I know that RA isn't considered high PvP, but the format does need help. Currently it is plagued by alot of leavers, leechers, and griefers. The idea that I have would change RA from being a team event with random teammates thrown together to an individual free-for-all killpoint match.
How this would work, would be to have each player face off against 5 other players (total of 6 players per match) for a 3 minute match. Whenever someone dies they are rezzed after a 5 second wait to get them back into the match with no DP. The winner is the person with the most points at the end of the 3 minutes. How to earn points is simple, kill other people. Each persons death is worth 100 points that is split up between the individuals that do damage to the target within the 5 second time frame prior to death. The perentage of the damage done by each individual that assisted in the death in this time period recieves that many points for it to their point total. (ie. you did 54% of the damage in the 5 second window so you recieve 54 points) This is set-up this way so that there is no kill stealing and each person gets credit for their contribution. At the end of the match, each person recieves 1 balthazar faction for each point earned in the match and depending on how you place you get bonus faction as well.
1st place: +1000 BF
2nd place: +500 BF
3rd place: +250 BF
For those title hounds, Anet can create a new title to go with this new format. An example would be to call it the Skirmisher Title where you gain 2 points towards it by winning first place and 1 point by taking second place. The title track would be as follows:
1st Level: need 100 points
2nd Level: need 250 points
3rd Level: need 450 points
4th Level: need 700 points
5th Level: need 1000 points
I really think that this could be a fun format to play in and something that GW currently does not offer.
w



