here's the build that i used for almost all of nf, except in gate of madness, where i used a more defensive build
[skill]Heart of Fury[/skill][skill]Reaper's sweep[/skill][skill]mystic sweep[/skill][skill]victorious sweep[/skill][skill]wild blow[/skill][skill]faithful intervention[/skill][skill]mystic regeneration[/skill][skill]mystic vigor[/skill]
attributes:
12+1+3 scythe mastery
12+2 mysticism
3+1 earth prayers (enough for +2 regen from mystic regeneration)
equipment:windwalker insignias, sup vigor, minor earth, major mysticism, sup scythe, 1 attunement
icy grim scythe of enchanting (+15% while enchanted)
use:
as soon as i enter the area, i use faithful intervention. before aggroing a group, i throw on heart of fury, then mystic regen, then mystic vigor, then just used the attack skills and reapplied enchants if i needed to after they were removed/wore off
like i said, this build got me through all of nf, henching most of it until i got to the realm of torment, where i used groups for almost everything.
just wondering if anyone has any suggestions for this (dont call me a retard for not bringing a res, i never needed one)
build that got me through most of nf
SOTY731
Utaku
Considering you don't want a rez, I would drop mysticism to 12 (breakpoint for 4 energy when any enchant end on you, and raise earth to get 3 regen from mystic vigor.
Or drop earth and self healing completely, and pick utility from warrior lines :
rush, protector's strike, distracting blow
Or drop earth and self healing completely, and pick utility from warrior lines :
rush, protector's strike, distracting blow