G
Lazy Monk
1 pages • Page 1
r
I am brand new to guild wars. I ordered prophecies yesterday from circuit city online.
I am debating between starting an elementalist or a monk. I really would like to play an offensive minded caster, without completely abandoning defense or healing. And of course I want to make myself attractive to parties.
Can anyone give me some advice so I can make a wise character selection?
thanks,
riana
I am debating between starting an elementalist or a monk. I really would like to play an offensive minded caster, without completely abandoning defense or healing. And of course I want to make myself attractive to parties.
Can anyone give me some advice so I can make a wise character selection?
thanks,
riana
Quote:
|
Originally Posted by riana
I am brand new to guild wars. I ordered prophecies yesterday from circuit city online.
I am debating between starting an elementalist or a monk. I really would like to play an offensive minded caster, without completely abandoning defense or healing. And of course I want to make myself attractive to parties. Can anyone give me some advice so I can make a wise character selection? thanks, riana |
But you could always use healing spells from your second profession.H
Khem, I recently made my monk, so I still remember the misconceptions I used to have about the class.
The only monk that isn't a FULL time job is a smiter. ALL other monks will have you constantly monitor your skills and use the right skills at the right moment.
For a breakdown of what a monk does:
A) Smiter. The smiter acts like any other offensive class - use skills that recharge on the nearest enemy group. Simple.
B) Healer. All healer types, even Light of Deliverance ones, constantly keep their eyes on the party health bars so they can use the right skill at the right moment on the right character. Requires lots of reflexes.
C) Protector. Protectors are just like the healers. The only thing is they require less in reflexes. YOu still need all your attention focused on the party.
D) Bonder. The bonder first spends a minute casting his bonds on the whole party. After that, he'll have at least -4 energy regeneration. The whole game after that is hitting Blessed signet and Mantra of inscriptions at just the right time so that you don't lose the enchantments. That's routine. However, you ALSO need to constantly keep checking that all the enchantments are still in place so that you recast the ones that enemies take down. It's a busy job...
The only monk that isn't a FULL time job is a smiter. ALL other monks will have you constantly monitor your skills and use the right skills at the right moment.
For a breakdown of what a monk does:
A) Smiter. The smiter acts like any other offensive class - use skills that recharge on the nearest enemy group. Simple.
B) Healer. All healer types, even Light of Deliverance ones, constantly keep their eyes on the party health bars so they can use the right skill at the right moment on the right character. Requires lots of reflexes.
C) Protector. Protectors are just like the healers. The only thing is they require less in reflexes. YOu still need all your attention focused on the party.
D) Bonder. The bonder first spends a minute casting his bonds on the whole party. After that, he'll have at least -4 energy regeneration. The whole game after that is hitting Blessed signet and Mantra of inscriptions at just the right time so that you don't lose the enchantments. That's routine. However, you ALSO need to constantly keep checking that all the enchantments are still in place so that you recast the ones that enemies take down. It's a busy job...
Quote:
|
Originally Posted by Iuris
B) Healer. All healer types, even Light of Deliverance ones, constantly keep their eyes on the party health bars so they can use the right skill at the right moment on the right character. Requires lots of reflexes.
C) Protector. Protectors are just like the healers. The only thing is they require less in reflexes. YOu still need all your attention focused on the party. |
In short
Healer looks at the party window and when the red bars go down they make them go up again.
Protection you watch the playing field as a whole, when you see someone is gonna take damage you throw a RoF on them before they get hit so the red bar doesn't even go down,If you see they are gonna get spiked you throw Spirit bond on them , or Protective Spirit, your choice.
With prot you have to anticipate what is gonna happen and act accordingly before it happens with healing you have to let the action happen first and then act. ( not saying your finger shouldn't be on that healing skill until they get hit,you just have to let them get hit first and then press)
There is a reason why most Prot skills are 1/4 sec cast and healing skills are 1 second, prot is there so you can squeeze your spell in before the enemies next hit.
When I'm feeling lazy I play monk... snaps my a$$ right out of it and charges me up.
. Bonder isn't lazy, too much button mashing but unless it's DoA or something it *is* boring due to the button mashing only being 1, 1, 1, 1, 2, 1....
Prot on the other hand it extremely invigorating. I love that there are so many more options for monkage since NF.
. Bonder isn't lazy, too much button mashing but unless it's DoA or something it *is* boring due to the button mashing only being 1, 1, 1, 1, 2, 1....Prot on the other hand it extremely invigorating. I love that there are so many more options for monkage since NF.
Quote:
|
Originally Posted by Water Angel
if you think prot monk is lasy job staying at backlines u bettr no monk at all and change caracter...same for bonder.
no real monk have some lasy ass job, cept ones diserving be kicked of party for Alesia. |
There is nothing wrong with bonder and besides that it was protective bond that started the first 55 build not spirit.It is a lot like being an MM in way.



