divine intervention
chesterocks7
ok, so do heros use divine intervention right? i put it on my dunk for one mission last night and he never used it. he was set as a pure healer. just wondering if anyone else knows whether they use this right or not.
Tab
You'll be much better off not using DI at all. And while you're at it, you might as well switch him to prot too.
chesterocks7
thanks for not even touching my question
ZenRgy
DI is bad. Pure heal bads are redundant.
They probably don't use it right, or right at the end or something, either way it's bad and you shouldn't touch it.
They probably don't use it right, or right at the end or something, either way it's bad and you shouldn't touch it.
Turbobusa
they use it right.
but you really should give them some skill so they do not need it.
prot is god, healing is good.
but you really should give them some skill so they do not need it.
prot is god, healing is good.
Evilsod
They use it quite badly... they can usually pick the right target for it, but they then continue to heal you anyway, so they usually just end up wasting 5e casting it.
Danika has it i think, just watch how she uses it.
Danika has it i think, just watch how she uses it.
moko
my Tahlkora knows how to use it in hero battles; as deny hexes power fodder.
generally, they'll only use this if they're desperate on recharges.
generally, they'll only use this if they're desperate on recharges.
pork soldier
Quote:
Originally Posted by Mokone
my Tahlkora knows how to use it in hero battles; as deny hexes power fodder.
generally, they'll only use this if they're desperate on recharges. I was just going to suggest it for deny hexes fodder ^^
One problem, if something is spiked out to the point where divine intervention actually works then 200 more hp isn't going to save the character. At least it doesn't seem to help in hard mode.
Prot spirit would be much better if the AI was smart about using it to stop big damage instead of just casting it when someone needs a heal.
generally, they'll only use this if they're desperate on recharges. I was just going to suggest it for deny hexes fodder ^^
One problem, if something is spiked out to the point where divine intervention actually works then 200 more hp isn't going to save the character. At least it doesn't seem to help in hard mode.
Prot spirit would be much better if the AI was smart about using it to stop big damage instead of just casting it when someone needs a heal.