soooo, ive noticed that [skill]Broad Head Arrow[/skill] seems to be the elite of choice on ranger interupting builds. however, last night when playing around with different interupting skills, i came up with a build that worked suprisingly well. here it is:
[skill]Concussion Shot[/skill] [skill]Savage Shot[/skill] [skill]Distracting Shot[/skill] [skill]Choking Gas[/skill] [skill]Marksman's Wager[/skill] [skill]Throw Dirt[/skill] [skill]Troll Unguent[/skill] [skill]Rebirth[/skill]
with 14 expertise and marksmans wager it is pretty much impossible to run out of energy. using concussion shot on all the spellcasters spreads dazed around pretty quick for a long time. and with two interupt skills with only 5 sec recharge, and one with 10, you can provide consant interupts. choking gas is there for when you might have a bunch of spellcasters grouped up. what are your thoughts on this build and what kind of interupt builds do you all use?
Interupt Builds
chesterocks7
Cebe
Look's nice enough, providing Marksman's Wager hits of course
You could also try [wiki]Practiced Stance[/wiki] + [wiki]Choking Gas[/wiki].
You could also try [wiki]Practiced Stance[/wiki] + [wiki]Choking Gas[/wiki].
chesterocks7
i only ran this build in one mission so far, but it worked well enough. the nice thing about using marksmans wager in this build is that spellcasters are very easy to hit. i cant remember missing once with it. id hesitate to use it on anyone other than spellcasters though.
Age
These are my 3 that I use.
[skill]Distracting Shot[/skill][skill]Savage Shot[/skill][skill]Punishing Shot[/skill]
[skill]Distracting Shot[/skill][skill]Savage Shot[/skill][skill]Punishing Shot[/skill]
phool
Not going to comment on the build itself, just letting you know if you didn't that CG interrupts spells before the bow attack your using does, so don't waste your energy using CG+concussion shot. It won't daze them.
moko
[skill]Prepared Shot[/skill] > that awful preparation.