary... 'Yknow, basic stuff.
Str0b0
[skill]Earth Attunement[/skill][skill]Glyph of Lesser energy[/skill][skill]Unsteady Ground[/skill][skill]Eruption[/skill][skill]Ebon Hawk[/skill][skill]Drain Enchantment[/skill] Optional Slot Usually Intensity even after the nerf [skill]Resurrection Signet[/skill]
E Storage: 12
Earth Magic: 16
Inspiration Magic: whatever is left.
Sometimes I swap out Unsteady Ground for sandstorm . If I do that I take Deep Freeze instead of Intensity. I sometimes take Ward against Melee instead of intensity. Every once in a while you get a stubborn warrior that bum rushes you and it's nice to throw down that ward and then cast on him point blank range.
This is my standard Dervish bar.
[skill]Victorious Sweep[/skill][skill]Wild blow[/skill][skill]Reap Impurities[/skill][skill]Heart of Fury[/skill][skill]Aura of Thorns[/skill][skill]Ebon dust Aura[/skill][skill]Mystic Regeneration[/skill] Optional Slot Usually a rez but with a competent group I'll use watchful intervention instead.
Mysticism:12
Scythe:16
Earth Prayers:Whatever is left
I use my Ebon tormented scythe with this build. 20% enchants, 15% while enchanted. The build has decent damage output but it's meant to be a blinder, as is obvious by the elite choice. I love this build. It is usually the last one standing in a difficult area.
E Storage: 12
Earth Magic: 16
Inspiration Magic: whatever is left.
Sometimes I swap out Unsteady Ground for sandstorm . If I do that I take Deep Freeze instead of Intensity. I sometimes take Ward against Melee instead of intensity. Every once in a while you get a stubborn warrior that bum rushes you and it's nice to throw down that ward and then cast on him point blank range.
This is my standard Dervish bar.
[skill]Victorious Sweep[/skill][skill]Wild blow[/skill][skill]Reap Impurities[/skill][skill]Heart of Fury[/skill][skill]Aura of Thorns[/skill][skill]Ebon dust Aura[/skill][skill]Mystic Regeneration[/skill] Optional Slot Usually a rez but with a competent group I'll use watchful intervention instead.
Mysticism:12
Scythe:16
Earth Prayers:Whatever is left
I use my Ebon tormented scythe with this build. 20% enchants, 15% while enchanted. The build has decent damage output but it's meant to be a blinder, as is obvious by the elite choice. I love this build. It is usually the last one standing in a difficult area.
Lagg
[ Whirlwind Attack ] [ "Save Yourselves!" ] [skill]Dragon Slash[/skill][skill]Flail[/skill][skill]Enraging Charge[/skill][skill]"For Great Justice!"[/skill][skill]Dolyak Signet[/skill][skill]Signet of Return[/skill]
Sword 16
Strength 13
PvE, obviously.
Ridiculously powerful.
I still bring Dolly for the anti-knockdown and in case no one else packs "Save Yourselves!".
I sure could bring Rebirth instead of Return, but you know, Wammo...
Sword 16
Strength 13
PvE, obviously.
Ridiculously powerful.
I still bring Dolly for the anti-knockdown and in case no one else packs "Save Yourselves!".
I sure could bring Rebirth instead of Return, but you know, Wammo...
fenix
[skill]Eviscerate[/skill][skill]Executioner's Strike[/skill][skill]Agonizing Chop[/skill][skill]Shock[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
I use that the most, but on my ele:
[skill]Savannah Heat[/skill][skill]Searing Heat[/skill][skill]Teinai's Heat[/skill][skill]Fireball[/skill][skill]Fire Attunement[/skill][skill]Glyph of Sacrifice[/skill][skill]Meteor Shower[/skill][skill]Resurrection Chant[/skill]
I use that the most, but on my ele:
[skill]Savannah Heat[/skill][skill]Searing Heat[/skill][skill]Teinai's Heat[/skill][skill]Fireball[/skill][skill]Fire Attunement[/skill][skill]Glyph of Sacrifice[/skill][skill]Meteor Shower[/skill][skill]Resurrection Chant[/skill]
Stormlord Alex
[skill]mind blast[/skill][skill]immolate[/skill][skill]liquid flame[/skill][skill]teinai's heat[/skill][skill]aegis[/skill][skill]convert hexes[/skill][skill]fire attunement[/skill][skill]resurrection signet[/skill]... or the Sunspear variant.
12 + 1 + 3 Fire Magic
9 + 1 Energy Storage
9 Protection Prayers
It's Arashikei's Ever-Changing Flame... I <3 Mind Blast.
12 + 1 + 3 Fire Magic
9 + 1 Energy Storage
9 Protection Prayers
It's Arashikei's Ever-Changing Flame... I <3 Mind Blast.
Narcism
^ All the above
Why I play with henchmen.
Why I play with henchmen.
lyra_song
[skill]Critical Defenses[/skill][skill]critical eye[/skill][skill]locust's fury[/skill][skill]critical agility[/skill][skill]Golden Phoenix Strike[/skill][skill]Critical Strike[/skill][skill]Way Of Perfection[/skill]Insert res here
This is a fun build. Constant crits, unlimited energy. Just dont get your echants removed. ^^;
This is a fun build. Constant crits, unlimited energy. Just dont get your echants removed. ^^;
pnumm
[skill]Ancestors' Rage[/skill][skill]Spirit Rift[/skill][skill]Offering of Spirit[/skill][skill]Spirit Burn[/skill][skill]Splinter Weapon[/skill][skill]Bloodsong[/skill]optional, optional.
For the Optional slots take a few resto/communing spirits and/or a res.
Highly open for suggestions btw.
For the Optional slots take a few resto/communing spirits and/or a res.
Highly open for suggestions btw.
MSecorsky
Great fun in ABs...
[skill]Clumsiness[/skill][skill]Ineptitude[/skill][skill]Conjure Phantasm[/skill][skill]Conjure Nightmare[/skill][skill]Arcane Conundrum[/skill][skill]Power Drain[/skill][skill]Drain Enchantment[/skill][skill]Ethereal Burden[/skill]
Primarily an anti-melee build, but also works effectively against touchies (snare + -13 degen) as well as slowing casters (great for capping caster shrines). Nice e-management. As effective as Clumsiness and Ineptitude are, the degens are the key. You can completely change how someone's playing when they see their health bar peel away. Ineptitude is the perfect first cast on that charging assassin that thinks you're a nice squishy little mesmer. Blind em, they're toast. Chase it with Clumsiness (they always swing twice) then slap on the degens. Drain Feigned Neutrality (or whatever it's called). The smarter ones run away hoping for a heal before they die. The ... less intelligent... stick around for another dose of clumsiness as they crumple at your feet. Works great on Warriors and Rangers too. Dervishes... they're a bit more of a pain, but between draining Mystic Regen and blinding them the degens tend to be enough to get them to at worst look for a different target. Casters - Conundrum, degens, power drain and drain enchant (if they're using one... they usually are...) will at worst weaken them to the point of being easy prey for a teammate. MMs... Snare and Degen, same as touchies. Add conundrum and interrupt for the Coup de Grace.
It's a fun build, effective, and I like it. Feel free to give it a try. Tell the assassin at your feet that Canus sent you. (AB IGN = Canus Specificus)
[skill]Clumsiness[/skill][skill]Ineptitude[/skill][skill]Conjure Phantasm[/skill][skill]Conjure Nightmare[/skill][skill]Arcane Conundrum[/skill][skill]Power Drain[/skill][skill]Drain Enchantment[/skill][skill]Ethereal Burden[/skill]
Primarily an anti-melee build, but also works effectively against touchies (snare + -13 degen) as well as slowing casters (great for capping caster shrines). Nice e-management. As effective as Clumsiness and Ineptitude are, the degens are the key. You can completely change how someone's playing when they see their health bar peel away. Ineptitude is the perfect first cast on that charging assassin that thinks you're a nice squishy little mesmer. Blind em, they're toast. Chase it with Clumsiness (they always swing twice) then slap on the degens. Drain Feigned Neutrality (or whatever it's called). The smarter ones run away hoping for a heal before they die. The ... less intelligent... stick around for another dose of clumsiness as they crumple at your feet. Works great on Warriors and Rangers too. Dervishes... they're a bit more of a pain, but between draining Mystic Regen and blinding them the degens tend to be enough to get them to at worst look for a different target. Casters - Conundrum, degens, power drain and drain enchant (if they're using one... they usually are...) will at worst weaken them to the point of being easy prey for a teammate. MMs... Snare and Degen, same as touchies. Add conundrum and interrupt for the Coup de Grace.
It's a fun build, effective, and I like it. Feel free to give it a try. Tell the assassin at your feet that Canus sent you. (AB IGN = Canus Specificus)
Moa Bird Cultist
Here's my favorite builds for each of my 3 mains. All PvE oriented.
Evil Aimee: Mo/E
Protection Prayers: 16
Divine Favor: 13
[skill]Blessed Light[/skill][skill]Reversal Of Fortune[/skill][skill]Shield Of Absorption[/skill][skill]Mend Condition[/skill]
[skill]Glyph Of Lesser Energy[/skill][skill]Aegis[/skill][skill]Protective Spirit[/skill][skill]Rebirth[/skill]
I just love the versatility of this build. Although I can't handle spikes very well with it, it's quite capable at doing most of the things that Heroes/Hench don't have a clue with.
Krysten Riega: W/R
Swordsmanship: 16
Beast Mastery: 10
Strength: 9
[skill]Barbarous Slice[/skill][skill]Gash[/skill][skill]Sun And Moon Slash[/skill][skill]Final Thrust[/skill]
[skill]Heal As One[/skill][skill]Call Of Protection[/skill][skill]Charm Animal[/skill][skill]Resurrection Signet[/skill]
Situationally, I swap SAMS for Whirlwind Attack and I usually take Rebirth sig instead of Res sig, but I want the tables to look pretty Anyway, my Moa Bird has got a bit of history behind her, (almost 2 years worth,) so I rarely take her out of my build. It's a nice build too - high damage output, a half decent heal, but not much defense, just the way I like to play warrior.
Rena Sapphireblade: E/W
Earth Magic: 16
Swordsmanship: 12
Energy Storage: 4
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun And Moon Slash[/skill][skill]Final Thrust[/skill]
[skill]Sliver Armor[/skill][skill]Stone Striker[/skill][skill]Armor Of Earth[/skill][skill]Resurrection Signet[/skill]
Don't try this build at home kids, it's a roleplay build. It works though. Stone Striker combined with geomancers insignia and an offhand with a +10al Vs Earth inscription is an instant +30 armor boost that bypasses the armor cap completely, which combined with Armor of Earth means +92 armor*, leaving you free to get on with killing things (provided there's nothing with chillblains ) If I'm rolling in hard mode, I'll usually swap Sliver Armor for Magnetic Aura, which has a 25s duration with an enchanting weapon, which helps a lot. Oh and just like Krysten's I usually take Whirlwind and Rebirth Sig, but like I said before, dont want to mess up the shiny stuff.
* I actually roll with a max shield with +10 vs Earth and an energy -5 Vamp weapon of Warding, so go figure, not much energy, but then I barely need it, and I'm running about with 167 armor, so...
Evil Aimee: Mo/E
Protection Prayers: 16
Divine Favor: 13
[skill]Blessed Light[/skill][skill]Reversal Of Fortune[/skill][skill]Shield Of Absorption[/skill][skill]Mend Condition[/skill]
[skill]Glyph Of Lesser Energy[/skill][skill]Aegis[/skill][skill]Protective Spirit[/skill][skill]Rebirth[/skill]
I just love the versatility of this build. Although I can't handle spikes very well with it, it's quite capable at doing most of the things that Heroes/Hench don't have a clue with.
Krysten Riega: W/R
Swordsmanship: 16
Beast Mastery: 10
Strength: 9
[skill]Barbarous Slice[/skill][skill]Gash[/skill][skill]Sun And Moon Slash[/skill][skill]Final Thrust[/skill]
[skill]Heal As One[/skill][skill]Call Of Protection[/skill][skill]Charm Animal[/skill][skill]Resurrection Signet[/skill]
Situationally, I swap SAMS for Whirlwind Attack and I usually take Rebirth sig instead of Res sig, but I want the tables to look pretty Anyway, my Moa Bird has got a bit of history behind her, (almost 2 years worth,) so I rarely take her out of my build. It's a nice build too - high damage output, a half decent heal, but not much defense, just the way I like to play warrior.
Rena Sapphireblade: E/W
Earth Magic: 16
Swordsmanship: 12
Energy Storage: 4
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun And Moon Slash[/skill][skill]Final Thrust[/skill]
[skill]Sliver Armor[/skill][skill]Stone Striker[/skill][skill]Armor Of Earth[/skill][skill]Resurrection Signet[/skill]
Don't try this build at home kids, it's a roleplay build. It works though. Stone Striker combined with geomancers insignia and an offhand with a +10al Vs Earth inscription is an instant +30 armor boost that bypasses the armor cap completely, which combined with Armor of Earth means +92 armor*, leaving you free to get on with killing things (provided there's nothing with chillblains ) If I'm rolling in hard mode, I'll usually swap Sliver Armor for Magnetic Aura, which has a 25s duration with an enchanting weapon, which helps a lot. Oh and just like Krysten's I usually take Whirlwind and Rebirth Sig, but like I said before, dont want to mess up the shiny stuff.
* I actually roll with a max shield with +10 vs Earth and an energy -5 Vamp weapon of Warding, so go figure, not much energy, but then I barely need it, and I'm running about with 167 armor, so...
Dinkytowner
[skill]light of deliverance[/skill] [skill]infuse health[/skill] [skill]words of comfort[/skill] [skill]dwayna's kiss[/skill] [skill]signet of rejuvenation[/skill] [skill]holy veil[/skill] [skill]channeling[/skill] [skill]hex breaker[/skill]
Trusty HoH infuse bar. Pretty self-explanatory, not really for PvE but I suppose it would work in most areas if you switched out HB for a condition removal. This bar (and it's older cousin containing spellbreaker) have gotten me LOADS of fame. Just beware of flaming if you don't have a quick trigger finger. =p
That shock axe bar above me might be the best warrior bar ever, btw.
Trusty HoH infuse bar. Pretty self-explanatory, not really for PvE but I suppose it would work in most areas if you switched out HB for a condition removal. This bar (and it's older cousin containing spellbreaker) have gotten me LOADS of fame. Just beware of flaming if you don't have a quick trigger finger. =p
That shock axe bar above me might be the best warrior bar ever, btw.
Omniclasm
[skill]Unsteady Ground[/skill][skill]Eruption[/skill][skill]Churning Earth[/skill][skill]Stone Daggers[/skill][skill]Ward Against Melee[/skill][skill]Ward Against Elements[/skill][skill]Earth Attunement[/skill][skill]Resurrection Signet[/skill]
[skill]Enfeebling Blood[/skill][skill]Defile Enchantments[/skill][skill]Shadow of Fear[/skill][skill]Barbs[/skill][skill]Insidious Parasite[/skill][skill]Defile Flesh[/skill][skill]Feast of Corruption[/skill][skill]Resurrection Signet[/skill]
[skill]Beguiling Haze[/skill][skill]Golden Lotus Strike[/skill][skill]Wild Strike[/skill][skill]Blinding Powder[/skill][skill]Twisting Fangs[/skill][skill]Shadow Refuge[/skill][skill]Way of Perfection[/skill][skill]Death's Retreat[/skill]
No rez I know, but if someone dies it will usually be the assassin :P
[skill]Enfeebling Blood[/skill][skill]Defile Enchantments[/skill][skill]Shadow of Fear[/skill][skill]Barbs[/skill][skill]Insidious Parasite[/skill][skill]Defile Flesh[/skill][skill]Feast of Corruption[/skill][skill]Resurrection Signet[/skill]
[skill]Beguiling Haze[/skill][skill]Golden Lotus Strike[/skill][skill]Wild Strike[/skill][skill]Blinding Powder[/skill][skill]Twisting Fangs[/skill][skill]Shadow Refuge[/skill][skill]Way of Perfection[/skill][skill]Death's Retreat[/skill]
No rez I know, but if someone dies it will usually be the assassin :P
Mad King Corn
How do you get the skill icons to show up in here?
Bryant Again
Quote:
Originally Posted by Mad King Corn
How do you get the skill icons to show up in here?
|
So you'd type [ skill]Mending[/ skill].
[skill]Mending[/skill].
DRGN
Use: <skill>skill name</skill>, but use brackets instead of <'s and >'s
PvE ZB:
[skill]Reversal of Fortune[/skill][skill]Aegis[/skill][skill]Zealous Benediction[/skill][skill]Protective Spirit[/skill][skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Channeling[/skill][skill]Rebirth[/skill]
PvEAxe Warrior
[skill]Distracting Blow[/skill][skill]Triple Chop[/skill][skill]Cyclone Axe[/skill][skill]Dismember[/skill][skill]Grasping Earth[/skill][skill]Lion's Comfort[/skill][skill]Flail[/skill][skill]Resurrection Signet[/skill]
MM
[skill]Aura of the Lich[/skill][skill]Mystic Regeneration[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Shambling Horror[/skill][skill]Animate Vampiric Horror[/skill][skill]Animate Bone Horror[/skill][skill]Blood of the Master[/skill][skill]Resurrection Signet[/skill]
PvE ZB:
[skill]Reversal of Fortune[/skill][skill]Aegis[/skill][skill]Zealous Benediction[/skill][skill]Protective Spirit[/skill][skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Channeling[/skill][skill]Rebirth[/skill]
PvEAxe Warrior
[skill]Distracting Blow[/skill][skill]Triple Chop[/skill][skill]Cyclone Axe[/skill][skill]Dismember[/skill][skill]Grasping Earth[/skill][skill]Lion's Comfort[/skill][skill]Flail[/skill][skill]Resurrection Signet[/skill]
MM
[skill]Aura of the Lich[/skill][skill]Mystic Regeneration[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Shambling Horror[/skill][skill]Animate Vampiric Horror[/skill][skill]Animate Bone Horror[/skill][skill]Blood of the Master[/skill][skill]Resurrection Signet[/skill]
Mad King Corn
One of my favorite ranger builds is:
[skill]Needling Shot[/skill][skill]Screaming Shot[/skill][skill]Sundering Attack[/skill][skill]Savage Shot[/skill][skill]Pin Down[/skill][skill]Marksman's Wager[/skill][skill]Troll Unguent[/skill][skill]Dryder's Defenses[/skill]
Attributes:
Expertise 13
Wilderness Survival 10
Marksmanship 14
This is a great general purpose build that works well in a lot of areas and the best part is energy management, it's difficult to run out of energy in most cases.
The template code for this build is: OgATcXsm1pVerPlqGEjrx3QcAA
I was experimenting with various energy management builds one day and came up with it after trying a lot of different combinations, I have used it ever since.
[skill]Needling Shot[/skill][skill]Screaming Shot[/skill][skill]Sundering Attack[/skill][skill]Savage Shot[/skill][skill]Pin Down[/skill][skill]Marksman's Wager[/skill][skill]Troll Unguent[/skill][skill]Dryder's Defenses[/skill]
Attributes:
Expertise 13
Wilderness Survival 10
Marksmanship 14
This is a great general purpose build that works well in a lot of areas and the best part is energy management, it's difficult to run out of energy in most cases.
The template code for this build is: OgATcXsm1pVerPlqGEjrx3QcAA
I was experimenting with various energy management builds one day and came up with it after trying a lot of different combinations, I have used it ever since.
Age
Here is something I am experimenting with atm.
healing 10
Devine favour 9
protection 12
tactics 8
It is based from the LoD Stanced Infuser Build
[skill]Reversal of Fortune[/skill][skill]Dismiss Condition[/skill][skill]Protective Spirit[/skill][skill]Light of Deliverance[/skill][skill]Gift of Health[/skill][skill]Holy Veil[/skill][skill]Sprint[/skill][skill]Balanced Stance[/skill]
For PvE I would change sprint for a res.
healing 10
Devine favour 9
protection 12
tactics 8
It is based from the LoD Stanced Infuser Build
[skill]Reversal of Fortune[/skill][skill]Dismiss Condition[/skill][skill]Protective Spirit[/skill][skill]Light of Deliverance[/skill][skill]Gift of Health[/skill][skill]Holy Veil[/skill][skill]Sprint[/skill][skill]Balanced Stance[/skill]
For PvE I would change sprint for a res.
drago34
My current sin build, something I came up with awhile ago.
Dagger Mastery 10
Deadly Arts 10
Shadow Arts 9
Critical Strike 10
[skill]Shadow Refuge[/skill][skill]Siphon Speed[/skill][skill]Unsuspecting Strike[/skill][skill]Black Lotus Strike[/skill][skill]Falling Spider[/skill][skill]Horns of the Ox[/skill][skill]Twisting Fangs[/skill][skill]Death's Charge[/skill]
I've been too busy to work an elite into it but oh well, yay for real life lol.
Dagger Mastery 10
Deadly Arts 10
Shadow Arts 9
Critical Strike 10
[skill]Shadow Refuge[/skill][skill]Siphon Speed[/skill][skill]Unsuspecting Strike[/skill][skill]Black Lotus Strike[/skill][skill]Falling Spider[/skill][skill]Horns of the Ox[/skill][skill]Twisting Fangs[/skill][skill]Death's Charge[/skill]
I've been too busy to work an elite into it but oh well, yay for real life lol.
MSecorsky
Quote:
Originally Posted by drago34
My current sin build, something I came up with awhile ago.
Dagger Mastery 10 Deadly Arts 10 Shadow Arts 9 Critical Strike 10 [skill]Shadow Refuge[/skill][skill]Siphon Speed[/skill][skill]Unsuspecting Strike[/skill][skill]Black Lotus Strike[/skill][skill]Falling Spider[/skill][skill]Horns of the Ox[/skill][skill]Twisting Fangs[/skill][skill]Death's Charge[/skill] I've been too busy to work an elite into it but oh well, yay for real life lol. |
drago34
Quote:
Originally Posted by MSecorsky
Are you Kurzick, and do you AB often? I think we've met.
|
MSecorsky
Quote:
Originally Posted by drago34
Yes, well I used to...
|
drago34
Wow, I guess that's a good thing...except for the exclusiveness of it lol.
deluxe
[skill]shock[/skill][skill]eviscerate[/skill][skill]agonizing chop[/skill][skill]disrupting chop[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]conjure lightning[/skill][skill]resurrection signet[/skill]
[skill]shock[/skill][skill]eviscerate[/skill][skill]agonizing chop[/skill][skill]protector's strike[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]healing signet[/skill][skill]resurrection signet[/skill]
These are the ones I run a lot lately Good ol' shock-axing.
[skill]shock[/skill][skill]eviscerate[/skill][skill]agonizing chop[/skill][skill]protector's strike[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]healing signet[/skill][skill]resurrection signet[/skill]
These are the ones I run a lot lately Good ol' shock-axing.
thor hammerbane
Well, I have some free time so i'll share a few builds with you guys.
[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]fierce blow[/skill][skill]heavy blow[/skill][skill]enraging charge[/skill][skill]burst of aggression[/skill][skill]endure pain[/skill][skill]resurrection signet[/skill]
[skill]toxic chill[/skill][skill]vile miasma[/skill][skill]deathly swarm[/skill][skill]deathly chill[/skill][skill]consume corpse[/skill][skill]signet of toxic shock[/skill][skill]augury of death[/skill][skill]resurrection signet[/skill]
[skill]barbed spear[/skill][skill]blazing spear[/skill][skill]cruel spear[/skill][skill]swift javelin[/skill][skill]"Go for the eyes!"[/skill][skill]steam[/skill][skill]conjure frost[/skill][skill]resurrection signet[/skill]
[skill]golden fox strike[/skill][skill]fox fangs[/skill][skill]shattering assault[/skill][skill]impale[/skill][skill]golden lotus strike[/skill][skill]siphon speed[/skill][skill]conjure lightning[/skill][skill]resurrection signet[/skill]
These are the builds I've been running recently, And they have all been quite succesfull.
[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]fierce blow[/skill][skill]heavy blow[/skill][skill]enraging charge[/skill][skill]burst of aggression[/skill][skill]endure pain[/skill][skill]resurrection signet[/skill]
[skill]toxic chill[/skill][skill]vile miasma[/skill][skill]deathly swarm[/skill][skill]deathly chill[/skill][skill]consume corpse[/skill][skill]signet of toxic shock[/skill][skill]augury of death[/skill][skill]resurrection signet[/skill]
[skill]barbed spear[/skill][skill]blazing spear[/skill][skill]cruel spear[/skill][skill]swift javelin[/skill][skill]"Go for the eyes!"[/skill][skill]steam[/skill][skill]conjure frost[/skill][skill]resurrection signet[/skill]
[skill]golden fox strike[/skill][skill]fox fangs[/skill][skill]shattering assault[/skill][skill]impale[/skill][skill]golden lotus strike[/skill][skill]siphon speed[/skill][skill]conjure lightning[/skill][skill]resurrection signet[/skill]
These are the builds I've been running recently, And they have all been quite succesfull.
Malice Black
[skill]Spiteful Spirit[/skill][skill]Barbs[/skill][skill]Mark of Pain[/skill][skill]Insidious Parasite[/skill][skill]Desecrate Enchantments[/skill][skill]Soul Barbs[/skill][skill]Signet of Capture[/skill][skill]Resurrection Signet[/skill]
Ooo no!! no Spinal Shivers...shame works for me. Cap sig slot is a spare slot..sometimes I bring my spider...
Ooo no!! no Spinal Shivers...shame works for me. Cap sig slot is a spare slot..sometimes I bring my spider...
Dr Strangelove
I change my build more often than I change socks, but here's a few (very) gimmicky favorites.
[skill]vengeful weapon[/skill][skill]weapon of remedy[/skill][skill]renewing memories[/skill][skill]protective was kaolai[/skill][skill]soothing memories[/skill][skill]inspired hex[/skill][skill]death pact signet[/skill]optional slot, hex eater signet, wielder's boon, mesmer stance, leech sig
[skill]master of magic[/skill][skill]zealot's fire[/skill][skill]judge's insight[/skill][skill]balthazar's aura[/skill][skill]draw conditions[/skill][skill]reversal of fortune[/skill][skill]smite hex[/skill][skill]vengeance[/skill]
[Triple shot]][skill]barrage[/skill][skill]distracting shot[/skill][skill]nightmare weapon[/skill][skill]splinter weapon[/skill][skill]wielder's strike[/skill][skill]death pact signet[/skill]open slot, usually a defensive skill
I run normal stuff too, but gimmick builds ftw
[skill]vengeful weapon[/skill][skill]weapon of remedy[/skill][skill]renewing memories[/skill][skill]protective was kaolai[/skill][skill]soothing memories[/skill][skill]inspired hex[/skill][skill]death pact signet[/skill]optional slot, hex eater signet, wielder's boon, mesmer stance, leech sig
[skill]master of magic[/skill][skill]zealot's fire[/skill][skill]judge's insight[/skill][skill]balthazar's aura[/skill][skill]draw conditions[/skill][skill]reversal of fortune[/skill][skill]smite hex[/skill][skill]vengeance[/skill]
[Triple shot]][skill]barrage[/skill][skill]distracting shot[/skill][skill]nightmare weapon[/skill][skill]splinter weapon[/skill][skill]wielder's strike[/skill][skill]death pact signet[/skill]open slot, usually a defensive skill
I run normal stuff too, but gimmick builds ftw
Kook~NBK~
Here's my Mesmer's basic build:
Attributes:
FC = 8+1 Domination 12+3+1, Inspiration 10+1
[skill]Echo[/skill][skill]Empathy[/skill][skill]Cry of Pain[/skill][skill]Backfire[/skill][skill]Energy Tap[/skill][skill]Power Drain[/skill][skill]Leech Signet[/skill][skill]Resurrection Signet[/skill]
When I'm LB farming in Domain of Secrets, I'll take [skill]Energy Surge[/skill] and replace [skill]Leech Signet[/skill] with Lightbringers Gaze (I make sure to bring Eve along for some help with energy there.) I like starting in on the Margonites early with LB gaze & E-Surge while they're grouped up so nicely.
Attributes:
FC = 8+1 Domination 12+3+1, Inspiration 10+1
[skill]Echo[/skill][skill]Empathy[/skill][skill]Cry of Pain[/skill][skill]Backfire[/skill][skill]Energy Tap[/skill][skill]Power Drain[/skill][skill]Leech Signet[/skill][skill]Resurrection Signet[/skill]
When I'm LB farming in Domain of Secrets, I'll take [skill]Energy Surge[/skill] and replace [skill]Leech Signet[/skill] with Lightbringers Gaze (I make sure to bring Eve along for some help with energy there.) I like starting in on the Margonites early with LB gaze & E-Surge while they're grouped up so nicely.
Hyper Cutter
My warrior:
[skill]Eviscerate[/skill][skill]Executioner's Strike[/skill][skill]Power Attack[/skill][skill]Flail[/skill][skill]Endure Pain[/skill][skill]Sprint[/skill][skill]Healing Signet[/skill][skill]Resurrect[/skill]
Replace the first two with [skill]Crippling Slash[/skill] and [skill]Gash[/skill] if I'm using a sword, and [skill]Devastating Hammer[/skill] and [skill]Crushing Blow[/skill] when using a hammer.
My ranger:
[skill]Distracting Shot[/skill][skill]Savage Shot[/skill][skill]Apply Poison[/skill][skill]Broad Head Arrow[/skill][skill]Whirling Defense[/skill][skill]Troll Unguent[/skill][skill]Storm Chaser[/skill][skill]Resurrect[/skill]
This is the build I use for all hero rangers, actually...
My dervish:
[skill]Mystic Sweep[/skill][skill]Wild Blow[/skill][skill]Eternal Aura[/skill][skill]Avatar of Balthazar[/skill][skill]Mystic Regeneration[/skill][skill]Vital Boon[/skill][skill]Heart of Fury[/skill][skill]Resurrection Signet[/skill]
My sin:
[skill]Unsuspecting Strike[/skill][skill]Wild Strike[/skill][skill]Twisting Fangs[/skill][skill]Death Blossom[/skill][skill]Shadow Refuge[/skill][skill]Critical Agility[/skill][skill]Flashing Blades[/skill][skill]Resurrect[/skill]
Nothing fancy, but it got Talon of Aureus through Nightfall and Factions...
[skill]Eviscerate[/skill][skill]Executioner's Strike[/skill][skill]Power Attack[/skill][skill]Flail[/skill][skill]Endure Pain[/skill][skill]Sprint[/skill][skill]Healing Signet[/skill][skill]Resurrect[/skill]
Replace the first two with [skill]Crippling Slash[/skill] and [skill]Gash[/skill] if I'm using a sword, and [skill]Devastating Hammer[/skill] and [skill]Crushing Blow[/skill] when using a hammer.
My ranger:
[skill]Distracting Shot[/skill][skill]Savage Shot[/skill][skill]Apply Poison[/skill][skill]Broad Head Arrow[/skill][skill]Whirling Defense[/skill][skill]Troll Unguent[/skill][skill]Storm Chaser[/skill][skill]Resurrect[/skill]
This is the build I use for all hero rangers, actually...
My dervish:
[skill]Mystic Sweep[/skill][skill]Wild Blow[/skill][skill]Eternal Aura[/skill][skill]Avatar of Balthazar[/skill][skill]Mystic Regeneration[/skill][skill]Vital Boon[/skill][skill]Heart of Fury[/skill][skill]Resurrection Signet[/skill]
My sin:
[skill]Unsuspecting Strike[/skill][skill]Wild Strike[/skill][skill]Twisting Fangs[/skill][skill]Death Blossom[/skill][skill]Shadow Refuge[/skill][skill]Critical Agility[/skill][skill]Flashing Blades[/skill][skill]Resurrect[/skill]
Nothing fancy, but it got Talon of Aureus through Nightfall and Factions...
Engel the Fallen
My odd AB builds. Necro monk. Run max smite, SR at ten or so 13 depending on my mood, and rest in death. Mainly just annoy MM, dervishes, and help take down npc monks. Icy Veins and Rotting Flesh help with mobs. Sure both sides get hit, but teaches them not to mob <.<
[skill]Scourge Healing[/skill][skill]Scourge Sacrifice[/skill][skill]Scourge Enchantment[/skill][skill]Reversal of Damage[/skill][skill]Verata's Gaze[/skill][skill]Icy Veins[/skill][skill]Rotting Flesh[/skill][skill]Mending Touch[/skill]
When I am really pist at the players in AB I run this.
Blood zero, death 4 or so, beast mastery and wilderness survival 10ish, rest in SR.
[skill]Blood is Power[/skill][skill]Rotting Flesh[/skill][skill]Edge of Extinction[/skill][skill]Toxicity[/skill][skill]Storm Chaser[/skill][skill]Troll Unguent[/skill][skill]Tranquility[/skill][skill]Quickening Zephyr[/skill]
Basically just screws with the battle field, can destroy mobs in one shot, disabled all builds and can give the other team up to 50 points before gate opens. Usually run with a team of four doing this when deep into the enemy side. Also in saltspray if it is GET DA DRAGON TIME.
When I play for real I use a boring generic BA ranger. Sure noobish but can solo cap most shrines, and do decent damage.
[skill]Scourge Healing[/skill][skill]Scourge Sacrifice[/skill][skill]Scourge Enchantment[/skill][skill]Reversal of Damage[/skill][skill]Verata's Gaze[/skill][skill]Icy Veins[/skill][skill]Rotting Flesh[/skill][skill]Mending Touch[/skill]
When I am really pist at the players in AB I run this.
Blood zero, death 4 or so, beast mastery and wilderness survival 10ish, rest in SR.
[skill]Blood is Power[/skill][skill]Rotting Flesh[/skill][skill]Edge of Extinction[/skill][skill]Toxicity[/skill][skill]Storm Chaser[/skill][skill]Troll Unguent[/skill][skill]Tranquility[/skill][skill]Quickening Zephyr[/skill]
Basically just screws with the battle field, can destroy mobs in one shot, disabled all builds and can give the other team up to 50 points before gate opens. Usually run with a team of four doing this when deep into the enemy side. Also in saltspray if it is GET DA DRAGON TIME.
When I play for real I use a boring generic BA ranger. Sure noobish but can solo cap most shrines, and do decent damage.
The Last Anthem
[skill]shield of deflection[/skill][skill]gift of health[/skill][skill]reversal of fortune[/skill][skill]protective spirit[/skill][skill]seed of life[/skill][skill]dismiss condition[/skill][skill]holy veil[/skill][skill]rebirth[/skill]
I use it for hard mode..anywhere sometimes changing a skill or two but it basically makes anything hard mode a piece of cake
I use it for hard mode..anywhere sometimes changing a skill or two but it basically makes anything hard mode a piece of cake
Lotrfish
Monk
[skill]Reversal of Fortune[/skill] [skill]Gift of Health[/skill] [skill]Zealous Benediction[/skill] [skill]Protective Spirit[/skill] [skill]Dismiss Condition[/skill] [skill]Aegis[/skill] [skill]Glyph of Lesser Energy[/skill] [skill]Rebirth[/skill]
12+1+1 Protection Prayers
10+1 Divine Favor
8+1 Healing Prayers
Assassin
[skill]Jagged Strike[/skill] [skill]Wild Strike[/skill] [skill]Death Blossom[/skill] [skill]Moebius Strike[/skill] Critical Agility [skill]Death's retreat[/skill] [skill]Feigned Neutrality[/skill] [skill]Rebirth[/skill]
11+1+2 Dagger Mastery
11+2 Critical Strikes
8+1 Shadow Arts
Ranger
[skill]Burning Arrow[/skill] [skill]Crossfire[/skill] Triple Shot [skill]Apply Poison[/skill] [skill]Throw Dirt[/skill] [skill]Whirling Defense[/skill] [skill]Mending Touch[/skill] [skill]Rebirth[/skill]
12+1+3 Marksmanship
12+1 Expertise
3+1 Wilderness Survival
Dervish
[skill]Mystic Sweep[/skill] [skill]Victorious Sweep[/skill] [skill]Reaper's Sweep[/skill] [skill]Conviction[/skill] [skill]Mystic Regeneration[/skill] [skill]Vital Boon[/skill] [skill]Faithful Intervention[/skill] [skill]Rebirth[/skill]
12+1+3 Scythe Mastery
8+1 Earth Prayers
10+2 Mysticism (Vital Boon counters health loss, needed for breaking point on 4 energy)
[skill]Reversal of Fortune[/skill] [skill]Gift of Health[/skill] [skill]Zealous Benediction[/skill] [skill]Protective Spirit[/skill] [skill]Dismiss Condition[/skill] [skill]Aegis[/skill] [skill]Glyph of Lesser Energy[/skill] [skill]Rebirth[/skill]
12+1+1 Protection Prayers
10+1 Divine Favor
8+1 Healing Prayers
Assassin
[skill]Jagged Strike[/skill] [skill]Wild Strike[/skill] [skill]Death Blossom[/skill] [skill]Moebius Strike[/skill] Critical Agility [skill]Death's retreat[/skill] [skill]Feigned Neutrality[/skill] [skill]Rebirth[/skill]
11+1+2 Dagger Mastery
11+2 Critical Strikes
8+1 Shadow Arts
Ranger
[skill]Burning Arrow[/skill] [skill]Crossfire[/skill] Triple Shot [skill]Apply Poison[/skill] [skill]Throw Dirt[/skill] [skill]Whirling Defense[/skill] [skill]Mending Touch[/skill] [skill]Rebirth[/skill]
12+1+3 Marksmanship
12+1 Expertise
3+1 Wilderness Survival
Dervish
[skill]Mystic Sweep[/skill] [skill]Victorious Sweep[/skill] [skill]Reaper's Sweep[/skill] [skill]Conviction[/skill] [skill]Mystic Regeneration[/skill] [skill]Vital Boon[/skill] [skill]Faithful Intervention[/skill] [skill]Rebirth[/skill]
12+1+3 Scythe Mastery
8+1 Earth Prayers
10+2 Mysticism (Vital Boon counters health loss, needed for breaking point on 4 energy)
blue.rellik
Warrior
[skill]Devastating Hammer[/skill][skill]Crushing Blow[/skill][skill]Heavy Blow[/skill][skill]Mighty Blow[/skill][skill]Counter Blow[/skill][skill]"To The Limit!"[/skill][skill]Healing Signet[/skill][skill]Sunspear Rebirth Signet[/skill]
[skill]Devastating Hammer[/skill][skill]Crushing Blow[/skill][skill]Heavy Blow[/skill][skill]Mighty Blow[/skill][skill]Counter Blow[/skill][skill]"To The Limit!"[/skill][skill]Healing Signet[/skill][skill]Sunspear Rebirth Signet[/skill]
Nevin
[skill]Jagged Strike[/skill][skill]Wild Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Throw Dirt[/skill][skill]Lightning Reflexes[/skill][skill]Whirling Defense[/skill][skill]Troll Ungeunt[/skill]
Attributes:
Expertise 13 (1+3)
Wilderness Survival 10 (+1)
Dagger Mastery 12
I love this build for AB and RA alike, sometimes even TA. Most people consider R/A's noobs, but with a build like this, they dish out much more DPS then any Thumper I've seen. This build is perfect for getting in the middle of things, especially when the threats are physical attacks (Warriors, Assassins, Rangers). With the stances and throw dirt you're near invincible, and while they all crowd around you, you shred them into chunks like a blender with Death Blossom and Moebius Strike constantly being spammed.
Attributes:
Expertise 13 (1+3)
Wilderness Survival 10 (+1)
Dagger Mastery 12
I love this build for AB and RA alike, sometimes even TA. Most people consider R/A's noobs, but with a build like this, they dish out much more DPS then any Thumper I've seen. This build is perfect for getting in the middle of things, especially when the threats are physical attacks (Warriors, Assassins, Rangers). With the stances and throw dirt you're near invincible, and while they all crowd around you, you shred them into chunks like a blender with Death Blossom and Moebius Strike constantly being spammed.
Zev
[skill]ice spear[/skill][skill]glyph of lesser energy[/skill][skill]shatterstone[/skill][skill]vapor blade[/skill][skill]blurred vision[/skill][skill]maelstrom[/skill][skill]water attunement[/skill][skill]resurrection signet[/skill]-or any other kind of rez
I have been having a huge blast with shatterstone in both PvE and PvP lately. I also have subbed in [skill]Gaze of Contempt[/skill] for some easy no points needed enchant removal. The damage output for the relatively cheap and quick recharge combo of[skill]shatterstone[/skill] and [skill]vapor blade[/skill] on a single target is just deadly. I of course play around with it for PvP, I find it very fun in AB where I add [skill]armor of mist[/skill] to close the distance for a few good ice spears, and also sometimes add [skill]glyph of elemental power[/skill] for an even stronger spike.
The strength of that combo plus the already huge utility of water has won me over for now. Though a bit overkill and not really usable more than once. Glyph of Elem Power + Elemental Lord + Intensity makes a massive water spike. Nearly it does over 300 dmg at just 16 by itself for the moderate price of 30 energy, from all of those skills its nearly 400 I believe.
Anyways, thats my 2 cents of what I've been running lately.
-Cheers!
I have been having a huge blast with shatterstone in both PvE and PvP lately. I also have subbed in [skill]Gaze of Contempt[/skill] for some easy no points needed enchant removal. The damage output for the relatively cheap and quick recharge combo of[skill]shatterstone[/skill] and [skill]vapor blade[/skill] on a single target is just deadly. I of course play around with it for PvP, I find it very fun in AB where I add [skill]armor of mist[/skill] to close the distance for a few good ice spears, and also sometimes add [skill]glyph of elemental power[/skill] for an even stronger spike.
The strength of that combo plus the already huge utility of water has won me over for now. Though a bit overkill and not really usable more than once. Glyph of Elem Power + Elemental Lord + Intensity makes a massive water spike. Nearly it does over 300 dmg at just 16 by itself for the moderate price of 30 energy, from all of those skills its nearly 400 I believe.
Anyways, thats my 2 cents of what I've been running lately.
-Cheers!
Diddy bow
[skill]Tiger's Fury[/skill] [skill]Comfort Animal[/skill] [skill]Charm Animal[/skill][skill]Enraged Lunge[/skill] [skill]Spear of Lightning[/skill] [skill]Merciless Spear[/skill] [skill]Troll Unguent[/skill] [skill]Resurrection Signet[/skill]
10+1+2 pet
10 spear
9 exp+1
rest wilderness
Just hit Tigers fury then lunge whil your pet deos that hit with the two spear attacks.
Its just the greatest ever, and yes i used this BEFORE hero battles .
[skill]Seeping Wound[/skill](somtimes other elite hexes) [skill]Black Spider Strike[/skill] [skill]Critical Strike[/skill] [skill]Deadly Paradox[/skill] [skill]Impale[/skill] [skill]Signet Of Toxic Shock[/skill] [skill]Feigned Neutrality[/skill] [skill]Disrupting Dagger[/skill] (or a running skill)
11+1+3 dagger
10+1 deadly
9+1 crit
5 shadow
Usage should be obvious, go in close hit the first two
then paradox then the other two. Haviing the suprise of being able to hit the rest of the spike at range makes it imo better than the gimmick sp build, less gimmicky too, and pwns recall monks =D. I use in AB from time to time, somewhat sucsessful
10+1+2 pet
10 spear
9 exp+1
rest wilderness
Just hit Tigers fury then lunge whil your pet deos that hit with the two spear attacks.
Its just the greatest ever, and yes i used this BEFORE hero battles .
[skill]Seeping Wound[/skill](somtimes other elite hexes) [skill]Black Spider Strike[/skill] [skill]Critical Strike[/skill] [skill]Deadly Paradox[/skill] [skill]Impale[/skill] [skill]Signet Of Toxic Shock[/skill] [skill]Feigned Neutrality[/skill] [skill]Disrupting Dagger[/skill] (or a running skill)
11+1+3 dagger
10+1 deadly
9+1 crit
5 shadow
Usage should be obvious, go in close hit the first two
then paradox then the other two. Haviing the suprise of being able to hit the rest of the spike at range makes it imo better than the gimmick sp build, less gimmicky too, and pwns recall monks =D. I use in AB from time to time, somewhat sucsessful
Sakki
R/A
[skill]moebius strike[/skill][skill]horns of the ox[/skill][skill]death blossom[/skill][skill]dash[/skill][skill]resurrection signet[/skill][skill]leaping mantis sting[/skill][skill]exhausting assault[/skill][skill]lightning reflexes[/skill]
Fun build to mess around with instead of going cookie cutter burning arrow.
12+1 expertise
Rest in dagger mastery
3 vitae runes
Mo/E
[skill]dismiss condition[/skill][skill]gift of health[/skill][skill]reversal of fortune[/skill][skill]signet of devotion[/skill][skill]glyph of lesser energy[/skill][skill]zealous benediction[/skill][skill]protective spirit[/skill][skill]deny hexes[/skill]
14 Protection prayers
9 Healing prayers
11 Divine favor
[skill]moebius strike[/skill][skill]horns of the ox[/skill][skill]death blossom[/skill][skill]dash[/skill][skill]resurrection signet[/skill][skill]leaping mantis sting[/skill][skill]exhausting assault[/skill][skill]lightning reflexes[/skill]
Fun build to mess around with instead of going cookie cutter burning arrow.
12+1 expertise
Rest in dagger mastery
3 vitae runes
Mo/E
[skill]dismiss condition[/skill][skill]gift of health[/skill][skill]reversal of fortune[/skill][skill]signet of devotion[/skill][skill]glyph of lesser energy[/skill][skill]zealous benediction[/skill][skill]protective spirit[/skill][skill]deny hexes[/skill]
14 Protection prayers
9 Healing prayers
11 Divine favor
Kool Pajamas
My favorite HA build. I advertise as it lots.
[skill]Tainted Flesh[/skill][skill]Barrage[/skill][skill]Echo[/skill][skill]Arcane Echo[/skill][skill]Frenzy[/skill][skill]Healing Signet[/skill][skill]Mending[/skill][skill]Ward Against Harm[/skill]
Tainted Double Echo Mending Barrage Warder w/Frenzy and Heal Sig. I'm too 1337 for rez.
I thought about making it triple echo by echoing arcane echo before using mending, but I figured that would be way too overpowered and didnt want people to catch on and start copying it.
[skill]Tainted Flesh[/skill][skill]Barrage[/skill][skill]Echo[/skill][skill]Arcane Echo[/skill][skill]Frenzy[/skill][skill]Healing Signet[/skill][skill]Mending[/skill][skill]Ward Against Harm[/skill]
Tainted Double Echo Mending Barrage Warder w/Frenzy and Heal Sig. I'm too 1337 for rez.
I thought about making it triple echo by echoing arcane echo before using mending, but I figured that would be way too overpowered and didnt want people to catch on and start copying it.