Are there new Soul Reaping spells on the horizon?

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

As we all know, Soul Reaping has been nerfed. It has been nerfed for a perceived game imbalance. There have been quite a few posts on this subject.

However, since a nerfed version of Soul Reaping is now in place, and is unlikely to go anywhere at anytime, I have the following question for the Arenanet designers, and would much appreciate an answer if possible.

You have said that you have avoided putting skills into Soul Reaping because you have perceived it as a very strong primary attribute. Since this strength is obviously weakened, and one might wonder where it ever was in some cases, are you now prepared to rectify this?

There are zero Soul Reaping skills available for users of the first GW campaign. While I can understand that you mainly cater to the loyal base that have bought all expansions, me being one of them, this is hardly fair.

My request is the addition of several skills to the Soul Reaping attribute, and possibly even the move of some existing ones.

My question is if this has been a matter of discussion in the developer team, and if any such skills are planned with the release of GW:EN.

Kindly, Thomas

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

I would still like any sort of reply to this.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

I have a soul reaping thingy in mind, everytime they kill something or if they render the last blow to the victim, (must be kill by the necro) they should be able to "suck" a certain amount of health as well.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

They're not going to add any new regular skills to any existing campaign, so your wish of soul reaping skills in prophecies is not going to happen.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

what do you mean regular skills?

What about this announcement "150 new skills across all ten Guild Wars professions, ten new Heroes, 40 new armor sets, and more items, weapons, and titles." 150 new skills 15 each i think if its across all ten profession.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by holymasamune
They're not going to add any new regular skills to any existing campaign, so your wish of soul reaping skills in prophecies is not going to happen.
One might ask, however, why not. Arenanet have not had any problem nerfing some of the core/Proph skills into unviability. They also have had no problem adjusting the primary attributes of core classes. Why would they be so strictly opposed to adding new skills?

However, since I am most definitely buying GWEN, I am of course also interested in the answer to this: "Will GWEN feature new Soul Reaping skills?"

Healers Wisper

Healers Wisper

Lion's Arch Merchant

Join Date: Apr 2007

Anaheim, CA

BoMB

N/

Ok I think that they should not add "new" skills to the Soul reaping attribute for the earlier campaigns.

Now I do belive that SoLS should become a core Skill. Maybe ake it available in Droks and Matauu Keep for the first time? Just a thought, because we all know that SoLS is the only usable SR skill out there.

Series

Banned

Join Date: Aug 2006

Move Offering of Blood to soul reaping, return sac cost to what it was pre-nerf. Touch rangers=owned, Necro E-Management=entirely in the soul reaping attribute