Concept Skills
Meld Of Elements!
Stance
Melding Powers.
-
5energy, 20 second recharge
-
For 5-15 seconds you
become invisble to all foes in
range. this stance ends if you attack
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Hidden Attack{e}
Elite Attack Skill.
Katana Mastery.
-
Charka-4, recharge 10
-
Target foe is Knocked Down and is dased for
10-20 seconds. if this attack is blocked you
are knocked down.
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Swift as the Shadows.
Stance
-
energy10, recharge 10
-
You must be wielding a katana
for 5-8 seconds you attack 50% faster.
this stance ends if you fail to Attack.
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Vicous Slice!
Attack Skill.
-
-Charka4, recharge 2
+20 Damage. target foe starts bleeding for
15-25 seconds
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Sensei Of Masters.
Enchantment Spell.
-
For the next 10 seconds you build charka
twice as fast.
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Ninja's Heal.
Skill.
Rejuvination Powers.
-
Charka 6, recharge 10
-
You are healed for 100-130 health.
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Attributes-
Katana Mastery {Increases The speed in which you use a katana}
Melding Powers {No inherit affect.}
Rejuvination Powers {Decreases Charka used in Healing orriented skills.}
(Ninja Only) Charka Arts {Increases the rate that you gain Charka +regeneration for every 3 attributes in Chraka Arts.}
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The Ninjas are sometimes called the cousins of the assain since they were born at similar times in similar countries. The Ninja's abilty to use Charka Gives them the abilty to not rely on energy. Melding Powers can make a Ninja Teporerily Invisible giving it the abilty to Sneak to an opponet. The katana is a slow moving twohanded sword, though it increases in speed the higher ranked your katana mastery is. The Ninja is deprived of only Half the casting cicrle of other Proffesions.
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Katana
Slashing Damage.
19-35(max)
15^50
20%.20
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Ninja

armor-
75
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i Hope you like my concept
