This wish list has been collected by many GW players and this is a point of view of the things that we would like to see in GW2
We do not want to absolutely ofend none of the NC Soft staff with our ideas, but to give ideas of what players have in mine of what they would wish for.
LIST
PVE
Completlly MMORPG with dungeons and istance, with other groups participating like RAID. Also with different objectives (but not necessary)
e.g.
Having several groups which have the possibility to split in a dungeon in order to complete the dungeon in less time than what one group would take .
Stealth mode class: Theif, which allows you to steel objects from other players or NPG and move without being noticed, like in Oblivion theif
Climbing, swimming, jumping etc….
PVP / PVE like Lineage 2 with player killer, where the players con confront themselves anywhere.
The Ranger Class is able to create their own preparations like poison arrows etc... using natures materials
To charm an animal, you need to take care, feed for an X time in order to keep the pet.
The possibility to couple the pets in order to create different breeds.
Internal houses, shops and castles/cities to be explored.
Day/night, random weather conditions that influence the skills.
e.g. When it rains the elementalist water or air, can have a greater power damage, also the necro is more powerful during the night and the monk during the day.
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To create a different personality for each PG depending on how they proceed with the story line or quests.
e.g.
In one quest you can have 3 options on how to complete the quest, Evil, Normal and Good
Insert calander in game.
e.g.
In Guild Hall, can be in NPG that demonstrates the calendar with upcoming GW events and Guild announcements.
Also with the option to alert players during the game, like game electronic agent.
ECONOMY AND TRADE
The possibilty to trade while the player is AFK.
e.g.
When a player is in a city, they can have the option to place objects in a special window for sale, arranging this option an icon will appear above the players head to show that they have goods on sale.
DROP WEAPON AND QUESTS
A lengend quest should be hidden, hard to find and hard to complete with an very rare reward.
Some cooperative hard quest for the guilds like the defence/attack of the guild hall.
Boss and rare chest drops must be unique weapons or other.
e.g.
The dragon sword must be dropped after killing a dragon boss at the end of a dungeon.
This sword must be overpowered and give special effects like exposing fire on attacks, but can give penalty vs cold damage.
PROFESSION AND RESOURSE
Exclusive skill bar for professions.
Possibility to create a base camp when we are tired and unble to continue.
E.G.
In a long coop or quest the team can create a base camp after several hours in order to take a break and resume the game again.
In order to create the base camp, each player must have a profession to complete their task in developing the camp; Fisherman catching fish, skinner to create the tent, shef to cook food, etc…
Eating can erase the death penalty or receive morale boost.
First profession
• Engineer
• Skinner
• Pet trainer
• other...
Second professions:
• Cook
• Miner
• Fisherman
• Student
• Ecc..
Job contract with NPC
PERSONALIZZAZIONE PG
Can customize your PG completely, like eyes, mouth, hair colour and style, age, body features, etc
The possibility to apply runes in order to potential weapons.
The possibility to be slim or fat in regards to how much you eat. The weight can increase your resistance or armour, being fat increases your resistance, being slim increases your agility. This should not be fundamental, but an extra.
GUILD
Houses/Guild halls customizable: you can change walls, stairs, floor etc. with different colours that you pay with materials.
Possilbility to access a secret passeige to the catacoms only accesable from the guild hall.
SKILLS
Skill bar for pet
Unlock skills for the pet
A special skillbar for the guild hall that let people to use funny skills on others
PVP
1 vs 1 arena with spectator and gold reward
Hope this can be an open eye for the future GW2
