Destroy the Ebay Gold interest
=HT=Ingram
if that TRADE button vanish overnight and they made it that no one could drop gold on the ground. Bingo. Problem solved...
Never again will we have spammers or gold buyers or sellers for that matter, or any other kind of annoyance or cheating to be in the game. it 100% all stems from the TRADE button. Once gone so are the majority of the problems in the game and guess what else? Drops get 1000s of times better at the same time. AND you can USE them and have pride that you EARNED them. Imagine a green every few hours... or at least 1 gold Every single mission... Having chest quality that are reflective of the area they are found.
That's how it USED to be before the game and market become Abusive Inflation Gluttonous land from over farming and use of illegal bots, and gold buyers.
Never again will we have spammers or gold buyers or sellers for that matter, or any other kind of annoyance or cheating to be in the game. it 100% all stems from the TRADE button. Once gone so are the majority of the problems in the game and guess what else? Drops get 1000s of times better at the same time. AND you can USE them and have pride that you EARNED them. Imagine a green every few hours... or at least 1 gold Every single mission... Having chest quality that are reflective of the area they are found.
That's how it USED to be before the game and market become Abusive Inflation Gluttonous land from over farming and use of illegal bots, and gold buyers.
acidic
Quote:
Originally Posted by =HT=Ingram
if that TRADE button vanish overnight and they made it that no one could drop gold on the ground. Bingo. Problem solved...
Never again will we have spammers or gold buyers or sellers for that matter, or any other kind of annoyance or cheating to be in the game. it 100% all stems from the TRADE button. Once gone so are the majority of the problems in the game and guess what else? Drops get 1000s of times better at the same time. AND you can USE them and have pride that you EARNED them. Imagine a green every few hours... or at least 1 gold Every single mission... Having chest quality that are reflective of the area they are found. That's how it USED to be before the game and market become Abusive Inflation Gluttonous land from over farming and use of illegal bots, and gold buyers. |
=HT=Ingram
Sorry for the rant. I deleted it... However I condensed to just the prior post.
I am so frustrated. I need to step back and take a break from guru for a while... IDK why some of the people here get so adamant about wanting to be allowed to cheat. I just do not get it at all?
I am so frustrated. I need to step back and take a break from guru for a while... IDK why some of the people here get so adamant about wanting to be allowed to cheat. I just do not get it at all?
acidic
its capitalism people. There will always be those people that will try and make a quick buck. Getting rid of gold isn't the answer as diablo 2 proved. People will start selling items. Getting rid of trade/drop doesn't work as people will start selling accounts. Getting rid of account transfers doesn't work as people will just use the same name. Getting rid of changing password wont work because it will eliminate a large number of fair players.
So in all there will always be some botters ebayers, but we should not make the game unenjoyable to the average person in an attempt to eliminate every single ebayer. The key is balance.
So in all there will always be some botters ebayers, but we should not make the game unenjoyable to the average person in an attempt to eliminate every single ebayer. The key is balance.
TheLichMonky
Why would anet stop botting? when the botters get their account banned the bots buy new accounts.. giving anet more of a profit, they also make the mistake of banning those who ebay because if i were to get banned i would never buy a new account or try gw2.... bots will... anet loves bots
Fitz Rinley
The Edit button was not working so I had to repost to edit. Now that it has finally decided to work - after I have edited and reposted and made breakfast in the microwave (a minimum of 4 minutes from hitting the edit button) I have deleted the unedited post. And now the save button is not responding.
Fitz Rinley
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Freezyguy: Why are e-bayers bad? I never understood why people look down apon them so much, its almost like you all think they are stealing from you personally. |
Further, virtual currency and vitual item sales are estimated by the government at approximately 7 billion dollars a year as an untaxed and untraced industry. Those who are not paying taxes are stealing directly from my governments. If all persons involved were in my state alone the taxes could run as high as $3,150,000,000. This is assuming it is all privately done; it is not and the tax intake would be closer to $840,000,000 as a lower end estimate.
Also, it is an untracked industry whose profits are assumed to be going strictly into the hands of Chinese sweatshops. I do not believe the that is where it all goes. As an untracked industry it is a world threat and potential source of income for criminal activity. We already know they get many accounts through key loggers, not purchase. They steal accounts from people they entice into purchase of their commodities and then it is the tempted fan that suffers. (I do not buy from them or look of cheats so I am not a victim, but I have an obligation to those who have been because I also am human.) And what if those sweatshops are in isolated oppressed Islamic communities in West China who seek liberation by supporting the activities of their brethren Taliban and Al Qaeda? The money being untraced, how many men, women, and children may be violently affected by it? (And even if they are not, leaving the loop-hole available is unwise.)
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JDRyder: The next point for ebayers is that A-Net is continually making legitimate farming harder and harder making gold more scarce, yet the price of armour has remainded stagnent. A-net is forcing players to make a choice: A) forgo the top quality stuff and just use collector weapons and armour, B) Legitimatley farm for hours on end to purchase a couple nice looking weapons or 15k armour, C) Spend 3 minutes on-line and buy 1 mil gold. Which choice is the most appealing? The only way to make option B better than C is to either change the prices or make farming EASIER so we wont need bots to do it for us. |
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p.s. Why doesn't A-Net just sell the gold on their store and reap the profits the botters are making. |
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=HT=Ingram: That's how it USED to be before the game and market become Abusive Inflation Gluttonous land from over farming and use of illegal bots, and gold buyers. |
Quote:
=HT=Ingram: Sorry for the rant. I deleted it... However I condensed to just the prior post. I am so frustrated. I need to step back and take a break from guru for a while... IDK why some of the people here get so adamant about wanting to be allowed to cheat. I just do not get it at all? |
But I also know from personal experience that anyone claiming the Farm code is removed is lying. I detest farming. I hate it with a passion. But I have to do it to get anything; especially since nothing worthwhile drops in the game. When I do a vermin run and not one body in a group of 6-8 drops a single thing I know there is a farming code.
I have one gold weapon of decent value (not max) that I have kept specifically because it was close. I have found a few runes to put on my heroes. Anything else I have is purchased from a merchant, or to make an Earth Staff for farming I bought two items in trade. (Earned as I paid for them and the mods I needed had never dropped.) Any other golds I have are for salvaging or merching once I get to where I can have a decent weapon (with a skin I don't want) made.
It is the restrictions on drops that destroys opportunity for individuals to enjoy the game and provides incentive for others to e-bay and cheat.
Quote:
acidic: its capitalism people. There will always be those people that will try and make a quick buck. Getting rid of gold isn't the answer as diablo 2 proved. |
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So in all there will always be some botters ebayers, but we should not make the game unenjoyable to the average person in an attempt to eliminate every single ebayer. The key is balance. |
Quote:
TheLichMonky: Why would anet stop botting? when the botters get their account banned the bots buy new accounts.. giving anet more of a profit, they also make the mistake of banning those who ebay because if i were to get banned i would never buy a new account or try gw2.... bots will... anet loves bots |
Mordakai
Quote:
Originally Posted by Fitz Rinley
Also, it is an untracked industry whose profits are assumed to be going strictly into the hands of Chinese sweatshops. I do not believe the that is where it all goes. As an untracked industry it is a world threat and potential source of income for criminal activity. We already know they get many accounts through key loggers, not purchase. They steal accounts from people they entice into purchase of their commodities and then it is the tempted fan that suffers. (I do not buy from them or look of cheats so I am not a victim, but I have an obligation to those who have been because I also am human.) And what if those sweatshops are in isolated oppressed Islamic communities in West China who seek liberation by supporting the activities of their brethren Taliban and Al Qaeda? The money being untraced, how many men, women, and children may be violently affected by it? (And even if they are not, leaving the loop-hole available is unwise.)
|
OMG, don't ebay Gold or you support terrorists?!?
If you want to stop Chinese sweatshops, you better stop wearing clothes. And buying packaged foods. And toys.
Everything is made in China, and yes, China does bad things with its money. (google Darfur and China for more info)
You want to make a political statement? Stop buying Gasoline. Ebayers are not the greatest danger in today's society.
Darkobra
So you're saying you want the rare items, which can be made with collectors items and mods, to drop more often just for you?
Rago's Flame Staff: Quite expensive last I heard. I made a replica, minus the unique skin, for 5k. If you don't have the 5k to do that, ask me. I'll GIVE you it. Maybe I'll scrounge up a few mods for you too. I've also made a duplicate of Kepkhet's Refuge, Ghial's Staff and more.
If you were just concerned about bots, you wouldn't bring up your income from second rate farming. So this is either about bots or about you not making the cash because the greens don't drop. Well if the greens dropped more often, the prices would lower.
There's a reason rare and unique items are in the game. It's to keep people playing in order to get their hands on these items. If they were common, they wouldn't be worth rushing for unless their stats were exceptionally different and overpowering.
You say that you had one of your SPELL CASTING heroes die because of a different staff usage? I doubt it. I can use no staff at all on my elementalist and I'd still do the same damage and take the same damage. So unless this green happened to be a vampiric sword you stuck on him to watch him die, I honestly don't see this happening.
As for me, I don't trade often with others. Anything I find, I keep for myself or it becomes merchant fodder.
Rago's Flame Staff: Quite expensive last I heard. I made a replica, minus the unique skin, for 5k. If you don't have the 5k to do that, ask me. I'll GIVE you it. Maybe I'll scrounge up a few mods for you too. I've also made a duplicate of Kepkhet's Refuge, Ghial's Staff and more.
If you were just concerned about bots, you wouldn't bring up your income from second rate farming. So this is either about bots or about you not making the cash because the greens don't drop. Well if the greens dropped more often, the prices would lower.
There's a reason rare and unique items are in the game. It's to keep people playing in order to get their hands on these items. If they were common, they wouldn't be worth rushing for unless their stats were exceptionally different and overpowering.
You say that you had one of your SPELL CASTING heroes die because of a different staff usage? I doubt it. I can use no staff at all on my elementalist and I'd still do the same damage and take the same damage. So unless this green happened to be a vampiric sword you stuck on him to watch him die, I honestly don't see this happening.
As for me, I don't trade often with others. Anything I find, I keep for myself or it becomes merchant fodder.
Fitz Rinley
Quote:
Mordakai: Quote:
|
My statement isn’t about making or changing politics. It is about the lack of accountability in the system which provides known criminals billions in funding. If you buy e-bay currency or items you are supporting criminals.
Quote:
Darkobra: So you're saying you want the rare items, which can be made with collectors items and mods, to drop more often just for you? |
Quote:
Rago's Flame Staff: Quite expensive last I heard. I made a replica, minus the unique skin, for 5k. If you don't have the 5k to do that, ask me. I'll GIVE you it. Maybe I'll scrounge up a few mods for you too. I've also made a duplicate of Kepkhet's Refuge, Ghial's Staff and more. |
Quote:
If you were just concerned about bots, you wouldn't bring up your income from second rate farming. So this is either about bots or about you not making the cash because the greens don't drop. Well if the greens dropped more often, the prices would lower. |
Quote:
There's a reason rare and unique items are in the game. It's to keep people playing in order to get their hands on these items. If they were common, they wouldn't be worth rushing for unless their stats were exceptionally different and overpowering. |
Quote:
You say that you had one of your SPELL CASTING heroes die because of a different staff usage? I doubt it. I can use no staff at all on my elementalist and I'd still do the same damage and take the same damage. So unless this green happened to be a vampiric sword you stuck on him to watch him die, I honestly don't see this happening. |
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As for me, I don't trade often with others. Anything I find, I keep for myself or it becomes merchant fodder. |
Even when only seeking to get collectable drops for collector items I have had to spend 1k a piece for them. As I have stated, I spent 3 days (at about 10-15 hours a day) killing Gaki and their kin for Skull Jujus. I never saw a single one drop. In three days I did not receive a single one as a drop. I have been doing Vermin runs at about 1.2 k a piece (about 600g per pass). I have tried Pong Mei valley for less, and I have farmed the Minotaurs outside of Icetooth Cave for less. If lucky 1 in 3-8 will actually drop a few gold, body part, or something of little to no value. I see the same when I go to Arkjok Ward and kill insects for Sunspear Points and gold. A days worth of Work to supposedly Play will yield perhaps 5-7 k which does little or nothing in acquiring all needed runes and materials for playing (not even mentioning the Excessive gold sinks for titles). Currently I have given up trying to play completely within the proper appearances of the game. I have put bonus items on all my heroes that can use them. I should instead be able to put at a minimum collector items on each. Fully outfitting 140 heroes is not something I expect to do immediately, but at a minimum each when opened needs 7 to 10 k in supplies (assuming no one is interested in putting Superior Runes of Vigor on them). This does not count weapons and off-hands which I purchased from GW, so to speak, with real currency through bonus packages. I should not have to do this to outfit my characters and heroes, nor should anyone else.
We know GW has lied to us in the past about drop restrictions (Farm Codes) which they denied having. They are still lying about it, and further restricting (Prohibiting player access/attainment) with Loot Scaling. This can and does have only one impact – to increase illicit behavior and EULA violations. The only way to eliminate the hordes of Mo/Me running in and out of Altrumm Ruins, Bergen, Citadel, etc. is to eliminate the need for their services. The fact is, as long as GW bases its policy on Prohibition, it will fail utterly. The one good aspect I could see to GW selling gold directly to player is then those who bot/sweatshop would be thieves stealing directly from GW profit-margin, instead of just stealing player enjoyment of the game by inspiring GW to prohibition that continues to inflate prices, inflate over-loardship for the established characters over new and less established characters, and promote the illicit/EULA violating economy run by criminal elements. Where they have increased drops the prices have dropped. I still remember Superior Runes of Absorption being 95 to 105 k apiece. Now I find them regularly and they have little to no value even as merchant fodder.
And simply incraesing the amount of gold drops is insufficient. The gold drops, purple drops, blue drops, and white drops need to be open: 1. No restricting all decent modifiable weapons and off-hands to Nightfall. 2. No limiting all max stats to Hard Mode. (If people aren't playing hard mode because they want the challenge they should not be penalized as second or third class citizens dependant upon fellow players for desirable loot. Those who play hard mode should be doing it because they want to not because they are coerced into it as the only method by which they can obtain anything worth having. And yes I have played in and farmed in hard mode. Other than a few tomes, it was just as worthless as farming in normal mode.)
Sli Ander
There's two things I've noticed about all your posts: you use the word "need" a lot, and you've somehow achieved the notion that 'vanity items' and items that 'look good' aren't the same thing(and that somehow your artistic appreciation is somehow better than other peoples)
From what I've read here the problem is not the bots; though bots are a pervasive little virus, they have very little to do with the actual problem you're experiencing. Your problem is your expectations and your inability to accept the fact that they won't always be met. Not every character skin, armor, or weapon will meet your aesthetic standards. Deal with it. If you play for as long as you say you do(I believe your other thread mentioned 12 hour days, or some-odd number) then of course you're going to become frustrated with aspects of the game. Take a break.
The problems you've discussed in this thread are the availability of gold and items. Items drop with varying rarity. Knowing that something is rare and powerful gives most people a jump of excitement when they get the drop. If the drop becomes common, that excitement goes away(depends on the skin). I don't need fancy skins to get me excited(and some rare skins I don't like), but I do appreciate my characters looking good. It's nice to know you have something nice, but there's no need to go overboard because it wasn't handed to you on a silver platter. The only rare items I've ever owned/used were given to me by friends. One was passed to another guildie that needed it, I still actively use the others for the stats(and I wouldn't part with such a generous gift). So that comes to problem number two.
Gold drops. From what you say, and your apparent incessant 'need' to make your characters look 'pretty', the problem is not in the gold you're making, it's in your ability to manage your money within your means. Your characters don't need fancy armor. They don't need pretty weapons. They don't need Runes of Superior Vigor. Those are all 'nice to haves'. Most people that play this game are quite content to develop their characters with whatever comes to hand. Collector armor, collector weapons or decent drops, or the occasional switchover from another finished character. If you go spending what little gold you earn on a bunch of expensive equipment, of course you're going to run out. If you save most of the gold by simply using what you have as long as you can, when you reach the end-game you should be able to afford a more expensive armor (or at least a 'prettier' weapon). And then there is the end game content, which gives more opportunities for money and drops.
My main confusion is why you would persist in playing like this, when farming obviously makes you unhappy. THEN WHY ARE YOU STILL FARMING? You don't need those items, and there are ways to have fun and still get them. If I take one of my characters through a particular area(maybe to explore) and get collectables I know a new character will need for armor, I save them for that character. Can't get a certain collectable for a certain character? Go have fun with a different one until your frustration goes away.
The only farming I've ever done is in the tombs, and with some undead(I wanted to have some fun smiting). If I don't get a green, oh well, I had fun getting there. If you can manage how much you're spending, and hold off on spending on items you don't need, you'll find you can save quite a bit.
If you still can't keep hold of your money after cutting back and being a bit more conservative, then try something like this:when you know a festival is coming up, find out what is going to be collected. Spend an hour or so a day in an area where you can get these collectables, and have some fun testing builds to get them. When the festival rolls around in a couple weeks, sell stacks of the items for cheaper than whatever the going rate is. I made 400k that way last Halloween from 1 week of testing builds. Because I used my brain to find a way to have some fun,(rather than mindlessly killing things) I managed to have enough that I could comfortably splurge on a set of 15k for one of my characters.
I'll end this diatribe on several points: 1) don't blame others for your frustration
2)Bots are bad, but they aren't out to get you
3) Cut back on the Ayn Rand quotes and big words, and try being less antagonistic. It will make you sound smarter than any amount of syllables.
4)If you aren't having fun, step back and think of a way to do things differently.
5)It's a game, don't take it so seriously. Have fun.
But that's just my two cents
From what I've read here the problem is not the bots; though bots are a pervasive little virus, they have very little to do with the actual problem you're experiencing. Your problem is your expectations and your inability to accept the fact that they won't always be met. Not every character skin, armor, or weapon will meet your aesthetic standards. Deal with it. If you play for as long as you say you do(I believe your other thread mentioned 12 hour days, or some-odd number) then of course you're going to become frustrated with aspects of the game. Take a break.
The problems you've discussed in this thread are the availability of gold and items. Items drop with varying rarity. Knowing that something is rare and powerful gives most people a jump of excitement when they get the drop. If the drop becomes common, that excitement goes away(depends on the skin). I don't need fancy skins to get me excited(and some rare skins I don't like), but I do appreciate my characters looking good. It's nice to know you have something nice, but there's no need to go overboard because it wasn't handed to you on a silver platter. The only rare items I've ever owned/used were given to me by friends. One was passed to another guildie that needed it, I still actively use the others for the stats(and I wouldn't part with such a generous gift). So that comes to problem number two.
Gold drops. From what you say, and your apparent incessant 'need' to make your characters look 'pretty', the problem is not in the gold you're making, it's in your ability to manage your money within your means. Your characters don't need fancy armor. They don't need pretty weapons. They don't need Runes of Superior Vigor. Those are all 'nice to haves'. Most people that play this game are quite content to develop their characters with whatever comes to hand. Collector armor, collector weapons or decent drops, or the occasional switchover from another finished character. If you go spending what little gold you earn on a bunch of expensive equipment, of course you're going to run out. If you save most of the gold by simply using what you have as long as you can, when you reach the end-game you should be able to afford a more expensive armor (or at least a 'prettier' weapon). And then there is the end game content, which gives more opportunities for money and drops.
My main confusion is why you would persist in playing like this, when farming obviously makes you unhappy. THEN WHY ARE YOU STILL FARMING? You don't need those items, and there are ways to have fun and still get them. If I take one of my characters through a particular area(maybe to explore) and get collectables I know a new character will need for armor, I save them for that character. Can't get a certain collectable for a certain character? Go have fun with a different one until your frustration goes away.
The only farming I've ever done is in the tombs, and with some undead(I wanted to have some fun smiting). If I don't get a green, oh well, I had fun getting there. If you can manage how much you're spending, and hold off on spending on items you don't need, you'll find you can save quite a bit.
If you still can't keep hold of your money after cutting back and being a bit more conservative, then try something like this:when you know a festival is coming up, find out what is going to be collected. Spend an hour or so a day in an area where you can get these collectables, and have some fun testing builds to get them. When the festival rolls around in a couple weeks, sell stacks of the items for cheaper than whatever the going rate is. I made 400k that way last Halloween from 1 week of testing builds. Because I used my brain to find a way to have some fun,(rather than mindlessly killing things) I managed to have enough that I could comfortably splurge on a set of 15k for one of my characters.
I'll end this diatribe on several points: 1) don't blame others for your frustration
2)Bots are bad, but they aren't out to get you
3) Cut back on the Ayn Rand quotes and big words, and try being less antagonistic. It will make you sound smarter than any amount of syllables.
4)If you aren't having fun, step back and think of a way to do things differently.
5)It's a game, don't take it so seriously. Have fun.
But that's just my two cents
Fitz Rinley
Sli Ander,
First, I want to thank you for your well thought out and gracious advice to a fellow player.
Money management is not an issue for me. I am a cheapskate by nature. I grew up in a religion that separates the difference between wants and needs and only tithes that difference. I have for religious purposes over 30 years separated out financial goals and delineated those differences such that I keep my entire life at expense levels others dream of ($55 electric bill, $140 rent, $700/year in propane for heat, etc.) I am further willing to make sacrifices others are not. When I determined to get the Labrynthine Armor for my monk I bought no other. I did not buy a multitude of armors and waste money on middle ground junk. Doing so is like wanting high-end wood slat blinds for one’s home and so in the mean time buy sheets to drape over the windows, but 1/4 of the way to getting the money for the blinds spending all you have on cheap curtains, and 1/2 way again to getting all the blinds spending all you have on slightly better curtains, and then 3/4 of the way again to getting the blinds spending all you have for Venetian blinds to make do. The ultimate cost of your final blinds then is 250% of the time and savings to get them. Instead, I got to Beacons, got run to Droknars, and at 10th level using 4 skills, pre-Searing Armor, and Henchies, did Ice Caves mission and fought to Grotto from Iron Mines. After that, I dedicated what I made to acquiring the armor I wanted for that character so that he would have the appearance I want to be entertained with for that character. I also purchased a healing branch in Elona, runes, and set him for playing the way I want him. I did not waste money on other things I did not need in order to be entertained by the image I find appealing on the screen or things that I found undesirable or detested.
First, a vanity item is something that has no effect. The mirrors one takes to the starving and homeless in Kaineng are vanity items. They mean nothing to those receiving them and will do nothing for them. Items that entertain the customer because they are appealing aesthetically and express what the player desires to express are Not Vanity items, they have an effect that is key to marketability of the game. “Sure I know this cool game with really cool looking stuff, but don’t expect to ever get more than about 1-3% of anything you think is interesting or neat, cuz it is all rare. Well rare means they don’t want players/customers to actually be able to enjoy the appearance of their character or do the things they want to do with them because it might somehow upset someone else who has these rare things to think anyone else also has them. The idea of sharing conceptually is really discouraged. But it is such a cool game you will really enjoy seeing other people occasionally happen to have something neat even if you never do. But that is to reflect the realism of our world full of elitist jerks that can afford anything they want while everyone else is expected to do without. So it is a really good thing for everyone to just be frustrated and not get the stuff that would entertain them the way they want to be entertained. Yeah, all those other games where you can just save up points and go get what you are after are just so cheap. Imagine letting people actually get something they enjoy. It is so much better to prevent that at all costs.” This argument is not working well with me.
And yes, after spending 40 years in and around the arts, with a father who is a founder of art shows, juror of art shows, art instructor, landscape designer, (specialized in Shinto concept and re-application to native materials) I am quite experienced in what is and is not good art. The art I criticized specifically is the muddy “I didn’t ever have time for a bath” starter armor on Necros in Elona. I notice that Lorai has time for a bath. She is not covered in muddy crap all over her thighs, elbows, shoulders, chest, back, and calves. She is clean and the same base armor looks decent. Her having good hygiene practice does not detract from its appearance at all, while the lack of it in the Elonan base Necro armor does. I do not generally care for the wood staves, but they are great art for those who wish to express a more natural source of their magic. Unfortunately the armors do not correlate in any way as consistent with the weapons. There is no artistic integrity between them what-so-ever. I do have a healing branch on my monk because it goes well with his Lab armor.
I agree that this is the case in Real Life. I do not make the mistake of confusing real life with virtual life. In real life one should never expect one’s efforts to be rewarded with a reciprocal outcome. Doing so will only lead to continual disappointment. Instead, in real life one should Only expect one’s efforts to be rewarded with a possibility of intended outcome and then not be surprised when it rarely does. The entire reason for virtual games/virtual life is that it is not real life. It is a fantasy game environment in which effort actually has value. Currently effort in GW does not have reciprocated value. If one makes the effort to go out and farm farm codes and loot scaling are programmed to prevent reward for one’s effort. These things exist because of e-bay gold buyers and bots. E-bay gold buyers exist because the economy is run so lean as to prohibit players from being able to get the things they need to express their character in the manner that entertains them. This is different from a want, because a want would be extraneous to the purpose of the game. I want to maintain my own identity and coat of arms in Guild Wars and therefore refuse to destroy my guild just to join some large Faction Farming Mega Zerg for benefits (nor should I have to do so). But keeping my autonomy is a want, and not a formal part of game design. Everything about Factions was aimed at destroying small and single man guilds and eliminating said autonomy – so it is clearly and only a want. But the function of a fantasy game is to express one’s self in ways one cannot in real life. That means being able to get and use the items and appearances that entertain you in that expression. This is a “need” for the customer base, not a want.
I do not expect all of them to meet my standards. I do expect to be able to reasonably get and use those things that do through moderate and not excessive (and punished) effort.
If one’s effort in the game was worth while then one would not become frustrated. If one’s effort in the game was worth while then people would not be purchasing bot programs. If one’s effort in the game was worth while then people would not be buying e-bay gold and virtual items to compensate for the tedious “un-fun” aspects of the game. Nor will taking a break make one’s efforts worth while as the game designers only reward and only appreciate mindless tedious repetitive boring monotonous grind fests.
So if we make nuclear waste rare people will become positively excited to find it? Or we should make food rare so people will really appreciate it when they are starving. Starving people of things that they would enjoy just to give them a high end adrenal rush for 5 seconds when they find it does not strike me as exciting. It strikes me as sadistic. Further, since when you find those skins they are never worth playing anyway (they are all lousy stats whether you get in normal or HM) what is the point? “Oh, cool a rare skin – well let’s merch it. It’s still crap like everything else.”
I also appreciate my characters looking within character. I do not particularly care for, as my first choice of armor, the warrior’s Ascalon armor. I am much more appreciative of the straight chain mail available in the Bazaar in Cantha. However, my warrior is being remade so he can get the Defender title for my personal story line on him. While I would not prefer to wear the Ascalon armor, it is the appropriate armor for him to wear and what he as a persona would choose. When he beat the game the first time he did so with Bludgeoner, which was a chance drop on a farming party that I went on because a neighbor wanted me to go. I do not expect to get greens when I go out, and I do not care for most of them at all. Most of them have stats that to me are useless or too limited. Further, I do not like the look of most of them either – they would not be appropriate to my character’s personas.
The ones I am using on my heroes were loaned to me by friends. Nothing else I have is in my estimation rare if I have it because I have it. The few greens I do have, four of which are baby greens are useless and have no value.
So, where is the collector max armor in Elona? My Paragon, Necro, Mesmer, and Dervish want to know. And having an appearance that I do not like, or cannot stand, is not something that entertains me. Hence, it is a need to have that appearance, not a want. Runes of Major if not superior Vigor are necessary to offset costs of major and super attribute runes needed to play the game. They are not a want. And as I indicated, it is needed to put at least major vigors on my heroes, that I was not insisting they all have superior. The fact is using what one finds when one accidentally happens to run into it is in efficient and too late for play. This is exceedingly true if you are trying for Survivor title, which requires good equipment on anyone that does not intend to map out on every party that runs into trouble.
What is the point of playing in crap to dress up the character and put them away once you are through the game? You should be able to be entertained with the appearance that entertains you while you are playing not pull it out and go, “Gee, doesn’t it look good now that I have nothing to do with it.”
Because Farming or e-baying are the only ways to get money and I won’t e-bay.
Yes, I do need those items. And no exploration does not provide anything of value. I have been mapping areas, scraping walls, etc. while I do quests and missions in between farming runs. It does not matter what character, it does not matter how many or how few characters, it does not matter what mode I am in, the amount of value in drops is lousy. The kind of drops are lousy. The mods on drops are lousy. The skins with their stats are lousy. The ability to get what I need to express my characters is “vitually” non-existent. It all stems from ANets prohibition against players getting anything of value in drops in order to provide elite segregation to, loot scaling, and other responses to penalize normal players and inspire e-bay gold buying. I will not buy the gold, and therefore I resent and detest the measures taken to ensure I cannot get what I need to enjoy playing the game. Nor do I appreciate the lack of fairness in setting up only Elonan gear as having any value, through inscriptions, and not making that system available throughout the entire game. Again, it is more coercion on their part, which promotes elitism and special treatment of persons in game.
I did that on CCs when they came out. I ended up giving almost 400 CCs away to a friend because they were worthless.
Without ANet’s prohibitions against players being able to get anything of value to them I would not be frustrated concerning this.
Bots destroy the game and therefore are out to get everyone, including me. They are not specifically targeting me, but they are criminals who will target anyone. The only way to eliminate them is to eliminate the need for their services – open the drops.
I do not lie about who or what I am. I am antagonistic and those responsible have earned it. Those afraid of accurate words merely because they have more than one syllable have deeper issues than I have.
I will have fun when I can express my characters in a manner enjoyable to me and not before. I will have fun when the things available in the game are affordable. They are not affordable. Hence, the reason for farming and botting is directly caused by ANet.
While we remain penalized due to short sighted and narrow minded policy which inspires EULA violation and forces farming in order to achieve anything of value, policy which promotes excessive prices and price gouging, then I find the situation serious. There is a criminal industry of untraced/untaxed money in excess of 7 billion a year to which ANet policy is contributing through prohibitive drops and allowance of sweatshop/botting. If you can prove that none of this untraced/untaxed money has been used in an illegal manner (which you can’t) then the discussion is not serious. I remember when drug dealers were busted in St. Louis area for using the kindergartner’s lunch boxes to make their exchanges with the parents. Using GW for an illegal exchange or to support illegal activities would in my opinion be no different. GW punishing legitimate players while doing nothing to prevent it does not inspire me to think the situation hunky-dory, and ignorable.
First, I want to thank you for your well thought out and gracious advice to a fellow player.
Money management is not an issue for me. I am a cheapskate by nature. I grew up in a religion that separates the difference between wants and needs and only tithes that difference. I have for religious purposes over 30 years separated out financial goals and delineated those differences such that I keep my entire life at expense levels others dream of ($55 electric bill, $140 rent, $700/year in propane for heat, etc.) I am further willing to make sacrifices others are not. When I determined to get the Labrynthine Armor for my monk I bought no other. I did not buy a multitude of armors and waste money on middle ground junk. Doing so is like wanting high-end wood slat blinds for one’s home and so in the mean time buy sheets to drape over the windows, but 1/4 of the way to getting the money for the blinds spending all you have on cheap curtains, and 1/2 way again to getting all the blinds spending all you have on slightly better curtains, and then 3/4 of the way again to getting the blinds spending all you have for Venetian blinds to make do. The ultimate cost of your final blinds then is 250% of the time and savings to get them. Instead, I got to Beacons, got run to Droknars, and at 10th level using 4 skills, pre-Searing Armor, and Henchies, did Ice Caves mission and fought to Grotto from Iron Mines. After that, I dedicated what I made to acquiring the armor I wanted for that character so that he would have the appearance I want to be entertained with for that character. I also purchased a healing branch in Elona, runes, and set him for playing the way I want him. I did not waste money on other things I did not need in order to be entertained by the image I find appealing on the screen or things that I found undesirable or detested.
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and you've somehow achieved the notion that 'vanity items' and items that 'look good' aren't the same thing(and that somehow your artistic appreciation is somehow better than other peoples) |
And yes, after spending 40 years in and around the arts, with a father who is a founder of art shows, juror of art shows, art instructor, landscape designer, (specialized in Shinto concept and re-application to native materials) I am quite experienced in what is and is not good art. The art I criticized specifically is the muddy “I didn’t ever have time for a bath” starter armor on Necros in Elona. I notice that Lorai has time for a bath. She is not covered in muddy crap all over her thighs, elbows, shoulders, chest, back, and calves. She is clean and the same base armor looks decent. Her having good hygiene practice does not detract from its appearance at all, while the lack of it in the Elonan base Necro armor does. I do not generally care for the wood staves, but they are great art for those who wish to express a more natural source of their magic. Unfortunately the armors do not correlate in any way as consistent with the weapons. There is no artistic integrity between them what-so-ever. I do have a healing branch on my monk because it goes well with his Lab armor.
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Your problem is your expectations and your inability to accept the fact that they won't always be met. |
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Not every character skin, armor, or weapon will meet your aesthetic standards. Deal with it. |
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If you play for as long as you say you do(I believe your other thread mentioned 12 hour days, or some-odd number) then of course you're going to become frustrated with aspects of the game. Take a break. |
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The problems you've discussed in this thread are the availability of gold and items. Items drop with varying rarity. Knowing that something is rare and powerful gives most people a jump of excitement when they get the drop. If the drop becomes common, that excitement goes away(depends on the skin). |
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I don't need fancy skins to get me excited(and some rare skins I don't like), but I do appreciate my characters looking good. It's nice to know you have something nice, but there's no need to go overboard because it wasn't handed to you on a silver platter. |
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The only rare items I've ever owned/used were given to me by friends. One was passed to another guildie that needed it, I still actively use the others for the stats(and I wouldn't part with such a generous gift). So that comes to problem number two. |
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Most people that play this game are quite content to develop their characters with whatever comes to hand. Collector armor, collector weapons or decent drops, or the occasional switchover from another finished character. If you go spending what little gold you earn on a bunch of expensive equipment, of course you're going to run out. |
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If you save most of the gold by simply using what you have as long as you can, when you reach the end-game you should be able to afford a more expensive armor (or at least a 'prettier' weapon). And then there is the end game content, which gives more opportunities for money and drops. |
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My main confusion is why you would persist in playing like this, when farming obviously makes you unhappy. THEN WHY ARE YOU STILL FARMING? |
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You don't need those items, and there are ways to have fun and still get them. If I take one of my characters through a particular area(maybe to explore) and get collectables I know a new character will need for armor, I save them for that character. Can't get a certain collectable for a certain character? Go have fun with a different one until your frustration goes away. |
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If you still can't keep hold of your money after cutting back and being a bit more conservative, then try something like this:when you know a festival is coming up, find out what is going to be collected. |
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1) don't blame others for your frustration |
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2)Bots are bad, but they aren't out to get you |
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3) Cut back on the Ayn Rand quotes and big words, and try being less antagonistic. It will make you sound smarter than any amount of syllables. |
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4)If you aren't having fun, step back and think of a way to do things differently. |
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5)It's a game, don't take it so seriously. Have fun. |
Entreri
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Originally Posted by Fitz Rinley
I will have fun when I can express my characters in a manner enjoyable to me and not before. I will have fun when the things available in the game are affordable. They are not affordable. Hence, the reason for farming and botting is directly caused by ANet.
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Originally Posted by Fitz Rinley
While we remain penalized due to short sighted and narrow minded policy which inspires EULA violation and forces farming in order to achieve anything of value, policy which promotes excessive prices and price gouging, then I find the situation serious. There is a criminal industry of untraced/untaxed money in excess of 7 billion a year to which ANet policy is contributing through prohibitive drops and allowance of sweatshop/botting. If you can prove that none of this untraced/untaxed money has been used in an illegal manner (which you can’t) then the discussion is not serious. I remember when drug dealers were busted in St. Louis area for using the kindergartner’s lunch boxes to make their exchanges with the parents. Using GW for an illegal exchange or to support illegal activities would in my opinion be no different. GW punishing legitimate players while doing nothing to prevent it does not inspire me to think the situation hunky-dory, and ignorable.
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The argument could be made that buying gold helps the U.S. economy. Say you could farm an item you want in five hours or you could spend $15 dollars to ebay it.
- if you play the game for five hours, you put $0 in the government's pocket
- if you work for even a portion of that time you put money in the government's pocket since they tax your earnings
Even if you make minimum wage, you're still going to be ahead... either in money if you work that whole time or in time if you work just long enough to get your item.
Let's be selfish and not worry about terrorism or the U.S. economy and worry about what gives us the most fun. Here's the important part. The way that you make playing the game the better choice is if you have fun while you're doing it. Who cares if it takes you five times as long to get your item if you're doing the stuff you enjoy? Just do the stuff you like and things will come in time.
Fitz Rinley
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Originally Posted by Entreri
Things seem a lot more affordable now that ANet put the farming restrictions in. I'd say prices are down across the board which is nice. Sure you get less when you sell stuff, but you're paying less when you buy so that washes out. Things like quests are unchanged so you're effectively getting more for doing quests then you were before.
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The reason runes of various types have gone down in price is because they have increased their drop rate. Now they have decreased the rate of all drops, and restricted drops to various castes of people. I still see items advertised at 100k plus 25 ecto. I have asked about the cost of some things and been told they are 100k plus ecto. Anything over 5k I write off as Never Affordable. When I kill all the vermin in the Skyway I am lucky to come back with a purple, 1-2 blues, several whites and hides, and 800g. One in 3-9 bodies will drop. Sometimes I will kill 9 bodies and there is no drop at all. It does not matter where I go to to raise money, they are all like this game wide. It does not matter if I am in hard mode or normal. In hard mode today I did not see a single gold drop, and certainly nothing worth keeping or modifying.
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That's a slippery slope argument. I don't think many people pay tax on what they make on garage sales. I wouldn't jump to the conclusion that garage sales support terrorism. |
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The argument could be made that buying gold helps the U.S. economy. Say you could farm an item you want in five hours or you could spend $15 dollars to ebay it. |
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Let's be selfish and not worry about terrorism or the U.S. economy and worry about what gives us the most fun. Here's the important part. The way that you make playing the game the better choice is if you have fun while you're doing it. Who cares if it takes you five times as long to get your item if you're doing the stuff you enjoy? Just do the stuff you like and things will come in time. |
Sli Ander
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Originally Posted by Fitz Rinley
First, a vanity item is something that has no effect. The mirrors one takes to the starving and homeless in Kaineng are vanity items. They mean nothing to those receiving them and will do nothing for them. Items that entertain the customer because they are appealing aesthetically and express what the player desires to express are Not Vanity items, they have an effect that is key to marketability of the game.
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But that is to reflect the realism of our world full of elitist jerks that can afford anything they want while everyone else is expected to do without. So it is a really good thing for everyone to just be frustrated and not get the stuff that would entertain them the way they want to be entertained. |
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Unfortunately the armors do not correlate in any way as consistent with the weapons. There is no artistic integrity between them what-so-ever. I do have a healing branch on my monk because it goes well with his Lab armor. |
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I want to maintain my own identity and coat of arms in Guild Wars and therefore refuse to destroy my guild just to join some large Faction Farming Mega Zerg for benefits (nor should I have to do so). But keeping my autonomy is a want, and not a formal part of game design. Everything about Factions was aimed at destroying small and single man guilds and eliminating said autonomy – so it is clearly and only a want. But the function of a fantasy game is to express one’s self in ways one cannot in real life. That means being able to get and use the items and appearances that entertain you in that expression. This is a “need” for the customer base, not a want. I do not expect all of them to meet my standards. I do expect to be able to reasonably get and use those things that do through moderate and not excessive (and punished) effort. |
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So if we make nuclear waste rare people will become positively excited to find it? Or we should make food rare so people will really appreciate it when they are starving. Starving people of things that they would enjoy just to give them a high end adrenal rush for 5 seconds when they find it does not strike me as exciting. It strikes me as sadistic. Further, since when you find those skins they are never worth playing anyway (they are all lousy stats whether you get in normal or HM) what is the point? “Oh, cool a rare skin – well let’s merch it. It’s still crap like everything else.” |
All you need to eat is some bread, meat and water(super simplified). But sometimes you don't want just bread and meat. Sometimes you don't want your simple home cooking, but would rather have a meal from a 5 star restaraunt. To a starving man it doesn't matter, its food(weapon looks don't matter as much as the stats); but to someone with a better life, its a treat(collector weapons can satisfy the stats, but sometimes you prefer a different skin). Are you going to walk into a restaraunt and complain that the famous chef isn't working in a soup kitchen so that more people can enjoy his food? If Anet were to make all weapons drop the same, one of two things would happen: 1) those weapons would drop value, due to lack of interest and certain groups would be satisfied or 2) something else would simply take its place. If nothing has value(even percieved) then what is there to pursue?
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So, where is the collector max armor in Elona? My Paragon, Necro, Mesmer, and Dervish want to know. And having an appearance that I do not like, or cannot stand, is not something that entertains me. Hence, it is a need to have that appearance, not a want. Runes of Major if not superior Vigor are necessary to offset costs of major and super attribute runes needed to play the game. They are not a want. And as I indicated, it is needed to put at least major vigors on my heroes, that I was not insisting they all have superior. The fact is using what one finds when one accidentally happens to run into it is in efficient and too late for play. This is exceedingly true if you are trying for Survivor title, which requires good equipment on anyone that does not intend to map out on every party that runs into trouble. |
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What is the point of playing in crap to dress up the character and put them away once you are through the game? You should be able to be entertained with the appearance that entertains you while you are playing not pull it out and go, “Gee, doesn’t it look good now that I have nothing to do with it.” |
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I did that on CCs when they came out. I ended up giving almost 400 CCs away to a friend because they were worthless. |
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I will have fun when I can express my characters in a manner enjoyable to me and not before. I will have fun when the things available in the game are affordable. |
Didn't that professor of yours mention something about Americans spending so much time planning, scheduling, and bean-counting their vacations that it was oxymoronic to consider it a vacation(I could quote if you like, but its on Page 2 I believe)? You've managed to do the exact same thing to your experience with this game.
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While we remain penalized due to short sighted and narrow minded policy which inspires EULA violation and forces farming in order to achieve anything of value, policy which promotes excessive prices and price gouging, then I find the situation serious. There is a criminal industry of untraced/untaxed money in excess of 7 billion a year to which ANet policy is contributing through prohibitive drops and allowance of sweatshop/botting. If you can prove that none of this untraced/untaxed money has been used in an illegal manner (which you can’t) then the discussion is not serious. I remember when drug dealers were busted in St. Louis area for using the kindergartner’s lunch boxes to make their exchanges with the parents. Using GW for an illegal exchange or to support illegal activities would in my opinion be no different. GW punishing legitimate players while doing nothing to prevent it does not inspire me to think the situation hunky-dory, and ignorable. |
2. When you can prove that there is untraced/untaxed money being used in an illegal manner(which you can't, because its untraceable) then I'll consider that discussion serious.
3. Mountains and molehills.
But that's just my two cents
Fitz Rinley
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Sli Ander: Quote:
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I am always waiting for the perfect game, the game that can cater to everyone's needs/wants simultaneously. Where casual and hardcore can both be contented... |
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Are you going to walk into a restaraunt and complain that the famous chef isn't working in a soup kitchen so that more people can enjoy his food? |
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If Anet were to make all weapons drop the same, one of two things would happen: 1) those weapons would drop value, due to lack of interest and certain groups would be satisfied or 2) something else would simply take its place. If nothing has value(even percieved) then what is there to pursue? 1. Define Value and you will find that everyone has a different definition. It is a rather vague word which asks you to put an ephemeral worth on an actual object. Sentimental and aesthetic value can easily be found within the game. |
1. An amount of goods, services, or money equitable for exchange for something else. This varies according to needs. What for one man is an undesirable good may be exchanged to another who desires it for an agreed to amount that the first will use to obtain goods or services he finds desirable. That needs and interests vary does not make value vague, but rather the participants fickle.
2. Utility and merit establish a value, which is why, in game, there is nothing of any statistical value that is less than max in specifications excepting req 3 and req 6 weapons for certain builds, like Illusionary Weapon builds. Keeping in mind that aberrations/outliers do not change the general observation.
3. Principles, standards, and qualities considered worthwhile or desirable are also part of the several uses of value here. The existence of something conceptually does not make it vague. Pi only exists conceptually, but is critically effective and excessively non-vague in application. The same is also true of Character appearance which defines the persona for the game player. Application of skills, arrangement of skills, and arrangement of attributes do not define the pesona they define the player.
So, if weapons and items for play and appearance drop in general value (cost) they will still maintain a rate of equitable exchange based upon what the two in trade can agree to, the need of the one for what he/she does not have and the need for the other to have something other than what he/she has.
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Before I move on to your final paragraph, here is the point to my entire decision to respond to your thread(I almost didn't because of the obvious steadfastness you maintain towards your own point of view). You gave an imperative statement that you wouldn't have fun until X happened. And combined with the rest of your thread, you aren't having fun. Didn't that professor of yours mention something about Americans spending so much time planning, scheduling, and bean-counting their vacations that it was oxymoronic to consider it a vacation(I could quote if you like, but its on Page 2 I believe)? You've managed to do the exact same thing to your experience with this game. |
This is in keeping with the “PvE is only to coerce you into a PvP player and we really don’t care about your experience otherwise” foundation upon which GW was initially built. However, I am not creating my characters to PvP. My purpose is not to spend the entire game PvEing so that whatever I collect along the way I can take into PvP. My purpose is to role play the persona I create. Now not only am I forced to wait until the end of the game to even try to obtain things that will go with my persona for a purpose I do not have (PvP) but I am required to spend anything and everything I earn to acquire things necessary to that persona from elite farmers of Hard Mode. Further, they have ensured that what I earn will be insufficient to the needs of my heroes and characters through carefully managed Reaganomics.
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Malice Black
Despite all your long winded posts, you fail to see one thing, there is no way to get rid of bots, except that fact and move on.
Oh, and please stop comparing in-game economics with real world economics and issues, there is no comparison what so ever.
This is a game, you either deal with what is thrown at you or hit the "x" button. Two very simple choices there, choose one.
Oh, and please stop comparing in-game economics with real world economics and issues, there is no comparison what so ever.
This is a game, you either deal with what is thrown at you or hit the "x" button. Two very simple choices there, choose one.
Bithor the Dog
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Originally Posted by Malice Black
Despite all your long winded posts, you fail to see one thing, there is no way to get rid of bots, except that fact and move on.
Oh, and please stop comparing in-game economics with real world economics and issues, there is no comparison what so ever. This is a game, you either deal with what is thrown at you or hit the "x" button. Two very simple choices there, choose one. |
Hear hear Malice.
I really dont know what the guy says any way, Ive got him on my ignore list it fries my head trying to read all that stuff.
As to the debate...I dont think there really is a way to kill this. I listened to a radio programme on BBC radio 4 just the other day. It was about MMO's in general but centered on WoW and the same type of issues they have as we do on GW with Ebay gold, bots etc.
The guys in these "sweatshops" are mostly actual gamers who "kind of " do it for a real living. By that i mean its somewhat the only way they can live, eat and survive. I only caught the last half of the documentary but there are "companies" in China and asian countries that because of fraud laws etc, being practically non existant, the authorities dont really care about the trade.
The players, botmasters or whatever you want to call them, are earning about $100 US per week for this whilst thier higher up masters are taking a small fortune.
I dont condone Ebay gold or anything that violates the EULA, however its a thing that no matter what we or ANET do to subvert this, they will find a way round it somehow and still do it. If they want to get in, it seems, they will.
Taking out one of the causes, the player buying it, may dry up the trade a little faster but i am not sure it will ever go. ANET monitoring large deposits to players in game accounts is one way of doing this, and in the end so be it
Its the way of the world i think. There will always be people happy to play the game and others that want more NOW type of thing. The real thing is, if you aint doing anything bad then you dont have to worry about it as far as thats concerned.
Fitz Rinley
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Originally Posted by Malice Black
Despite all your long winded posts, you fail to see one thing, there is no way to get rid of bots, except that fact and move on.
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Oh, and please stop comparing in-game economics with real world economics and issues, there is no comparison what so ever. |
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This is a game, you either deal with what is thrown at you or hit the "x" button. Two very simple choices there, choose one. |
Snow Bunny
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Originally Posted by Fitz Rinley
Certainly. There is no way to eliminate fraud, so we should just accept it. We should completely ignore and allow CEOs to embezzle employee retirement accounts, ignore insider trading, etc. Afterall, we can't catch them all so the world will be fine by just letting it all happen.
I know better. You are grossly in error. All that is necessary for evil to win is for good men to do nothing. Both of your choices promote the loss of good. |
Why don't you listen to the overwhelming feedback to your post?
This is like every post you make; you make a statement that contradicts itself, you call other people ignorant, and then you offer long-winded responses to every rational, pragmatic argument that comes across your path.
Listen to Malice, he's absolutely correct. There's no way to stop botters, and the economy/social worlds are not similar or comparable in any way, or shape.
Go farm a bit, it's very slow, but it works.
Malice Black
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Originally Posted by Fitz Rinley
Certainly. There is no way to eliminate fraud, so we should just accept it. We should completely ignore and allow CEOs to embezzle employee retirement accounts, ignore insider trading, etc. Afterall, we can't catch them all so the world will be fine by just letting it all happen.
I know better. You are grossly in error. All that is necessary for evil to win is for good men to do nothing. Both of your choices promote the loss of good. |
What has corrupt CEO's got to do with bots? what has insider info got to with anything? you sound like a middle aged man that is disgruntled with his employer.
Promote the loss of good? it's a game! there is no good and evil, it's pixels on a screen.
Bithor the Dog
oh for petes sake fitz, stop with the forum trolling. You got banned from incgamers for this sort of thing so what, you come on here for the same stuff? ....you get off on this or something? I read 50% of all the posts you made there and its all the same pshycobabble.
go away man, just go!
go away man, just go!
Mohnzh
Fitz, I understand what you are saying, but be aware that most of your arguments require a lot of thought to unravel. There may, in fact, be no forum receptive to what you are saying. Most gamers play to get away from having to think. A lot of what people accuse you of saying as being convoluted or contradictory is not, but it requires a lot of thought to work through the logic. Unfortunately, as indicated by Malice, because it is a game it is too trivial to be corrected. Nobody cares enough to fix a problem in something that is only 1s, 0s, and consequently pixels.
You make an effort to tie this flaw in a trivial pursuit to real life, large scale issues such as terrorism and organized crime. Undoubtedly, if they can take advantage of it, they will. But to claim that ANet is responsible for it is taking a step too far. In fact, removing the responsibility from the perpetrator is a very dangerous notion. Should ANet focus all of their attention on preventing organized crime and terrorists from taking advantage of imperfections in their system? I hope not. I hope they are focused on making the game more balanced and more enjoyable for the majority of the users. You do not rid yourself of terrorists by killing the bots. You rid yourself of terrorists by removing the terrorists. To place any responsibility on ANet or ebay or any other organization that criminals utilize is fallacious. Taking responsibility away from the individual and placing it on society is a large foundation of liberal thinking (didn't you list that as your number 1 evil?). That is why there are 11th graders who cannot read, and kids on all sorts of medications, and moral decisions being attributed to genetics. No, let us not continue this route by claiming that ANet ought to change their policy to prevent terrorism. If your beef is with terrorism, join the military. If your beef is with bots and the way the game plays, play a different game if you honestly cannot enjoy this one. Single player RPGs have much more attainable goals, and I never have a problem with their economies.
You make an effort to tie this flaw in a trivial pursuit to real life, large scale issues such as terrorism and organized crime. Undoubtedly, if they can take advantage of it, they will. But to claim that ANet is responsible for it is taking a step too far. In fact, removing the responsibility from the perpetrator is a very dangerous notion. Should ANet focus all of their attention on preventing organized crime and terrorists from taking advantage of imperfections in their system? I hope not. I hope they are focused on making the game more balanced and more enjoyable for the majority of the users. You do not rid yourself of terrorists by killing the bots. You rid yourself of terrorists by removing the terrorists. To place any responsibility on ANet or ebay or any other organization that criminals utilize is fallacious. Taking responsibility away from the individual and placing it on society is a large foundation of liberal thinking (didn't you list that as your number 1 evil?). That is why there are 11th graders who cannot read, and kids on all sorts of medications, and moral decisions being attributed to genetics. No, let us not continue this route by claiming that ANet ought to change their policy to prevent terrorism. If your beef is with terrorism, join the military. If your beef is with bots and the way the game plays, play a different game if you honestly cannot enjoy this one. Single player RPGs have much more attainable goals, and I never have a problem with their economies.
Fitz Rinley
Quote:
Originally Posted by Bithor the Dog
oh for petes sake fitz, stop with the forum trolling. You got banned from incgamers for this sort of thing so what, you come on here for the same stuff? ....you get off on this or something? I read 50% of all the posts you made there and its all the same pshycobabble.
go away man, just go! |
Quote:
Originally Posted by Mohnzh
Fitz, I understand what you are saying, but be aware that most of your arguments require a lot of thought to unravel. There may, in fact, be no forum receptive to what you are saying. Most gamers play to get away from having to think. A lot of what people accuse you of saying as being convoluted or contradictory is not, but it requires a lot of thought to work through the logic. Unfortunately, as indicated by Malice, because it is a game it is too trivial to be corrected. Nobody cares enough to fix a problem in something that is only 1s, 0s, and consequently pixels.
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Quote:
You make an effort to tie this flaw in a trivial pursuit to real life, large scale issues such as terrorism and organized crime. Undoubtedly, if they can take advantage of it, they will. But to claim that ANet is responsible for it is taking a step too far. In fact, removing the responsibility from the perpetrator is a very dangerous notion. Should ANet focus all of their attention on preventing organized crime and terrorists from taking advantage of imperfections in their system? I hope not. I hope they are focused on making the game more balanced and more enjoyable for the majority of the users. You do not rid yourself of terrorists by killing the bots. You rid yourself of terrorists by removing the terrorists. To place any responsibility on ANet or ebay or any other organization that criminals utilize is fallacious. Taking responsibility away from the individual and placing it on society is a large foundation of liberal thinking (didn't you list that as your number 1 evil?). That is why there are 11th graders who cannot read, and kids on all sorts of medications, and moral decisions being attributed to genetics. No, let us not continue this route by claiming that ANet ought to change their policy to prevent terrorism. If your beef is with terrorism, join the military. If your beef is with bots and the way the game plays, play a different game if you honestly cannot enjoy this one. Single player RPGs have much more attainable goals, and I never have a problem with their economies. |
What I have specifically maintained is that the only way to get rid of the bots and problems is to open up the drops. Prohibition does not work. Prohibition has never worked. The temperence movement attempted prohibition here and merely resulted in creating a criminal underground which would supply booze on the black-market. The same is also true of the EULA violations. And since ANet is historically aware that prohibition never works but inspires an increase in criminal markets (having people that have passed highschool history) then they know that their efforts at restricting bots through prohibiting player access to decent drops and money is exactly what is inspiring the EULA violations. They therefore can only know they are responsible for creating that environment conducive to the EULA violations. This means either they are responsible and active participants in the botting industry, they have someone who is corrupt participating in the botting industry, or they are too willfully ignorant of economic process to moderate even a game economy. There is a fourth possibility, the one you allude to above, they are totally apathetic about how the decisions they make affect their players.
They should not be segregating players into elite and non-elite groups where one is provided wealth and privilege and the other is not. Their current drop system does this. They should not be promoting EULA violations with prohibitions. Their current drop system does this. The question is begged, to what end and for what benefit do they punish the bulk of their players in this manner? No answer to it is justifiable.
Snow Bunny
Quote:
Originally Posted by Fitz Rinley
I was banned because they could not handle moral arguments about what was right for the game. Since that time nearly everything I argued has had to be changed, as I suggested, in part or in full. Nearly every development I supported or promoted has moved forward into either game changes, occurs in Nightfall, or was dropped/discontinued with the Nightfall game.
I understand what you are saying. And herein lies the problem: What at core is promoted as the attitude of recreational life is integral to the functions of all other aspects of life. Those who do not care about being moral at all times, will cease to care about being moral at anytime. I do not hold ANet responsible for the actions of the criminals but for the support of those actions through inaction. I presume, and fully believe, that if money used to blow up children were traced back to a video game like this that the management would be devastated. Nor, if you read my post did I propose that this is a regular occurence, but that it is a quite real possibility. If in the face of potential heinous crimes or egregious misdeed we neglect to act to prevent that potential - whether from abuse of a video game, abuse of loopholes to steal peoples retirements, etc., then we in fact are responsible to that degree in which we did not act. What I have specifically maintained is that the only way to get rid of the bots and problems is to open up the drops. Prohibition does not work. Prohibition has never worked. The temperence movement attempted prohibition here and merely resulted in creating a criminal underground which would supply booze on the black-market. The same is also true of the EULA violations. And since ANet is historically aware that prohibition never works but inspires an increase in criminal markets (having people that have passed highschool history) then they know that their efforts at restricting bots through prohibiting player access to decent drops and money is exactly what is inspiring the EULA violations. They therefore can only know they are responsible for creating that environment conducive to the EULA violations. This means either they are responsible and active participants in the botting industry, they have someone who is corrupt participating in the botting industry, or they are too willfully ignorant of economic process to moderate even a game economy. There is a fourth possibility, the one you allude to above, they are totally apathetic about how the decisions they make affect their players. They should not be segregating players into elite and non-elite groups where one is provided wealth and privilege and the other is not. Their current drop system does this. They should not be promoting EULA violations with prohibitions. Their current drop system does this. The question is begged, to what end and for what benefit do they punish the bulk of their players in this manner? No answer to it is justifiable. |
Secondly, if you've been playing for 2 years, and don't have a reasonable amount of wealth, that's your fault. People who've had this game for longer have had more opportunities.
Please stop with the historical analogies/moral examples. They don't work and don't relate.
Fitz Rinley
Your choice not to have a relation to what is moral and to what is historical does not invalidate my knowledge.
dts720666
Quote:
Originally Posted by Fitz Rinley
Frankly, I don't care about the in game economy. I have owned the game for 21 months. I have never found anything in the economy beneficial. I have never found anything in the constant trade spam enjoyable. I have never found farming to be anything but the most degrading monotonous assembly line manure ever invented. I have occassionally sold crafting materials, and hated sitting in my chair advertising for hours. I have in the past tried to sell max gold items with perfect stats and ended up selling them for 100 g each just to get them out of the way so I could play the game. The economy in GW does now and has always sucked simply because it is there. It is a waste of time, and mostly benefits those who do not want to play the game
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The problem is that I am trying to boost my luck, treasure hunter, and wisdom title tracks, and all of these are huge money holes. So I need money, but can't get it and so am stuck doing some of the most monotonous, degrading things in the game that exist just to get 1.3 k for my next lockpick.
I wish ANet could do somethign about the bots and the in game economy, but I don't think there is much they can do. There has to be a way to maintain solo farming in the game, but disable bots. If ANet were to open up the drops, it would only make drops easier for bots, and since everybody would not be richer, the prices of certain rare/green items would skyrocket exponentially.
Let's say a bot can make 50k a day, and I can make 5k. But then, if the drops are opened up so I can make 50k a day, the bot can now make 500k a day. That rare item which was 60k would now sell for 600k, and I would be just as far behind. The only way to "fix" this is to make all drops (even rare max golds and greens) drop a lot so that everybody could get them with a little bit of game play. If this happend, prices would indeed plummet for these items due to supply being so high and demand being low, but the bots don't care. They just merch it all, and sell to those lazy people who need the cash for lucky title tracks and buying unid golds for the wisdom title track etc. etc etc.
Maybe what ANet could do is only allow certain popular explorable areas which bots frequent to be entered 5 times or so before that player has to go do a repeatable quest which a bot could not do. This would mean that a bot could not run all day and night without a human player.
I think that probably ANet has "surrendered" to the bots for GW1, and once GW2 comes out, ANet will abandon GW1 to the bots. Hopefully, ANet is taking careful steps to stop bots but keep solo farming in GW2.
Snow Bunny
Quote:
Originally Posted by Fitz Rinley
Your choice not to have a relation to what is moral and to what is historical does not invalidate my knowledge.
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You don't like that some people have a lot of plat? A lot of them worked for it.
Some people don't want to buy your weapon? Too bad.
If someone charges a lot for a weapon, and sells it, good! Someone obviously believed that the weapon was worth it. And if they don't, they'll be smart, and undercut other sellers and make the sale.
"Corrupt CEO's, insider traders, Taliban, terrorism, illegal employers, egalitarianism" Keep the political demagoguery out of this.
You just come off sounding like, Malice Black said, a disgruntled employee.
Malice Black
Quote:
Originally Posted by Fitz Rinley
I understand what you are saying. And herein lies the problem: What at core is promoted as the attitude of recreational life is integral to the functions of all other aspects of life. Those who do not care about being moral at all times, will cease to care about being moral at anytime. |
Anyways back to the topic at hand. By your post I take it you think botting is immoral? buying gold is immoral?
Quote:
Originally Posted by Fitz Rinley
I do not hold ANet responsible for the actions of the criminals but for the support of those actions through inaction. I presume, and fully believe, that if money used to blow up children were traced back to a video game like this that the management would be devastated. Nor, if you read my post did I propose that this is a regular occurence, but that it is a quite real possibility. If in the face of potential heinous crimes or egregious misdeed we neglect to act to prevent that potential - whether from abuse of a video game, abuse of loopholes to steal peoples retirements, etc., then we in fact are responsible to that degree in which we did not act. =
|
Quote:
Originally Posted by Fitz Rinley
What I have specifically maintained is that the only way to get rid of the bots and problems is to open up the drops. Prohibition does not work. Prohibition has never worked. The temperence movement attempted prohibition here and merely resulted in creating a criminal underground which would supply booze on the black-market. The same is also true of the EULA violations. And since ANet is historically aware that prohibition never works but inspires an increase in criminal markets (having people that have passed highschool history) then they know that their efforts at restricting bots through prohibiting player access to decent drops and money is exactly what is inspiring the EULA violations. They therefore can only know they are responsible for creating that environment conducive to the EULA violations. This means either they are responsible and active participants in the botting industry, they have someone who is corrupt participating in the botting industry, or they are too willfully ignorant of economic process to moderate even a game economy. There is a fourth possibility, the one you allude to above, they are totally apathetic about how the decisions they make affect their players.
|
Quote:
Originally Posted by Fitz Rinley
They should not be segregating players into elite and non-elite groups where one is provided wealth and privilege and the other is not. Their current drop system does this. They should not be promoting EULA violations with prohibitions. Their current drop system does this. The question is begged, to what end and for what benefit do they punish the bulk of their players in this manner? No answer to it is justifiable.
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People are poor by choice, if they can't be bothered to do that little extra then they can't whine. Nothing you be handed to anyone on a plate.
No answer is justifiable? maybe to you, but you are only one person in a player base of millions, your view counts for jack in the grand scheme of things.
And FYI the loot scaling has worked a treat, 1000k use to cost $40, it is now around the $70-80 mark. I'm thinking that is a big deterrent to the casual gold buyer. Those that have the available means will always purchase gold, no matter the price.
So in conclusion:
1. You haven't posted any NEW information that people didn't know 2 years ago.
2. You bored most people to tears with your real world 'comparisons' (which failed on a massive scale)
3. You outraged others with your phyco babble.
And finally, you completely killed this thread when you brought "morals" into it. People play to have fun, morals do not come into it.
Mohnzh
Hmm...I would have to say I disagree with Mailce, here. Who I am and my ethical values do not shut off when I sit down at a computer. One definition of character is who you are when no one is looking. That can be expanded to who you are when nobody knows it's you. If you feel like it is okay to do immoral things in a game, regardless of how trivial and meaningless it is, it still demonstrates a weakness in character. It is simlar to stealing a grape in the grocery store. It may seem harmless, and may even be harmless, but wrong is wrong regardless of the consequences.
HOWEVER, Fitz's response concerning integrity and morals had absolutely nothing to do with the statement he was responding to. The statement had to do with thought, not character. And it had to do with thinking about his arguments, not playing the game. His response to that was nothing but confusing.
Fitz, you still miss my point concerning passing out blame to ANet. If we hold them responsible for their inaction, should we not be held responsible for our inaction concerning every evil in the world? We had the money to spend on a luxury item called Guild Wars, money that could have been (and maybe even ought to have been) spent on abuse shelters, orphanges, and food banks. Is our inaction on this matter make us the cause for battered women and children? NO. The abuser is the cause. No blame goes anywhere else. The ONLY appropriate action is to seek out the abusers and deal with them. Providing shelters is important, but it will not solve the problem. The abuser will only go find another person to beat on. This is why any argument regarding a companies influence on global society and safety has no ramifications, UNLESS they are the ones whose actions are what detrimentally affects society or safety. In your arguments, they are not. Terrorists and sweatshop owners and the like are. You said it yourself, ANet's inaction is what you want to hold accountable. Yet even their inaction on the matter of botting is several degrees away from the real problems, so it would be ludicrous to attempt to give them any responsibility.
HOWEVER, Fitz's response concerning integrity and morals had absolutely nothing to do with the statement he was responding to. The statement had to do with thought, not character. And it had to do with thinking about his arguments, not playing the game. His response to that was nothing but confusing.
Fitz, you still miss my point concerning passing out blame to ANet. If we hold them responsible for their inaction, should we not be held responsible for our inaction concerning every evil in the world? We had the money to spend on a luxury item called Guild Wars, money that could have been (and maybe even ought to have been) spent on abuse shelters, orphanges, and food banks. Is our inaction on this matter make us the cause for battered women and children? NO. The abuser is the cause. No blame goes anywhere else. The ONLY appropriate action is to seek out the abusers and deal with them. Providing shelters is important, but it will not solve the problem. The abuser will only go find another person to beat on. This is why any argument regarding a companies influence on global society and safety has no ramifications, UNLESS they are the ones whose actions are what detrimentally affects society or safety. In your arguments, they are not. Terrorists and sweatshop owners and the like are. You said it yourself, ANet's inaction is what you want to hold accountable. Yet even their inaction on the matter of botting is several degrees away from the real problems, so it would be ludicrous to attempt to give them any responsibility.
Fitz Rinley
Quote:
Originally Posted by Malice Black
Quote:
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Quote:
Originally Posted by Mohnzh
Hmm...I would have to say I disagree with Mailce, here. Who I am and my ethical values do not shut off when I sit down at a computer. One definition of character is who you are when no one is looking. That can be expanded to who you are when nobody knows it's you. If you feel like it is okay to do immoral things in a game, regardless of how trivial and meaningless it is, it still demonstrates a weakness in character. It is simlar to stealing a grape in the grocery store. It may seem harmless, and may even be harmless, but wrong is wrong regardless of the consequences.
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Quote:
Originally Posted by Malice Black
How people act and what they do in their life outside of GW is none of your business.
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Quote:
Originally Posted by Malice Black
By your post I take it you think botting is immoral? buying gold is immoral?
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Quote:
Originally Posted by Malice Black
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Quote:
Originally Posted by Malice Black
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Quote:
Originally Posted by Malice Black
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everyone can gain access to the elite areas, |
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everyone can access the top farming spots, |
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everyone can gain access to hard mode, |
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If people can't be bothered to complete a campaign then they have no right to hard more, this goes for all the elite areas as well. |
Quote:
Originally Posted by Malice Black
People are poor by choice, if they can't be bothered to do that little extra then they can't whine. Nothing you be handed to anyone on a plate.
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Quote:
Originally Posted by Malice Black
And FYI the loot scaling has worked a treat, 1000k use to cost $40, it is now around the $70-80 mark. I'm thinking that is a big deterrent to the casual gold buyer. Those that have the available means will always purchase gold, no matter the price.
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Your other points are wrong.
Quote:
Originally Posted by Mohnzh
HOWEVER, Fitz's response concerning integrity and morals had absolutely nothing to do with the statement he was responding to. The statement had to do with thought, not character. And it had to do with thinking about his arguments, not playing the game. His response to that was nothing but confusing.
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Quote:
Originally Posted by Mohnzh
Fitz, you still miss my point concerning passing out blame to ANet. If we hold them responsible for their inaction, should we not be held responsible for our inaction concerning every evil in the world?
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Quote:
Originally Posted by Mohnzh
You said it yourself, ANet's inaction is what you want to hold accountable. Yet even their inaction on the matter of botting is several degrees away from the real problems, so it would be ludicrous to attempt to give them any responsibility.
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Quote:
Originally Posted by Snow Bunny
If the trading system were immoral, I'd assign a relation to it.
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Snow Bunny
Ugh. I read all that, and realized it's all a bunch of whining and bad assumptions. It's impolite that I say that, but I'm being honest here.
Close this thread please...it's just 1 guy fruitlessly arguing with a mod and several others.
Close this thread please...it's just 1 guy fruitlessly arguing with a mod and several others.
MithranArkanere
Selling for real money ingame gold is against the rules.
It's like stealing. People can get money by stealing, but it's against the rules. Stealing it's not a job. It's a crime.
So... try to avoid defending ebay gold selling. And never again say it's a 'job' because it is not. It's against the rules.
And try to remember the rules. They exist to be followed.
It's like stealing. People can get money by stealing, but it's against the rules. Stealing it's not a job. It's a crime.
So... try to avoid defending ebay gold selling. And never again say it's a 'job' because it is not. It's against the rules.
And try to remember the rules. They exist to be followed.
Fitz Rinley
Quote:
Originally Posted by Snow Bunny
Ugh. I read all that, and realized it's all a bunch of whining and bad assumptions. It's impolite that I say that, but I'm being honest here.
Close this thread please...it's just 1 guy fruitlessly arguing with a mod and several others. |
The only reason I can think of you wanting the thread closed is because you are profitting by gold sales and need the derth of wealth to continue so that you can continue to earn a profit in EULA violation. The only people who can be against opening drops are those who stand to profit personally from having them opened or the ignorant. Since I do not believe you ignorant I can only understand you are profitting by maintaining EULA violations.
The correct action to undercut e-bay gold selling is open drops. Anyone opposed to this correct action can only have a vested interest in profitting by keeping the current system.
Bithor the Dog
Thats not the point mithran.... to some it is a job, and its survival. That isnt condoning it its a stated fact. The mere action of playing a game and earning gold isnt against any rules. Taking that gold and selling it ...is...thats not essentially stealing it, its misdirecting it or laundering it if you like.
its not criminal per se its against rulings by ANET. Its up to them to enforce that not policital, moral, police, judges and juries etc. in the end yes it could be if ANET could bring a suit, but at first hand it isnt.
at the end of the day it is a game. not socio-political economics, or anything else. Calling anet anything other than game developers is a tad silly.
We could site any other game developer who end up getting thier games copied in a house in Hong Kong in the same fashion. its going to happen.
It isnt right, it isnt correct. Its against the rules. But what in darwins name has it got to do with playing this game.
I have never farmed...ever ....for gold. ive always got through my game and got what i wanted through saving and merchanting and trading. Unfortunately according to the OP in other threads, that is wrong too.
So im giving this a typical British "Two Finger Salute"... Go read the posts of the OP on Incgamers and you will see there he states that he is almost a professional Guild Wars player playing roughly 8 hours a day. And that he has been moaning about farming since early - mid 2006. Lots of wants and needs in most of the statements but rarely anything constructive, why because it takes 30 minutes to read the posts because they are too long winded waffle packed stodge.
Be concise, be short and to the point and get it over with.
don't go bringing real life morals and arguments into the game. Its like politics and religion. Actors and Kids/ animals...they never really work well together.
We knw its going on, its not our problem to sort out and there isnt a lot WE can actually do about it. We can suggest and rant and rave all we like. But if ANET dont do anything its then up to you....dont like it ...go play something else...prepared to live with it...go play GW and stop moaning...is my opinion.
If there was something we could do like petition ANET effectively then this whole debate may be worth something, as it is its just getting up peoples noses and now its got the moderators irked as well...its just not worth all the hassles of getting worked up over...this life is short enough as it is and i intend to enjoy it while i can, after all ive not got many years left on this dump hole of a planet so im going out smiling....Fitz...try it sometime...it may make you less stressed and narcissistic
its not criminal per se its against rulings by ANET. Its up to them to enforce that not policital, moral, police, judges and juries etc. in the end yes it could be if ANET could bring a suit, but at first hand it isnt.
at the end of the day it is a game. not socio-political economics, or anything else. Calling anet anything other than game developers is a tad silly.
We could site any other game developer who end up getting thier games copied in a house in Hong Kong in the same fashion. its going to happen.
It isnt right, it isnt correct. Its against the rules. But what in darwins name has it got to do with playing this game.
I have never farmed...ever ....for gold. ive always got through my game and got what i wanted through saving and merchanting and trading. Unfortunately according to the OP in other threads, that is wrong too.
So im giving this a typical British "Two Finger Salute"... Go read the posts of the OP on Incgamers and you will see there he states that he is almost a professional Guild Wars player playing roughly 8 hours a day. And that he has been moaning about farming since early - mid 2006. Lots of wants and needs in most of the statements but rarely anything constructive, why because it takes 30 minutes to read the posts because they are too long winded waffle packed stodge.
Be concise, be short and to the point and get it over with.
don't go bringing real life morals and arguments into the game. Its like politics and religion. Actors and Kids/ animals...they never really work well together.
We knw its going on, its not our problem to sort out and there isnt a lot WE can actually do about it. We can suggest and rant and rave all we like. But if ANET dont do anything its then up to you....dont like it ...go play something else...prepared to live with it...go play GW and stop moaning...is my opinion.
If there was something we could do like petition ANET effectively then this whole debate may be worth something, as it is its just getting up peoples noses and now its got the moderators irked as well...its just not worth all the hassles of getting worked up over...this life is short enough as it is and i intend to enjoy it while i can, after all ive not got many years left on this dump hole of a planet so im going out smiling....Fitz...try it sometime...it may make you less stressed and narcissistic
Fitz Rinley
Quote:
Originally Posted by Bithor the Dog
If there was something we could do like petition ANET effectively then this whole debate may be worth something, ...
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The possibility that this is true exists as they have made some changes in access to so-called elite areas in Cantha and Tyria, slightly improved storage capacity, modified the armor system so that one can get the appearance one desires with the stats which enhance one's preferrence for play, and made attempts (errant ones) at dealing with bots and their customers.
The fact remains anyone who supports prohibition and restriction of drops supports the botting industry. That is simple economics in every kind of world, virtual or real. Maintenance of that support is an immoral act.
Frankly, there are a couple of you who merely strike me as lacking the education to comprehend the nature of economic action or moral value. The response is to call anyone who can make educated observation a "whiner." Having the capacity to see what is right, what is possible, and protest what is wrong is a moral obligation - not whining.
And for someone who supposedly has me on the ignore list, you are doing an incredible amount of research to attempt to discredit me. And because I know the truth, you cannot defeat me even if you manage to sway others to shut me down or out. I will remain correct. This is also true of the other forum where I was banned for detailing faults and exposing the attempts to Manage the public after the incredible disappointments, misunderstandings, misinformation, and failure in production executed with the release of Factions. The correct thing to do was to correct the mistakes. Some of those mistakes have been corrected - access to so-called elite areas through scrolls. Elimination of absolute control of player access based upon Faction Farming Zerg coupled with the ability to buy faction with in game or out of game currency. (Consider how much gold could be sold on the Internet if bots farmed faction to maintain absolute control of HzH and Cav such that they charged all players for admission to elite areas. This was possible under the previous system - and that was bad game design.) But you consider protesting bad policy and bad game design merely whining.
Well, I am not a Brit, I am an American. And I am man enough to surpass your bird. After all, we know a person must stand for something or they will fall for anything. And as you have noted I have not backed down on any principle and I will not.
Collintag
o.O
wow...a lot of words for something so simple.
Bots are annoying in clogging up towns and outposts. They break the EULA so should be banned without question. It's that simple.
Now for Anet to pick up the pace on bannings...
wow...a lot of words for something so simple.
Bots are annoying in clogging up towns and outposts. They break the EULA so should be banned without question. It's that simple.
Now for Anet to pick up the pace on bannings...
Bithor the Dog
Quote:
Originally Posted by Collintag
o.O
wow...a lot of words for something so simple. Bots are annoying in clogging up towns and outposts. They break the EULA so should be banned without question. It's that simple. Now for Anet to pick up the pace on bannings... |
Umm...How do bots clog up outposts? not being critical but i dont see how they do that. If its full in a particular place you get shunted to another district right? and if its server lag, ive never had a problem myself with lag due to bots. so i cannot comment for or against that. I get more lag when there is a festival on if im honest.
EULA violation yup agree...ANET are on it, give them thier dues they are essentially a small company. So do they employ someone to actively police the servers full time to eradicate the bots or is it someone elses "side" job in amongst all the other things they have to do? if its the latter then you can see why they are a tad slow sometimes. if its the former then they perhaps arent as effective as they would like us to think. I dont know
There is a lot of criticism towards anet for not taking out the bots and doing this and that. But we want new stuff, game changes, balancing, this that and uncle tom cobbley and all, so if this guy in anet has ten other jobs and we demand he eradicates bots, then we have to be patient do we not? or do we demand bots out and he slacks off on some other job we all want and demand and we get that ingame feature slower because he can only do one thing at a time....
I say that to customers i work with...im going as fast as i can with one pair of hands. I CAN go slower if youd like? They soon see the reasoning.
For most gamers who demand this sort of feedback from developers they would essentially have to pay subscriptions. We dont and we demand shout and stamp our feet til we get it. do other games have this much contact with developers?
None that ive ever played did
MithranArkanere
So if UI decide to steal, or being a hitman or something like that. Woul I have the excuse of 'survival'?
No.
There are no excuse for breaking the rules. If there is a problem about the rules, they shold be changed, but until they are changed, they must be followed.
There are a lot many of ways to earn cash other than setting a bunch of bots, bothering other players and breaking rules.
No.
There are no excuse for breaking the rules. If there is a problem about the rules, they shold be changed, but until they are changed, they must be followed.
There are a lot many of ways to earn cash other than setting a bunch of bots, bothering other players and breaking rules.
Bithor the Dog
Quote:
Originally Posted by MithranArkanere
So if UI decide to steal, or being a hitman or something like that. Woul I have the excuse of 'survival'?
No. |
If i was faced with either a. feeding my kids and family or b. taking a moral view and say no...stuff it let em starve....i think i know which one i would take and that i believe is the position of many of these people
Quote:
Originally Posted by MithranArkanere
There are no excuse for breaking the rules. If there is a problem about the rules, they shold be changed, but until they are changed, they must be followed.
There are a lot many of ways to earn cash other than setting a bunch of bots, bothering other players and breaking rules. |
its far fetched but somewhat the same anology.. there are always circumstances as to why something happens like this and despite what we think about them, they are ten a penny. For whatever reason social, economic or whatever these people are suffering, they will always try to do better to survive. thats a reason not an excuse to them.
once we see that in the debate it has to change. The botters are 9 times out of 10 being controlled themselves! its not one guy in a small hut somewhere. its organised..they work for like $100 US a week and maybe to them thats a kings ransom, i dont know im not there! nor are any of us. we are privilaged in how we are.
So just how do we combat it? reverse it by stamping on players who buy this?
Banning Bot accounts?
Loot scaling?
has any of it worked or has it just dented the tip of the iceberg? are we fighting a losing battle or holding our own...
i cant see how it really really matters in so much as. i and many of my friends and guildies are not overly upset over this. its a factor of the game we play and i fear that its not going to go away quickly if at all.
so we live with it, thats what i and a vast majority of happy players do. ive never wanted for anything in game...ive earnt it bought it, saved for it...done different things to keep my interests up.