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Maxing up attributes
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20? Easy...
16 Base - 12, +1 headgear, +3 superior rune...
Then a Golden Egg, to 17.
Your profession's blessing, to 18
Here... Necros and Eles have it easy - Glyph of Elemental Power or Awaken the Blood boosts Blood/Curses or Fire/Air/Water/Earth to 20.
Alternatively...
Get the Lunar Blessing from a Lunar Fortune, to 19 base.
Then use a +1 attribute (20% chance) item, and get lucky
16 Base - 12, +1 headgear, +3 superior rune...
Then a Golden Egg, to 17.
Your profession's blessing, to 18
Here... Necros and Eles have it easy - Glyph of Elemental Power or Awaken the Blood boosts Blood/Curses or Fire/Air/Water/Earth to 20.
Alternatively...
Get the Lunar Blessing from a Lunar Fortune, to 19 base.
Then use a +1 attribute (20% chance) item, and get lucky

Don't know what mirical is. If you want to go higher than 16, you can but depend on your class as well. Ele and Necro have skills that can make your attribute go higher than 16. You can also pay for a blessing at res point to get an extra att point for a certain limit amount of time. Using a certain festive item help as well. +1, 20% weapon also help but it's a bit random.
Edit: Alex beat me to it, in greater details as well. I like them to find out most things for themself first, you see.
Edit: Alex beat me to it, in greater details as well. I like them to find out most things for themself first, you see.

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See here, the theoretical maximums a class can reach:
http://gw.gamewikis.org/wiki/Attribute
Elementalists have it easiest. Necros for blood and curses are the same. In both cases 21 is the max.
Other attributes are more limited to either 19 or 20 max.
http://gw.gamewikis.org/wiki/Attribute
Elementalists have it easiest. Necros for blood and curses are the same. In both cases 21 is the max.
Other attributes are more limited to either 19 or 20 max.

