Extending Light
10 energy
1 second casting
45 second recharge time
Enchantment Spell. For 10...28 seconds, your healing magic spells can reach any party member, but heal for 50% less. (Divine Favor).
Yeah, if this didn't have some downside... very powerful skill.
But hmmm.. Healing Breeze may be a problem..
And too bad you can't do Prot, you can't really control the 50% less healing with reversal of fortune.
Concept Skill: Extending Light
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Extending Light
10 energy
1 second casting
45 second recharge time
Enchantment Spell. For 10...28 seconds, your healing magic spells can reach any party member, but heal for 50% less. (Divine Favor).
Interesting idea - needs a little work though. Change it to double the range of all non-touch, targeting, healing magic spells perhaps. And duration seems a bit long.
10 energy
1 second casting
45 second recharge time
Enchantment Spell. For 10...28 seconds, your healing magic spells can reach any party member, but heal for 50% less. (Divine Favor).
Interesting idea - needs a little work though. Change it to double the range of all non-touch, targeting, healing magic spells perhaps. And duration seems a bit long.
