Life Reaping (non-elite)
10 Energy, 45 Second Recharge, 2 Cast Time, -1 Energy Upkeep
Enchantment Spell
Attribute: Soul Reaping
You suffer from 5...1 energy degeneration. For 1...60 seconds, whenever a creature dies within range [spirit range], you gain 1...6 energy. You gain half this amount for spirits. Skills you activate cost 10...5 more energy.
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The idea behind this is that it's the old soul reaping brought back, except everything costs more, and your energy regeneration is brought down. However, it stacks with the current soul reaping. The thing is, though, is that since it's a maintained enchantment, you can cancel it at any time, but the drawback is that it has a huge recharge time.
(note that the skill itself has -1 energy upkeep, so at the least the user will have -2 energy degen)
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