Whats new inside Gw.dat?
snikerz
With the new update 17 july 07 that just happened, i was wondering if any of you guys that use the TexMod program can tell us whats new inside the Gw.dat file, ie new skill icons etc?
scrinner
Well, hopefully some of the modders can see if Gw:en has been preloaded yet!
Bowman Artemis
Unfortunately TexMod doesn't access the dat file directly, but intercepts DirectX calls to find where textures are located.
Basically, until we see GW:EN textures in-game, we can't access them with TexMod.
Basically, until we see GW:EN textures in-game, we can't access them with TexMod.
snikerz
well i just found this on gw wiki(unofficial)
Quote:
Originally Posted by kyrasantae
Quote:
Look what I found while grabbing the new icon for Whirlwind Attack!
edit:
quoted from here.
http://gw.gamewikis.org/wiki/Talk:Game_updates/20070717
divinechancellor
Where'd you find that quote -_-
snikerz
i found it on wiki here
BenjZee
Text mod only lets us find graphics and textures of things on your inerface. we shouldnt be able to find GW:En stuff at all because we can't access anything.
Although some interface changes like the above you would see because it effects wholegame. nice find
now the map of tyria has been extended i should be able to find the map....
Although some interface changes like the above you would see because it effects wholegame. nice find
now the map of tyria has been extended i should be able to find the map....
McMullen
Before the update my GW was fully upto date (as in all files downloaded + decompressed), i've just ran the -image thingy today and it's downloading over 24k files..
I'd dare say a good majority of GW:EN has been added.
I'd dare say a good majority of GW:EN has been added.
BenjZee
i uninstalled refently so my files are pretty high ...i need 23k more files to downoad. We should be able to find something, i know the map of the other continents show through textmod. you can look atthe areas.
now tyria is the same area of gw:en could someone try this out? im busy d-loading alot lol
now tyria is the same area of gw:en could someone try this out? im busy d-loading alot lol
TaCktiX
I think that GW:EN has been pre-loaded at least in the map/texture sense. Considering that free preview weekend, having the data live and on players' computers well in advance to work out any bugs/allow them more time to play GW:EN instead of a Loading screen makes sense. [/runonsentence]
Tyria is MUCH larger. When I saw the new loaded map my jaw dropped.
Tyria is MUCH larger. When I saw the new loaded map my jaw dropped.
Seissor
Quote:
Originally Posted by McMullen
Before the update my GW was fully upto date (as in all files downloaded + decompressed), i've just ran the -image thingy today and it's downloading over 24k files..
I'd dare say a good majority of GW:EN has been added. It was like 519 mb's thats probably a good chunk of textures needed for a bit of the game. But there'd still be a fair bit more to come. I like it being delivered bit by bit, means when it does come out less strain on server, less wait for me to play :-)
I'd dare say a good majority of GW:EN has been added. It was like 519 mb's thats probably a good chunk of textures needed for a bit of the game. But there'd still be a fair bit more to come. I like it being delivered bit by bit, means when it does come out less strain on server, less wait for me to play :-)
FoxBat
Quote:
Originally Posted by Seissor
It was like 519 mb's thats probably a good chunk of textures needed for a bit of the game. But there'd still be a fair bit more to come.
I dunno. Thats about the size of a single CD right there, and GWEN supposedly isn't as large as a "normal campaign"...
IrinaBertram
You can use the tool from http://forum.xentax.com/viewtopic.php?t=1645 (download link is on page 8) to browse some files of your GW.dat.
Nice things of the latest update you can find are new skill icons, new skill descriptions (fairly incomplete though), maps of all new areas, many new textures of armors, faces, monsters, ..., descriptions of some of the areas and lots of new sounds.
You can also find some funny skill ideas: Monkey See, Monkey Do: For 20 seconds, this Skill is replaced by a Skill currently in use by a random friend or foe within earshot. The new Skill activates with an attribute level equal to the caster's rank in that attribute.
Nice things of the latest update you can find are new skill icons, new skill descriptions (fairly incomplete though), maps of all new areas, many new textures of armors, faces, monsters, ..., descriptions of some of the areas and lots of new sounds.
You can also find some funny skill ideas: Monkey See, Monkey Do: For 20 seconds, this Skill is replaced by a Skill currently in use by a random friend or foe within earshot. The new Skill activates with an attribute level equal to the caster's rank in that attribute.
Mineria
There are improved graphics and sounds that are noticeable in the current campaigns as well.
Chronos the Defiler
i am wondering if those new lighting and shader effects from EotN will also be applied to the 3 campaigns when EotN is released (the new fire etc. in the E3 Demo looked very nice)
Mordakai
Quote:
Originally Posted by FoxBat
GWEN supposedly isn't as large as a "normal campaign"...
Where'd you hear that?
It doesn't have a beginner area, but everythign I heard suggested this will have the most "post-level 20" content yet. (and I don't mean literally past level 21, just using that to describe content meant for established characters.)
It doesn't have a beginner area, but everythign I heard suggested this will have the most "post-level 20" content yet. (and I don't mean literally past level 21, just using that to describe content meant for established characters.)
BenjZee
i believe it was actually stated that it wasnt going to be as large but it has alot of mini games and things to do to keep you occupied though.
Xitoahc
Mordakai
That armor looks like the Kurzick "sentinel" armor from Factions.
The pet could be a wolf (old) or a polar bear (new).
Nice finds though!
The pet could be a wolf (old) or a polar bear (new).
Nice finds though!
El_Inferno
nice find indeed
the dungeon maps look interesting
the dungeon maps look interesting
Xitoahc
Quote:
Originally Posted by Mordakai
The pet could be a wolf (old) or a polar bear (new).
It's a reskinned wolf. Looks awesome decided to mod my own wolf and simply transfer the texture to his current one. Here's the result:
'
Up for grabs at this link.
'
Up for grabs at this link.
Free Runner
Those dungeons look awesome. Considering they will most likely be blacked out i am going to have fun navigating through them. Shame the wolf still looks like a demented camel.
TaCktiX
I did a full DAT dump using that browser and started looking through things. I think I found the background for log-in and character selection:
Xitoahc
Xitoahc
Another partial view of the new Login bg:
New monster or pet
New...something. xD
and
Polar Bear Pet(Which I've been able to create a mod for as well, link below)
Download: http://rapidshare.com/files/43706146...Polar_Bear.tpf
Sample: http://img517.imageshack.us/img517/8...larbearfq9.png
New monster or pet
New...something. xD
and
Polar Bear Pet(Which I've been able to create a mod for as well, link below)
Download: http://rapidshare.com/files/43706146...Polar_Bear.tpf
Sample: http://img517.imageshack.us/img517/8...larbearfq9.png
Surgical Strike
Quote:
Originally Posted by Xitoahc
snip
those tigers...they look like new enemies...or maybe reskinned charrs...
Delta_24
Quote:
Originally Posted by Xitoahc
New...something. xD
First one reminds me of a Drake
Second and third make me think of Charr
snikerz
great effort Xitoahc,
i'm sure these maps will be of great help when the time comes.
also the snow charr(white) looks interesting.
i'm sure these maps will be of great help when the time comes.
also the snow charr(white) looks interesting.
SightlessBlind
Quote:
Originally Posted by TaCktiX
Tyria is MUCH larger. When I saw the new loaded map my jaw dropped. oh i just about had a joygasim at that. now that you mention it i did because its the first thing i said to my girlfriend when she called.
harshateja
I found all the new skills (their names at least). I'll post a list later.
Enix
Me thinks the tiger skins are for the Norn. They dont look like Charr, and they look too much like real animals to be monsters, and they have armor, so they cant be pets.
Mordakai
Quote:
Originally Posted by Enix
Me thinks the tiger skins are for the Norn. They dont look like Charr, and they look too much like real animals to be monsters, and they have armor, so they cant be pets.
That really doesn't fit with the concept art of the Norn we've seen so far.
More likely it's a new race. As for being "too real"; well, GW:EN is supposed to have updated graphics!
More likely it's a new race. As for being "too real"; well, GW:EN is supposed to have updated graphics!
Lucifer PVP
Quote:
Originally Posted by Mordakai
That armor looks like the Kurzick "sentinel" armor from Factions.
The pet could be a wolf (old) or a polar bear (new).
Nice finds though! Sentinel armor, 2 lazy to change the shine
The pet could be a wolf (old) or a polar bear (new).
Nice finds though! Sentinel armor, 2 lazy to change the shine
andaru130
Looks like normal Kurzick to me, except for the sheen.
Nice editing though =)
Nice editing though =)
Omega X
Me thinks that this thread might be scrubbed soon.
Antheus
Also:
Gwen has a speaking role this time.
There's more, but I guess it would fall under spoilers, so no point in spilling the beans for those waiting for the story.
Gwen has a speaking role this time.
There's more, but I guess it would fall under spoilers, so no point in spilling the beans for those waiting for the story.
Lucifer PVP
I took the login screen image posted by TaCktiX earlier and used the image to change the background on the gw login screen. The current guildwars login screen doesn't support all of the image (they increased the overall size of the login screen image)
If you want the mod you can right click on the image save it and open it in winrar and build it yourself
You also have to change the paths in the texmod.log file for it to build
if you don't know how to use texmod look it up on wiki
Beta Sprite
Quote:
Originally Posted by Xitoahc
Doesn't anyone remember the first release of concept art? >_<
http://www.hrej.cz/clanky/preview/gu...enshoty/?img=0
Lucifer PVP
http://img503.imageshack.us/img503/6645/untitledmg8.jpg
i took that snow char or w/e texture and put it on a char fire caller...
i took that snow char or w/e texture and put it on a char fire caller...
J snukka
very interesting stuff, but I think if anet doesnt want this info out. then they won't preload the stuff anymore.