I think that each new game of guild wars is getting farther and farther from its original image/gameplay. I think that prophecies is the best of all three. The main "wow, isn't this amazing" fature in factions is the PvP, more specifically Alliance Battles, 12 vs 12 is kinda fun, but that is all that i use factions for...
The "wow" for nightfall is the overplayed dervish, underestimated paragon, and heros. Witch are basically henchmen (witch are terrible) that you can teach different skills and give them different weapons. Personally i would rather use a green weapon for myself. Heros are a waste of time to level up and are basically the original henchmen witha new coat of paint.
Prophecies is the one and only "Guild Wars" Its the origninal game and the most fun. I don't really care about the story line, i am more about what you see along the way. Kind of a side mission guy instead of a main mission guy. I would rather play every quest in the game rather than speed through it. And that way you get to sight see at the same time. And Proph had the most sights to see.That is what proph. has to over, the true "Guild Wars" experience. Its also the longest, and has the best "Tutorial" in it. It has a whole mini-world devoted to new players who want to learn the game right.
They are all fine, but the only reason i play factions now is either for an elite skill or if i just want a level 20 roleplaying character fast. Never got too far into factions or nightfall. Too busy beating Proph over and over.
