Pets - Become an inventory item
Lord Aro
Searched and checked thread index, didn't find anything similar.
Basic idea is simple, you can take your charmed pet to an NPC. That NPC will remove your pet and convert it into an inventory item. (Attribute of pet, type of pet, maybe the name?, level. Example: Oink, Elder Warthog - 17. Don't really need the name though, would be nifty, allow rename of course.) Also, don't need to be able to bring them out in towns, would be nice. Talk to an NPC to release the pet again.
Now you can sell your pet that you raised from a little baby. Or that black widow is simpler to obtain. Your pvp char can finally use something different! Maybe you just want a different pet for different situations and not have to re-train them over and over. Gotta get em all?
Maybe even transfer them to GW2. Another thing that would be nice is instead of talking to the NPC over and over, a slot could be used for whichever pet you want at the time (Just drag and drop the pet in, acts like an inventory item slot. Still need to get the pet 'converted' first. New PvP char pets can't be 'converted', prevent free pets.). Maybe drag and drop on to the Charm Animal skill, which when not in use can 'house' your pet so as not to take up an inventory slot.
Main ideas (counting only a /signed or /unnotsigned - July 12 #20):
1. Retain pets in some form for later use. /s - 2 /u - 0
2. Possibly allow trade/sale of pets. /s - 0 /u - 7
Also some way to unlock or transfer pets to a PvP char, which could be either.
Basic idea is simple, you can take your charmed pet to an NPC. That NPC will remove your pet and convert it into an inventory item. (Attribute of pet, type of pet, maybe the name?, level. Example: Oink, Elder Warthog - 17. Don't really need the name though, would be nifty, allow rename of course.) Also, don't need to be able to bring them out in towns, would be nice. Talk to an NPC to release the pet again.
Now you can sell your pet that you raised from a little baby. Or that black widow is simpler to obtain. Your pvp char can finally use something different! Maybe you just want a different pet for different situations and not have to re-train them over and over. Gotta get em all?
Maybe even transfer them to GW2. Another thing that would be nice is instead of talking to the NPC over and over, a slot could be used for whichever pet you want at the time (Just drag and drop the pet in, acts like an inventory item slot. Still need to get the pet 'converted' first. New PvP char pets can't be 'converted', prevent free pets.). Maybe drag and drop on to the Charm Animal skill, which when not in use can 'house' your pet so as not to take up an inventory slot.
Main ideas (counting only a /signed or /unnotsigned - July 12 #20):
1. Retain pets in some form for later use. /s - 2 /u - 0
2. Possibly allow trade/sale of pets. /s - 0 /u - 7
Also some way to unlock or transfer pets to a PvP char, which could be either.
genofreek
I dunno. Part of the pet prestige is knowing you got it yourself. I'd be annoyed if level 3 jerks in Kamadan started running around with Black Moa/Phoenix/Spiders...
Maybe it's just me.
Maybe it's just me.
tenshi_strife
idk sounds kinda cool but there are drawbacks, /undecided.
Dougal Kronik
/not signed
Don't make pets into the new minis.
Some bond you have with your pet - bought him off Tighty Whiteys for 15k.
Don't make pets into the new minis.
Some bond you have with your pet - bought him off Tighty Whiteys for 15k.
darkknightkain
This reminds me of Pocket Monster...
The best way is just make it customized to that character only. It's your pet after all.
I'd love to have a choice to keep multiple pets at the same time. I am still tossing whether to keep the White Tiger for my Ranger or go cap the Black Chocobo instead.
The best way is just make it customized to that character only. It's your pet after all.
I'd love to have a choice to keep multiple pets at the same time. I am still tossing whether to keep the White Tiger for my Ranger or go cap the Black Chocobo instead.
pumpkin pie
Nah, kennel is better,
1) i don't like the idea of selling pets.
2) if that is implemented, players are gonna wanna have even more storage space.
1) i don't like the idea of selling pets.
2) if that is implemented, players are gonna wanna have even more storage space.
Jaythen Tyradel
IF for the option for those who want to collect as many pets as possible because they like to have a variety of pets to use:
/signed
For trading or selling to others players:
/not signed
/signed
For trading or selling to others players:
/not signed
Darkhell153
I hate the idea, if pets could be traded it would ruin the whole raise your pet from a pup and make it grow baised on your own personality thing gw has going. Also it'd kill any reason to go through all that hell to get the black widow, Just go to your local town and buy it for 10k. Also, if you keep it in the inventory it'd overpower rangers if they could just go and get 500 different pets raised different ways. Your only supposed to have a single pet for a reason, to keep the balance between your pet and your player, all of this suggestion threatens the balance immensly.
/not signed and anyone who signs this really doesn't understand the whole reason behind a pet.
(though I gotta admit, the amount of storage space we have now is excellent I would never say no to more. not pushing for it or anything but you can never have too much space right?)
/not signed and anyone who signs this really doesn't understand the whole reason behind a pet.
(though I gotta admit, the amount of storage space we have now is excellent I would never say no to more. not pushing for it or anything but you can never have too much space right?)
Keneth
/unsigned
I don't like most of the idea, I'd rather see that pets could simply be stored in memory and retrieved later at the Pet Tamer.
I don't like most of the idea, I'd rather see that pets could simply be stored in memory and retrieved later at the Pet Tamer.
pheobz
its a good idea but maybe instead of having them as minis in invent have them on show in guild hall or something so u can pick and choose which pet u want to take, mini personal zoo
trading/selling them nah could u sell something u raised from a baby
trading/selling them nah could u sell something u raised from a baby
genofreek
Quote:
I don't like most of the idea, I'd rather see that pets could simply be stored in memory and retrieved later at the Pet Tamer. |
Quote:
its a good idea but maybe instead of having them as minis in invent have them on show in guild hall or something so u can pick and choose which pet u want to take, mini personal zoo |
placebo overdose
really i think we should be able to change type of pets(hearty,dire,and elder) but not the pet skin it takes away from the loyalty aspect if there are 12 other pets runnning around
MithranArkanere
I have already seen a game with 'eggs' of creatures you can use, train, sell and trade.
They are one of the most expensive items around... and one of the greatest grinds of that game...
If we are talking about items, what I'd like to see for animal companions is this:
http://www.guildwarsguru.com/forum/s...php?t=10175943
They are one of the most expensive items around... and one of the greatest grinds of that game...
If we are talking about items, what I'd like to see for animal companions is this:
http://www.guildwarsguru.com/forum/s...php?t=10175943
Kinn
/unsigned
Buying someone elses fully trained pet is not the way of the Ranger.
I would like to have multiple pets per character, but I think it should be implemented like the Hero select drop-down, where you choose one from your list of charmed pets whilst in-town.
Charm Animal would have to be modified slightly so you could tame multiple pets, and of course limit the max. number of pets kept by a character at one time
(I could waffle on about my idea of an Elite skill where you get to bring two of your pets into battle, but that's another topic
Buying someone elses fully trained pet is not the way of the Ranger.
I would like to have multiple pets per character, but I think it should be implemented like the Hero select drop-down, where you choose one from your list of charmed pets whilst in-town.
Charm Animal would have to be modified slightly so you could tame multiple pets, and of course limit the max. number of pets kept by a character at one time
(I could waffle on about my idea of an Elite skill where you get to bring two of your pets into battle, but that's another topic
Dougal Kronik
There once was a thread that had Charm Animal replaced with a Charm Animal Signet.
Once you used the signet, it was renamed with the pet you had charmed; Melandru Stalker Signet.
You could have many of these signets, and equip which one you wanted to use in your skillbar, and you could only equip one Animal Signet like the Elite skills, if you equip a second one, the first is removed automatically.
Like the Signet of Capture, they would all show up in your skills list and you choose, that way you could have multiple pets.
Once you used the signet, it was renamed with the pet you had charmed; Melandru Stalker Signet.
You could have many of these signets, and equip which one you wanted to use in your skillbar, and you could only equip one Animal Signet like the Elite skills, if you equip a second one, the first is removed automatically.
Like the Signet of Capture, they would all show up in your skills list and you choose, that way you could have multiple pets.
Diddy bow
/notsigned
this take away this idea that the pet is yours and destroys whats left of the prestige with the harder to obtain pets.
this take away this idea that the pet is yours and destroys whats left of the prestige with the harder to obtain pets.
hallomik
I like the idea of holding a pet in inventory, but I don't think trading with other players is a good idea. Not balanced for a level 2 ranger in Shing Jea to buy a level 20 dire anything.
Pets in inventory would be cool if...
You were allowed a max of 3. This would allow you to train and then swap out, for example a Hearty spider for a Dire Hyena. This would make the ranger beast master class more viable and various ranger builds more flexible.
You were allowed to click and take out your pet in town. Bow to my 8 foot pink flamingo! err, I mean't jahai rat! err, warthog?
Pets in inventory would be cool if...
You were allowed a max of 3. This would allow you to train and then swap out, for example a Hearty spider for a Dire Hyena. This would make the ranger beast master class more viable and various ranger builds more flexible.
You were allowed to click and take out your pet in town. Bow to my 8 foot pink flamingo! err, I mean't jahai rat! err, warthog?
Molock
/not signed
I think its a bad idea...
Also, its not nice to keep your pet in a bag... -_-
I think its a bad idea...
Also, its not nice to keep your pet in a bag... -_-
Government Flu
Guild Wars is not Pokemon.
Thunder79
Quote:
Originally Posted by Jaythen Tyradel
IF for the option for those who want to collect as many pets as possible because they like to have a variety of pets to use:
/signed For trading or selling to others players: /not signed |
Customize them to the player so getting pets still takes some effort.
I'd love to be able to have multiple pets...and turning pets into inventory items is a great way to solve that problem...
One of the greatest things about Star Wars Galaxies pre NGE (CURSE LA/SOE!!!) was the Creature Handler Profession...you could have a datapad full of pets...of all kinds...while there isn't near the variety of animals in Guild Wars...it would still be fun to have a bunch of different kinds.
hope gaile notices the inventory idea (not the trading of pets idea) I think it's better than the stable idea she's mentioned.
Quote:
Also, its not nice to keep your pet in a bag... -_- |
Lord Aro
Hard to obtain pets?
Pay what, 20k and you can get a spider. A person could be ran though the game to get any pet (just need a decent guild or alliance really).
Editing first post for better clarity and specifics.
Pay what, 20k and you can get a spider. A person could be ran though the game to get any pet (just need a decent guild or alliance really).
Editing first post for better clarity and specifics.
MithranArkanere
Instead of 'eggs' pets could be converted into 'tickets' in tamers.
The tamer would save the pet, and give it to the owner of th ticket.
You sell the ticket, and you sell the pet...
The ticket would show type (default name, shows evolution), name (given name) and level.
Would that work?
The tamer would save the pet, and give it to the owner of th ticket.
You sell the ticket, and you sell the pet...
The ticket would show type (default name, shows evolution), name (given name) and level.
Would that work?
Dougal Kronik
No to any sort of selling or trading in precious pet flesh.
Whether it be direct, "eggs", or tickets.
Whether it be direct, "eggs", or tickets.
Darkhell153
Quote:
Originally Posted by Government Flu
Guild Wars is not Pokemon.
|
MithranArkanere
Really? You are mistaken...
Pokémon:
#Based on skills and atributes.
#A wide variety of skills, but you can have only few of them at the same time.
#You travel around the world, unlocking areas you can get to anytime later.
#You have to catch them all.
Guild Wars.
#Based on attributes.
#A wide variety of skills, but you can have only few of them at the same time.
#You travel around the world, unlocking areas you can get to anytime later.
#[wiki]Signet of Capture[/wiki]
Yeah... not even similar in any way... hehe... XD
The thing is that getting a pet is slower than it should be.
It is still 'Old Prophecies speed'.
Factions speed was ... to hasty...
But Guild Wars is now Nightfall speed. Nightfall speed is nice now. Get things in thre days.
Pokémon:
#Based on skills and atributes.
#A wide variety of skills, but you can have only few of them at the same time.
#You travel around the world, unlocking areas you can get to anytime later.
#You have to catch them all.
Guild Wars.
#Based on attributes.
#A wide variety of skills, but you can have only few of them at the same time.
#You travel around the world, unlocking areas you can get to anytime later.
#[wiki]Signet of Capture[/wiki]
Yeah... not even similar in any way... hehe... XD
The thing is that getting a pet is slower than it should be.
It is still 'Old Prophecies speed'.
Factions speed was ... to hasty...
But Guild Wars is now Nightfall speed. Nightfall speed is nice now. Get things in thre days.
Rote Zora
I would love to be able to have more than just one pet. I hate to have to decide wether I would like to have the phoenix, the spider or my beloved warthog.
But trading them is not a good idea. This destroys the special connection to you pet.
I don't like the idea of having them in the bags. But switching them by going to the tamer is a good thing.
Maybe there could be also a mini-quest to get to the one and only place where you can collect your pets and exchange them (as said before: a mini-zoo).
But trading them is not a good idea. This destroys the special connection to you pet.
I don't like the idea of having them in the bags. But switching them by going to the tamer is a good thing.
Maybe there could be also a mini-quest to get to the one and only place where you can collect your pets and exchange them (as said before: a mini-zoo).
william1975
I liek the idea of being able to collect all the various pets in GW, and to be able to reuse them time and time again
However i don't like the idea of sellign them or tradign them, as others state this mens you have no real conection to your own pet.
at the mo my main character has a black moa, but i want to be able to train up the phenix and get a black spider eventually to put in my hall, don;t want to lose them though.
/signed for storing pets
/unsigned for trading and transfer to GW2
GW2 transfer is silly, if my characterws are dead then my pets most certainly will be, well unless its a turtle they live for hundreds of years lol
However i don't like the idea of sellign them or tradign them, as others state this mens you have no real conection to your own pet.
at the mo my main character has a black moa, but i want to be able to train up the phenix and get a black spider eventually to put in my hall, don;t want to lose them though.
/signed for storing pets
/unsigned for trading and transfer to GW2
GW2 transfer is silly, if my characterws are dead then my pets most certainly will be, well unless its a turtle they live for hundreds of years lol
odly
/not signed
I really would prefer them not being tradable.
The best proposition I've heard about pets was replacing charm animal with charmed white wolf once you charmed a pet.
Then you could equip any previously charmed animal or equip charm animal and to charm another one.
It would be kind of like the kennel idea, except the pet's are stuck in your skilllist as charmed animals.
I really would prefer them not being tradable.
The best proposition I've heard about pets was replacing charm animal with charmed white wolf once you charmed a pet.
Then you could equip any previously charmed animal or equip charm animal and to charm another one.
It would be kind of like the kennel idea, except the pet's are stuck in your skilllist as charmed animals.
Cebe
Quote:
Originally Posted by Dougal Kronik
There once was a thread that had Charm Animal replaced with a Charm Animal Signet.
Once you used the signet, it was renamed with the pet you had charmed; Melandru Stalker Signet. You could have many of these signets, and equip which one you wanted to use in your skillbar, and you could only equip one Animal Signet like the Elite skills, if you equip a second one, the first is removed automatically. Like the Signet of Capture, they would all show up in your skills list and you choose, that way you could have multiple pets. |
If this was to be implemented: /signed.