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Originally Posted by Evilsod
was the point of Auto-Targetting, i haven't seen a single person saying they liked it and Anet were forced into making it optional ASAP.
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Originally Posted by Operative 14
This may sound nitpicky, but, of all the literally hundreds of threads in this forum I have read, thousands of conversations in the game, I have never heard a single person complain that their Party Window was to big. If it was, they could CUSTOMIZE the size. I miss my party window the way it was, stacked under the compass perfectly fitted above my mini map... forming one singular console of geographical and team based information. I can get used to this though... I guess...
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Originally Posted by Muspellsheimr
As do we all, but we don't seem to get what we want to often around here...
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Originally Posted by Gaile Gray
I think some of you need a swift kick in the... excuse me, I believe some of you need a reality check.
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Originally Posted by Gaile Gray
How could you even suggest that we don't play, don't care, don't read, don't give you anything, whatever the current beef of the day is?
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Originally Posted by Gaile Gray
I understand you want more characters in the PS window. Sorry, that is simply not possible with the programming in Guild Wars.
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Originally Posted by Gaile Gray
However, I'd like you to look at the Big Picture, and realize how small that issue is, and how comments like "We never get what we want" are utterly inaccurate, inappropriate, and unfair.
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Originally Posted by Martin Alvito
1) Global search function with something akin to the Party Search window as a mechanism to broadcast; remove trade chat.
2) Create a "trade isles" with districts divided by item category (swords, axes, wands, etc.); eliminate trade spam. How hard can these things really be to program? I've read how you store characters and accounts; programming an account broadcast would be easy although the search function might be tricky. By contrast, a "trade isles" as defined here would be a piece of cake. |
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Originally Posted by Zeek Aran
Gaile: Shortening each thing said in trade chat and forcing the 'Party Search -' on us was not a good idea in any way. The rest seems to work.
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Originally Posted by Redfeather1975
Complaining about something is good. They'll change it eventually.
But calling Anet devs stupid, lazy, f-ing idiots is not going to help. If they are anything like most of the people complaining, they'd actually put it on the shelf just to piss you all off out of spite. |
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Originally Posted by Gaile Gray
Taking time for this "piece of cake" would make it impossible for us to release GW:EN in time.
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Originally Posted by Gaile Gray
Consider:
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Originally Posted by Alderin
Yet the time is taken for things such as "Auto Targeting" get time wasted on them and then more time has to be spent on them so players can turn it off.
Yet time was taken yet again for "Auto Targeting" to add toggling options for if it is a Foe or NPC/Item. Yet time is taken for changing the way 'Hexes', 'Conditions' look and the 'Skills and Attribute Panel' get messed with and which only serves to make the majority of players ticked off but they have to deal with those though. There are many more beyond those yet time is taken for them when players aren't asking for them and they usually just make the player-base mad. So why is it time is taken for those but not for what the players are asking for or needing? |
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- Festivals... please. Thats more for you guys than anything so more players come on to help show to investors that your game is keeping a large player base interested and playing. Doing so keeps investors and helps to get new ones. You guys are currently releasing GW:EN and then working mainly on GW 2 so you need all you can get. As you said before, nothing you do is a charity. |
| - Hard Mode was/is a joke with little though put into it. Simply buff the creatures Level, Attack Speed, Casting and Recharge Speeds and add a new skill to the bars of a few. I bet the hardest and most thought provoking thing was adding the Normal/Hard Mode buttons. By goign the way Anet went with the way Hard Mode creatures were handled it went against what the players wanted rather than giving them what they wanted in smart AI with varying skills bars. |
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- Expanded Storage should have came with merging accounts since merging accounts became possible. If players can't collect items they need or want then have no reason to get them. - Party Search has turned into another feature that has flopped as many has pointed out because of the very restrictive limit on the characters. |

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Originally Posted by Gaile Gray
What do you know of game development? How much do you understand the process of design, art creation, programming, and so forth?
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Originally Posted by Gaile Gray
I'm not going to "make the dev team do it." What I'm going to try to do is try to make you understand that what you ask is impossible. Maybe changes will come in the future, but "why don't you add new zones" or "just make global broadcasts" would pose a major setback to our release date, and would no doubt create as many problems as it solved.
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