Un-Nerf Avatar Of Melandru!
Tyla
Avatar of Melandru is an awsome skill - but the energy needed is HUGE,it could do with the cost put down to 15 or 20,but in my opinion 25 energy for 100 extra health and condition immunity...might as well make the skill better energy-wise.
Alka
being imune to conditions itself its worth 25 mana alone not to mention +100hp
/unsigned
/unsigned
Ecklipze
Just bring a positive energy set to use when switching.
P.S. There is no such thing as a 20 energy skill in Guild Wars.
P.S. There is no such thing as a 20 energy skill in Guild Wars.
-Loki-
Immune to all condition warrior shutdown, deep wounds and an extra +100 HP is definitely worth a 25 energy cost.
Turbobusa
You mean nerf it right?
even 50energy is worth condition immunity
even 50energy is worth condition immunity
Mitchel
No Blind? No Cripple? 25 Energy?
Yes thx
Yes thx
Xenex Xclame
25 energy is good enough even if it didn't give a health bonus.
The energy needed for the skill is HUGE , Because the effect of the skill is HUGE.
The energy needed for the skill is HUGE , Because the effect of the skill is HUGE.
prism2525
PvE-wise 25 energy is a lot.
PvP-wise 25 energy is a darn good bargain.
PvP-wise 25 energy is a darn good bargain.
Xenex Xclame
Thats true prism,but then again.
Swapping to a staff casting AoM is easier in pve then it is in pvp, i mean especially when the opposing team knows your a melandrus, they will want to interrupt you.
Swapping to a staff casting AoM is easier in pve then it is in pvp, i mean especially when the opposing team knows your a melandrus, they will want to interrupt you.
FoxBat
Let's not forget Eternal Aura these days either..
Wearying strike spam is still nice in PvE, since nothing lives longer than 5 seconds anyway.
Wearying strike spam is still nice in PvE, since nothing lives longer than 5 seconds anyway.
linh
I'm pretty sure it still needs a nerf. It is like god like when it is up, especially at VoD.
-Loki-
I would rather they buff the other avatars to bring them up to AoM effectiveness, than nerf AoM down into the depths of Ether Renewal hell.
MrFuzzles
Fragility > AoM
I agree that the energy cost is a bit much for pve (dervish maximum innate mp is 25), since AoM really isn't *that* hot compared to balthazar there. It's more convenient to just bring a condition remover and Vital Boon.
Haven't noticed any uselessness of it in pvp. I see plenty of people using it.
I agree that the energy cost is a bit much for pve (dervish maximum innate mp is 25), since AoM really isn't *that* hot compared to balthazar there. It's more convenient to just bring a condition remover and Vital Boon.
Haven't noticed any uselessness of it in pvp. I see plenty of people using it.
Lord Mendes
Quote:
Originally Posted by MrFuzzles
Haven't noticed any uselessness of it in pvp. I see plenty of people using it.
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Extra 100 health + no deep wound = You can't hurt me.
Immunity to conditions = I spam wearying strike on recharge and you can't blind or cripple me.
As many others have said, bring a high energy set and switch to it when you want to cast your AoM.
MithranArkanere
Being immune to Dazing is reason enough alone to keep it at 25E.
HawkofStorms
Quote:
Originally Posted by Lord Mendes
It's a crazy skill in PvP.
Extra 100 health + no deep wound = You can't hurt me. Immunity to conditions = I spam wearying strike on recharge and you can't blind or cripple me. As many others have said, bring a high energy set and switch to it when you want to cast your AoM. |
Tyla
well if you think about it,youve got the condition removal from skills such as purge conditions and remove condition(when used on a dif char,ofc) with remove condition being really spammable and vital boon is all the extra health you need which can be as much as AoM with high earth prayers
EDIT:not to mention condition time decreasing skills like featherfoots grace and recovery
EDIT:not to mention condition time decreasing skills like featherfoots grace and recovery
Age
It has never been nerfed just get +5 e Scythe.
MagmaRed
It was nerfed, but not in the way the OP seems to indicate. Used to offer a larger health increase, but energy has always been 25.
Alex The Noble
I also would like to add that it is 25 because a normal dervish's energy base is 25. Meaning when you get a Death Penalty you cant boost your self back to a status where you basically are saying wow ive got a Death Penalty but im equal or better than a normal 20 without a DP!
Dragonious
I do believe the energy cost was 15 during the preview weekend which is what I believe he was talking about. I can't say for certain but I think it was 15 energy.
Akuma
Quote:
Originally Posted by Alex The Noble
I also would like to add that it is 25 because a normal dervish's energy base is 25. Meaning when you get a Death Penalty you cant boost your self back to a status where you basically are saying wow ive got a Death Penalty but im equal or better than a normal 20 without a DP!
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Tyla
Quote:
Originally Posted by MagmaRed
It was nerfed, but not in the way the OP seems to indicate. Used to offer a larger health increase, but energy has always been 25.
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Aphraelyn
Wow...after all the posts....the OP still insists that the energy cost is too high. If condition immunity isn't worth 25 energy, it[condition immunity] must seem pretty useless to you, right? Try using another avatar instead then
street peddler
25 energy for 100+ health and condition immunity for nearly a minute........please dont cry over this, 25 energy is well worth it.
MagmaRed
Quote:
Originally Posted by tyla salanari
im not talking about the health im talking about the energy cost-.-
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HawkofStorms
Exactly. MagmaRed is correct. Your thread title makes no sense. Melandru was never nerfed to begin with to be un-nerfed (well, it was, they reduced the health bonus, but that is not what you are talking about).
What you really want is a buff (an improvement), not a "de-nerf" (a return to a previous state from before).
More specifically, /notsigned The energy cost is high, but manageable with a staff as a second weapon set to get the energy boast. The only reason this skill has problems in its current form is that heros with DP can't use it because they can't weapons swap as easily (so as a human player you should know this and just not give your heros that skill).
What you really want is a buff (an improvement), not a "de-nerf" (a return to a previous state from before).
More specifically, /notsigned The energy cost is high, but manageable with a staff as a second weapon set to get the energy boast. The only reason this skill has problems in its current form is that heros with DP can't use it because they can't weapons swap as easily (so as a human player you should know this and just not give your heros that skill).
Tyla
Quote:
Originally Posted by MagmaRed
Then you don't know what nerf means. Energy has always been 25 for Melandru. If it was less than this, it was during a beta or preview event, which I was not part of. Since it has always been 25 energy, the only nerf Avatar of Melandru has seen was the health change.
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Alex The Noble
tyla thats only the preview weekend! they hav these people called alpha testers right? they play the game with us and tell Anet whats good and whats not. Probly these alpha testers in that preview weekend, saw that is needed to be 25 energy as its unbalanced at 15.
So dont compare things to the preview weekend because thats also a way they can test it with the comunity.
So dont compare things to the preview weekend because thats also a way they can test it with the comunity.
linh
Wow, why do people still argue about Melandru energy cost ?
Get any +5e staff, know how to press F2 and it is not a problem.
Melandru still deserve a nerf.
Get any +5e staff, know how to press F2 and it is not a problem.
Melandru still deserve a nerf.
MrFuzzles
Quote:
Originally Posted by linh
Melandru still deserve a nerf.
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imo.
Age
Quote:
Originally Posted by tyla salanari
it was 15 energy at the preview,and no w its 25 energy so it has been nerfed...energy raise at any time is still a nerf.i rest my case.
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genofreek
Sorry to take this off topic, but what's RED ENGINE etc? Is that the GWG term for people who frantically use skills the second they're available? I used to panic and do that, but I eventually stopped being stupid. XD
Also, /notsigned because 'Melandru's already a damn good elite that's worth the energy cost. There are ways to moderate it.
Edit: Thanks, linh. I thought it was some sort of meme.
Also, /notsigned because 'Melandru's already a damn good elite that's worth the energy cost. There are ways to moderate it.
Edit: Thanks, linh. I thought it was some sort of meme.
linh
RED GORED ENGINE = censored words instead of asterisks *********
Tyla
Quote:
Originally Posted by MrFuzzles
[skill]fragility[/skill][skill]apply poison[/skill] - 0 Wilderness Survival.
imo. |
and btw this is a game so how can someone be an idiot for making a mistake on it? and not everyone uses +energy sets
TGgold
Quote:
Originally Posted by tyla salanari
and btw this is a game so how can someone be an idiot for making a mistake on it? and not everyone uses +energy sets |
Weapon Swapping > Almost Everything in this game...
MagmaRed
Quote:
Originally Posted by TGgold
Weapon Swapping > Almost Everything in this game...
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/sarcasm
Weapon switching is the key to a smart player.
Tyla
Quote:
Originally Posted by TGgold
There is NO reason not to have a +energy set. Absolutely. None.
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Quote:
Originally Posted by MagmaRed
I disagree. I think its quite effective to use 1 weapon, and only 1 weapon. My Vampiric bow gets me extra damage that ignores armor, so why use a different weapon? And self heals are worthless, thats why we have Monks. If they can't heal me, I can't heal myself any better than they could have anyway.
/sarcasm Weapon switching is the key to a smart player. |
TheOneMephisto
Quote:
Originally Posted by tyla salanari
the other insignias+runes are there for a reason,infact if you dont have anything but +energy sets you might as well just remove insignias full stop.
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Except maybe on warrior, that's the only exception I can think of.
Tyla
Quote:
Originally Posted by TheOneMephisto
He's talking about a +energy weapon set. It's true, if you don't have a +energy weapon set, then you're retarded.
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