How do "maintain this enchantment" skills work?

Morgan19

Frost Gate Guardian

Join Date: May 2005

VA

W/P

I switched my W/R to a W/Mo last night after getting frustrated with not being able to solo very well. I've been playing around with the Healing skills that say something along the lines of "as long as you maintain this enchantment" but don't quite get how they work.

I can start up Mending, for example, and it'll last me a good chunk of a mission– but then suddenly it'll stop. I imagine it should keep going so long as I have the energy to fuel it, correct? (Which I do.) Maybe an enemy removed enchantments from me and I just didn't notice it?

The Live Vicariously skill has me a little baffled, as well. Its functionality description is very similar to Mending in that it sounds like I should be able to cast it on myself, then go hack away and get health from it. Problem is, I start it up and it seems to end immediately when I attack– does it only work as long as I'm not doing anything else? And therefore, only works on other party members? I'm just confused because Mending works when I'm attacking or moving or whatever, so it seems like Live Vicariously should too. And they both say "target ally" but nothing about not working on yourself.

Thanks,
m19

ca_aok

ca_aok

Krytan Explorer

Join Date: Sep 2006

Xen of Onslaught

E/Me

Your enchantments got stripped.

And both those skills are horrible, the only monk skills that belong on a warrior are [skill]Mending Touch[/skill][skill]Purge Signet[/skill][skill]Succor[/skill].

martialis

Lion's Arch Merchant

Join Date: Jun 2006

RA, reporting you

Yes, that's exactly right. You can cast both mending and live vicariously on yourself, or whoever you want to, and it will stay until a monster removes it. You can also only cast as many enchantments as you have energy regen, since each enchantment gives you -1 energy degen, and when you run out of energy, your most recent enchantments will end.

So as a warrior, you can only use 2 maintained enchantments (either 2 mendings or 2 live vicariouslys or 1 of each).

Edit: Ignore the person above me (likely also, below me)

Morgan19

Frost Gate Guardian

Join Date: May 2005

VA

W/P

Cool, thanks for the clarification guys, I appreciate it. (I wasn't necessarily looking for skill opinions or suggestions though, ca_aok. )

m19

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

this thread provides advice on how a warrior can maintain 2 mendings? lol. . .

"You can also *only* cast as many enchantments as you have energy regen"
O RLY?

Faena

Ascalonian Squire

Join Date: Feb 2007

Snif

Mo/

to be fully correct, you can maintain as much enchantments as you wish, but you will end up with negative energy regen (so just energy degen), and as soon as your energy reach zero, you will lose any number of enchants to have your regen back to 0.

For example, as a warrior, you can maintain mending on 4 ppl, but with a -2 energy regen. As soon as you reach 0 energy, 2 mendings will stop being maintained.

(this isn't really needed for the OP, but at least he will get the full comprehension of enchants)

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by ca_aok
the only monk skills that belong on a warrior are [skill]Mending Touch[/skill][skill]Purge Signet[/skill][skill]Succor[/skill][skill]Rebirth[/skill]. sorry, just had to fix that

Dwarf Teh Guru

Krytan Explorer

Join Date: Jun 2007

Desolation Lords [DL]

Quote:
Originally Posted by Coloneh
sorry, just had to fix that Dude u forgot [skill]healing breeze[/skill]

if u dont have that skill in your bar then you'll never become a true wammo