Ultimate Question

Stiltzkin

Stiltzkin

Frost Gate Guardian

Join Date: Mar 2007

Aetna

Dark Siderz

Mo/Me

Why don't people in large groups save the monks? I mean, I have a monk and when I play I never get helped, everyone just lets me die. Then they die simply because they have 1 less healer, or they let the other healer die as well and then they have no healer. When I play Rng or War i always attack whatever is attacking the monk to hopefully take hate. Most of the time it works, but some times it doesn't.

-.-

-.-

Banned

Join Date: Oct 2006

Is this in PvP or PvE?

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

I played monk for a year or more before moving on to my Ele. I always try and defend the back line as well if I can, (PVE and PVP).

In RA/TA i'll blind the melee players first before attacking the softer targets to take pressure of the monk.

I think you have to have played a monk to appreciate this though.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Other then attacking the targets to try to get aggro off you (which won't work in PvP obviously), there isn't a lot another warrior (for example) can do to save you.

thegrimjester90

Ascalonian Squire

Join Date: May 2007

If it's any consolation I always try to save any monks in my party.

Water Angel

Water Angel

Banned

Join Date: Mar 2006

Paris

Me/E

and monsters target the foe with the less hp by default...at last think so lol/

so if the monk is packed with sup runes etc his fault if he get target...

havok019

havok019

Academy Page

Join Date: Jan 2007

HdCr

W/Mo

If you are starting to run low on energy "ping" (I think it's shift+leftclick on energy bar) how much energy you have left to the group. Most assume the monk can heal himself and should be running away from attackers, so they (the frontline--warriors, dervs, sins) are probably busy trying to keep too many things from getting to the backline to notice until it's too late.

Pinging your energy to the group will let them know you are running into trouble and to pay attention to you when your health starts to go down.

Also, if you do die, ping to the group that you are dead. Frontline players are not as observant at watching party health bars. Hopefully this will cue someone to rez you asap. Nobody wants a dead monk.

Healers Wisper

Healers Wisper

Lion's Arch Merchant

Join Date: Apr 2007

Anaheim, CA

BoMB

N/

I have noticed this too. Generally as a Monk you have to learn to Run! A good Ele should be the one watching the backline IMO. Firestorm works great to releave a monk from being attacked. When I play a ele I wait for somethig to break throught and then cast firestorm so they run away, when I play a monk, when the ele cast firstorm I stand in the middle of it. Prob the only good thing about the AoE Nerf.

Other then that just reember in PvE alot og PuG Warrior don't watch the back line, some do but far from all do. Just learn a couple quick tricks to help out.

populationcontrol

populationcontrol

Lion's Arch Merchant

Join Date: Jul 2007

USSR

D/

I think more often than not it monks that choose not to heal players. other characters have little skills that help monk directly when hes beeing attacked. i take wind born speed in pvp sometimes so he can outrun things that need to be close to do damage, but even then i still think my help is limited.

bart

bart

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Stiltzkin
Why don't people in large groups save the monks? I mean, I have a monk and when I play I never get helped, everyone just lets me die. Then they die simply because they have 1 less healer, or they let the other healer die as well and then they have no healer. When I play Rng or War i always attack whatever is attacking the monk to hopefully take hate. Most of the time it works, but some times it doesn't.
There is no aggro/hate list in GW mate. Plus i think if you're playing a Rng or War u should be attacking what the group leader targets in order to reduce the number of enemies as fast as possible.

Metal Herc

Lion's Arch Merchant

Join Date: Jan 2007

Ya as a warrior I am busy smashing up monks-mes-ele-necro etc. Then I'll hit those warriors. The faster we take down those casters the faster we will down all the monsters. Focus firing is better than randomly running back and uselessly wacking on some mob.

NeonXero

NeonXero

Lion's Arch Merchant

Join Date: Jan 2007

Pennsylvania

Leaked Aggression [grr]

D/W

Quote:
Originally Posted by havok019
If you are starting to run low on energy "ping" (I think it's shift+leftclick on energy bar) how much energy you have left to the group.
Its Ctrl + Left click, and yes that is a good idea to show your team that you are "unable" to do much at that time

Wrath of m0o

Wrath of m0o

Desert Nomad

Join Date: Apr 2005

Boston Ma.

Is That Your Build[HaHa]

P/W

Quote:
Originally Posted by bart
There is no aggro/hate list in GW mate. Plus i think if you're playing a Rng or War u should be attacking what the group leader targets in order to reduce the number of enemies as fast as possible.
I have to disagree with you here.

I play alot of pve and my MM almost always gets 100% of the agro. That or a monk, i have gotten used to kiting my MM away with a flag to break agro on the MM and let him back into battle after the minnions have taken agro.

As for OP
Many players are too busy button mashing to even look at their monk, wich is the most important player in the group, I always stop attacking and defend my monk or minnion master as soon as he comes under pressure.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

if you want to help bring a snare on your warrior in order to keep enemies off your monk, or have someone in your group bring one.

or hope that ppl learn how to kite -.-

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

monks should be able to take a few hits, not like the dont have a self heal, and they should know how to kite. its good to try to save your monk a little, but you should be focusingo n the other team's monk, thats what theyer doing.

bart

bart

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Wrath of m0o
I have to disagree with you here.

I play alot of pve and my MM almost always gets 100% of the agro. That or a monk, i have gotten used to kiting my MM away with a flag to break agro on the MM and let him back into battle after the minnions have taken agro.

As for OP
Many players are too busy button mashing to even look at their monk, wich is the most important player in the group, I always stop attacking and defend my monk or minnion master as soon as he comes under pressure.
Thats probably cos u have the lowest health in the group. Try adding more health insignias or something to increase ur health. I know it worked for me cos i increased the health of my SS necro and now the monk is the one who always have to run around as the mobs come after him.

Rothen Kithkanan

Rothen Kithkanan

Frost Gate Guardian

Join Date: Apr 2006

Between a rock and a hard place

Pah, who needs guilds?

E/

i think it can be explained fairly easily. The majority of your party will be concentrating on whatever they're attacking and wont bother to check on how the monk is doing.... after all, it's only the monk that spends their whole time looking at red bars all the time. yes monks should / could learn how to kite but a little monk love / awareness froom the rest of the party wouldn't hurt either.

Toutatis

Toutatis

Walking Wiki

Join Date: Nov 2006

Isle of Medication

Visitors from Aranna [VFA]

Me/E

Monks should be a bit selfish. If it comes down to the choice of saving yourself or saving the tank, save yourself. Always.

Monks also need to learn to kite and communicate. If a certain monster is beating you up, it's very important to tell the team that you need that monster eliminated immediately, because odds are they won't notice on their own. The party's midline should also learn to respond to you when you do that.

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

Max out your health using minor runes only and survivor's insignae.
Then learn to position yourself and to kyte (run from melee ennemies).
Then you will get almost zero damage in pve.

Ministry Of Peace

Ministry Of Peace

Krytan Explorer

Join Date: Jun 2007

req 12 land

guildless for the time being

P/

I play monk about 90% of the time in pve and pvp, and it's not that difficult for a monk to stay alive if you know what you're doing. It just so happens that almost all monks (and groups, for that matter) are made up of noobs that have little or no concept of teamwork. Since it's pretty much assumed that a pug will have no cohesiveness, I have always assumed this and brought a build that would keep me alive, but also allow me to function the general role I am assigned by the team (ie healer, prot, or in those rare really organized groups, a bonder.. *gasp!*). For a monk, it's really not difficult to take say contemplation of purity... It works as a huge self heal, condition, and hex remover, all in one neat little package.

I think a better question would be "why aren't the warriors taking aggro like they should be?"

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

This will happen for several reasons:

1.) Your party has no passive or partywide defense such as an interrupt or blind or defensive anthem, or aegis, etc... to help relieve the pressure the backline is taking.
2.) Overaggro. this can drain a monks energypool faster than anything is tryign to keep 7 other people alive that arent watchign their positioning.
3.) Wrong strategy or target calling by the players themselves.
4.) Bad positioning on the monk themselves. The monks should always keep the main attackers and frontline at the top edge of the aggro bubble. If your monk is standing next to your warrior, you have a stupid monk. Also in the is monk movement. Monks should always know when, where, and how to kite to avoid almost any situation, and this simply does not mean press "X" and run.....
5.) Monks not realizing that protting > healing. Negating damage will always outperform healing damage. A prot spirit or spirit bond at the appropriate time will make your life so much easier as a monk. Most decent and most effective skillbars dabble in a little of both, but will always have key prot skills as a staple part of the build.
6.) In-adequate skillbars. Lets face it there more monks runnign around in PVE and PVP with subpar skillbars that try to defend why they think their bar is "TeH PWNZ0RZ!!1" when in all reality their bar is complete and utter crap that shouldnt be even ran on a hero monk, much less a real player. If your monk pings his bar and you see healing breeze, heal party, healing circle on the same bar, honestly get a new monk... It will save you a lot less hassle in the long run.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

A good monk won't go down to any melee class. I used healing for over 6 months. Just healing. That alone was enough to keep my party going easily. I simply stayed back, let the warriors rush in and heal any damage they're taking. After all, a GOOD team should realise that warriors are the ones to rush in and take as much damage as possible (No frenzy warriors. They're a waste of a monk's energy.) while the spell casters stay at the back row and out of harm's way.

A protection monk is at very little risk of a melee spike if they know what they're doing, whereas a healing monk will have to kite and heal when possible. However, protection monks are also incredibly weak to enchantment removals or shatters especially. Some direct healing from the healing monk should be able to stop this no problem.

Both healing and protection monks are great in a team. While a protection monk prevents damage in the first place, a healing monk can patch up any damage sustained.

If your team is so useless that they can't keep warriors from rushing at you and nearly die themselves through overaggro, forget the team. You'll only end up dying yourself. Just run and resurrect them later. Of course, running should be a last resort, as any good monk can take care of MOST situations.

In the end, monks can't make a reckless team immortal. Just concentrate on keeping yourself alive before others if your team can't hold aggro.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Good points made. I have a couple

No matter what anyone says - you are the monk, you are the most important. The wammo is not. If it's between him dying and you, save your ass.

I've seen too many monks do this - - - - -> You can't infuse yourself, so please don't try.

Cheap spells are lovely, as well as combinations. Despite that one's prot and the other is healing, reversal of fortune and LoD work wonders together.

A final note.
Do note take HP/HB/HA
They all suck

Zealous Benediction/Light of Deliverance/and even healing touch are wonderful self heals.

Good luck!

White knight lord

White knight lord

Frost Gate Guardian

Join Date: Aug 2006

Ka-Tet Of Gilead

Being a monk well is somewhat boring after you play it many of times in my guild we have 3 main monks cuz no one is stepping up to take/share the burden and they don't understand we play monks to get the group going not cuz we want to most folks don't appreciate the help that the monks give out even though they are keeping their allies alive and in PvP or PvE when your being attack you should be able to keep your self alive, monks are the most important key in a group and well no one is good dead especially monks. So my adviced is if your being attacked forget your group heal your self even if you lose it is their fault they didn't help you out, just my personal opinion

populationcontrol

populationcontrol

Lion's Arch Merchant

Join Date: Jul 2007

USSR

D/

killing the monk in pvp is just standard procedure, you will be targeted first every round. i mean unless you insult the other teams mother we (non-monks) have no ability to help you as they will not stray from the strategic purpose of killing the healer 1st. its not our role to help you, its yours to support us while we find a coodinated way to kill their healer before they find a way to kill you. as i said before the skills available for monk by non monks are very few. i think your roll is of support and endurance, monks should rely on their skills, all of which should heal or reduce damage on you. non monk players can do little to ease that buden, but will provide any help they can offer (such as wards, speeds, energy things) but surviving is mainly your responsibility. however if you dont like that sort of pressure id consider making a new character with a more offensive role.

Sir Green Aluminum

Frost Gate Guardian

Join Date: Dec 2005

Running helps alot along with staying back. If someone's running ahead tell them. Most of the time a monk should be able to heal themselves unless they have like heal/prot/smite skills. It's not like Final Fantasy Online, there is no hate. The monsters targeting isn't based on damage done to them or healing done.
But don't be one of those heal or prot monks that calls targets and shouts save me, why are'nt you protecting me!! I mean, they can't focus on healing and the enemy at the same time and they usually call like a warrior when there's a monk on the other team and ask why did'nt you kill him.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

"Save the monks" How? by healing? Then why bring monks in the first place?

Shadow of Light

Shadow of Light

Lion's Arch Merchant

Join Date: Jun 2006

Australia

Mo/

Quote:
Originally Posted by Yanman.be
"Save the monks" How? by healing? Then why bring monks in the first place?
Blind the guy attacking the monk? Or snare, so the monk can run away?

Helping someone else comes in more flavours than healing.

rick1027

rick1027

Jungle Guide

Join Date: Apr 2006

W/R

Quote:
Originally Posted by Snow Bunny
Good points made. I have a couple

No matter what anyone says - you are the monk, you are the most important. The wammo is not. If it's between him dying and you, save your ass.

Good luck!
wish more monks thought this way as a warrior i've always kept an eye on the monks and help when i can but if mistakes are done and party is going down i usually do a pull aggro toward me to give the monk a chance to run and res team when needed why do these monks always think they gotta stay and keep healing me when i'm sacrificing myself to save a team so we can regroup. i thinks its bad when i have to type run monk just to get them to go and run

populationcontrol

populationcontrol

Lion's Arch Merchant

Join Date: Jul 2007

USSR

D/

Quote:
Originally Posted by Shadow of Light
Blind the guy attacking the monk? Or snare, so the monk can run away?
you realise the other monk can remove all those easily. the only things you really might get away with is giving the monk speed. otherwise to be able to take care of your monks harrasers is finishing off their monk first. in the meantime the monks role is to endure it.