Wounding Strike vs. Reaper's Sweep
Lord Garofoli
Reapers Sweep > Wounding Strike
Any point in Wounding Strike?
Any point in Wounding Strike?
Coloneh
I think we should start a real thread on this. can someone who favors wounding strike PM me a list of pros for it and cons of reaper's.
Tab
Wounding = more spammable, unconditional deep wound.
Reaper's = Better for spiking.
They're both good skills.
Reaper's = Better for spiking.
They're both good skills.
moko
what he said.
wounding strike can be seriously amazing, it has a semi good spike ability (tbh, i find the spike with wounding even better than with reapers, but that might be because my wounding strike bar has conjure which is a rof eater).
both very good skills, but i will always favor wounding. ^^
wounding strike can be seriously amazing, it has a semi good spike ability (tbh, i find the spike with wounding even better than with reapers, but that might be because my wounding strike bar has conjure which is a rof eater).
both very good skills, but i will always favor wounding. ^^
Lord Garofoli
Quote:
Originally Posted by Coloneh
I think we should start a real thread on this. can someone who favors wounding strike PM me a list of pros for it and cons of reaper's.
*Cough Cough* This isn't a real thread?
I don't see what pros there are to Wounding except for the spammability of Wounding strike... I've always thought that Wounding was undeserving of elite status.
EDIT: Just a thought but what if you did... Wounding Strike (Deep wound) --> Mystic Sandstorm --> Wounding Strike (Bleeding)? I don't know why bleeding would be worth it but just an idea.
I don't see what pros there are to Wounding except for the spammability of Wounding strike... I've always thought that Wounding was undeserving of elite status.
EDIT: Just a thought but what if you did... Wounding Strike (Deep wound) --> Mystic Sandstorm --> Wounding Strike (Bleeding)? I don't know why bleeding would be worth it but just an idea.
Radiant Dawnstar
Wounding Strikes Spammability owns pretty much.
Stormlord Alex
Who cares about bleeding?
Deep wound on 3s recharge is, like, sex.
I'd even use it more if only I didn't love Mel so much :]
Deep wound on 3s recharge is, like, sex.
I'd even use it more if only I didn't love Mel so much :]
moko
Quote:
Originally Posted by Stormlord Alex
Who cares about bleeding?
Deep wound on 3s recharge is, like, sex.
I'd even use it more if only I didn't love Mel so much :] Mel to a Derv is like Steady Stance to a War. gg
Deep wound on 3s recharge is, like, sex.
I'd even use it more if only I didn't love Mel so much :] Mel to a Derv is like Steady Stance to a War. gg
Cathode_Reborn
Reaper's Sweep isnt as good as many people seem to think.
Would you use Eviscerate on someone that's very close to death? Of course you wouldn't, thats wasteful. The 50% condition is simply too low for it to be worth it. At the rate things die in pve, you wouldn't wanna use Reaper's Sweep on somethin below 50%hp. Wounding Strike is tons better in pve cause it's deep wound is basically unconditional and it's very spammable.
Would you use Eviscerate on someone that's very close to death? Of course you wouldn't, thats wasteful. The 50% condition is simply too low for it to be worth it. At the rate things die in pve, you wouldn't wanna use Reaper's Sweep on somethin below 50%hp. Wounding Strike is tons better in pve cause it's deep wound is basically unconditional and it's very spammable.
TheOneMephisto
Quote:
Originally Posted by Cathode_Reborn
Would you use Eviscerate on someone that's very close to death?
Of course I would. That would give me a decent chance of killing them if the monks are under pressure in other ways or aren't paying attention.
Coloneh
people are actually treating this thread seriously? im suprised because the op was so one-sided.
I myself love reaper's sweep for a few reasons.
-The bonus damage is insane. I love seeing a fourth of my target's health bar disappear and a deep wound pop up.
-It adds DW at the right time. at just below 50% health you can take most of their health with Reaper's and the rest with mystic sweep. spiking ftw.
-It does something other than deep wound. Once you give your DW with wounding, sure, it recharges in 3 seconds but what can you do with it?
-The only thing i can really see Wounding being good for is a super spammable deep wound for things that die fast. but if things are dieing that fast, why would you need a deep wound?
reaper's wins in my book.
I myself love reaper's sweep for a few reasons.
-The bonus damage is insane. I love seeing a fourth of my target's health bar disappear and a deep wound pop up.
-It adds DW at the right time. at just below 50% health you can take most of their health with Reaper's and the rest with mystic sweep. spiking ftw.
-It does something other than deep wound. Once you give your DW with wounding, sure, it recharges in 3 seconds but what can you do with it?
-The only thing i can really see Wounding being good for is a super spammable deep wound for things that die fast. but if things are dieing that fast, why would you need a deep wound?
reaper's wins in my book.
blue.rellik
Quote:
Originally Posted by Mokone
Mel to a Derv is like Steady Stance to a War. gg
Uhhh he's saying AoM is his the one he likes most
The Defiled Knight
They're both great, it depends what build your using personally I love reaper's sweep, because it has a cool name though
Cathode_Reborn
Quote:
Originally Posted by Coloneh
The only thing i can really see Wounding being good for is a super spammable deep wound for things that die fast. but if things are dieing that fast, why would you need a deep wound?
Why not speed up the killing process even more with a spammable deep wound? Both have their uses. Reaper's Sweep is somewhat inferior in mid-game pve (lvl20-24's): if it takes you 8 seconds to kill a target, your team is obviously lacking. Reaper's Sweep becomes the better choice when youre fighting enemies that take longer than 8 secs to kill (lvl26's-28's) because their increased hp means that even after you've used Reaper's sweep on them, they'll still have abit of life left....the first thing that comes to mind are Torment Creatures using Call to the torment.
Id rather use both those elites in pvp though. For pve, Lyssa or Mel + Wearying with Eternal Aura is more powerful.
Id rather use both those elites in pvp though. For pve, Lyssa or Mel + Wearying with Eternal Aura is more powerful.
moko
Quote:
Originally Posted by blue.rellik
Uhhh he's saying AoM is his the one he likes most
you clearly don't get the joke, lol.
Snow Bunny
Mmmm....my monk got reaper'd in the face last night. Very pleasant. I have never been more intimidated by a derv, but I have also never been hit for 162 in pvp. Reaper's takes my vote
Tab
Yeah, a crit from Reaper's that meets the condition isn't very pleasant, but that's about all it can do. Wounding has better all-round use.
Coloneh
how so?
on a basic level, reapers does effectively the same thing as wounding except with extra damage.
on a basic level, reapers does effectively the same thing as wounding except with extra damage.
Abraxas Fafnir
I think they are both extremely gd skills but I prefer wounding strike. You run up to your target and BAM straight away a deep wound. Then follow up with victorious sweep for descent damage and because theyve got a deep wound their health is probably lower than yours so you get the victorious sweep health bonus. Monk removes deep wound? Add it again. You could be hitting 3 targets at once so thats 3 unconditional deep wounds. OK so reapers sweep has that extra damage, but nothing that another attack skill cant do. Also the 50% health condition is b**ch and that 8s recharge time is painful.
Coloneh
-the 8 seconds isnt that long, if things are dieing in 7 seconds they dont need a deep wound.
-The 50% health condition is not a problem. targets above 50% do not need to have deep wound, the only reason for that is to waste their monk's energy on condition removal.
-Reaper's has more unconditional bonus damage than any other scythe attack. dont say another skill can do its damage.
-PvE enemies dont have so much health that you need to do alot of damage to be able to get the bonus from victorious. with a vigor rune and no superior runes you should have more health than most PvE foes.
-The 50% health condition is not a problem. targets above 50% do not need to have deep wound, the only reason for that is to waste their monk's energy on condition removal.
-Reaper's has more unconditional bonus damage than any other scythe attack. dont say another skill can do its damage.
-PvE enemies dont have so much health that you need to do alot of damage to be able to get the bonus from victorious. with a vigor rune and no superior runes you should have more health than most PvE foes.
Evilsod
Reaper's Sweep is left as a finisher, or its a completely wasted slot. If your team is doing enough damage causing a deep wound once the target is almost dead isn't really any use in PvE.
Its additional damage is irrelevent. Its not that much more than Victorious Sweep, Chilling Victory or Mystic/Eremite's.
Wounding Strike, its a spammable deep wound so you can change targets very quickly. If more foes happen to join the fight after you've used Reaper's Sweep then your stuffed. Wounding Strike... just use it again and cause an easy deep wound on the rest of them without worrying about whether or not the rest of them are below 50%. Once you've inflicted the deep wound at the very start of the fight you can easily activate skills that rely on you having more health.
For PvP... getting someone below 50% health in PvP might not be all that tricky. But getting it to stay that low while your using Reaper's Sweep can be. I mean if someone informs your monks that you have a Reaper's Sweep dervish on your tale they'll be keeping you above 50%. Obviously Wearing Sweep/Melandrus is more preferred... because its spammable and is unconditional.
Wounding Strike wins over Reaper's Sweep for me... the conditional of it, the recharge, they're just not practical for fast paced killing.
Its additional damage is irrelevent. Its not that much more than Victorious Sweep, Chilling Victory or Mystic/Eremite's.
Wounding Strike, its a spammable deep wound so you can change targets very quickly. If more foes happen to join the fight after you've used Reaper's Sweep then your stuffed. Wounding Strike... just use it again and cause an easy deep wound on the rest of them without worrying about whether or not the rest of them are below 50%. Once you've inflicted the deep wound at the very start of the fight you can easily activate skills that rely on you having more health.
For PvP... getting someone below 50% health in PvP might not be all that tricky. But getting it to stay that low while your using Reaper's Sweep can be. I mean if someone informs your monks that you have a Reaper's Sweep dervish on your tale they'll be keeping you above 50%. Obviously Wearing Sweep/Melandrus is more preferred... because its spammable and is unconditional.
Wounding Strike wins over Reaper's Sweep for me... the conditional of it, the recharge, they're just not practical for fast paced killing.
Cathode_Reborn
Quote:
Originally Posted by Coloneh
-the 8 seconds isnt that long, if things are dieing in 7 seconds they dont need a deep wound.
-The 50% health condition is not a problem. targets above 50% do not need to have deep wound, the only reason for that is to waste their monk's energy on condition removal.
-Reaper's has more unconditional bonus damage than any other scythe attack. dont say another skill can do its damage. 1: Enemies that die in less than 8 seconds is pretty much all of pve, till you start goin up against the lvl28 enemies.
2: It's enemies that are below 50% that arnt worth using Reaper's Sweep on - when theyre that low on hp, something less powerful than Reaper's Sweep is enough to finish them off. And condition removal? That's not very common in pve.
3: Victorious Sweep is 9 less damage than Reaper's but has half the recharge time.
Reaper's Sweep is pretty decent in pvp, but it's deep wound condition is just bad for pve.
-The 50% health condition is not a problem. targets above 50% do not need to have deep wound, the only reason for that is to waste their monk's energy on condition removal.
-Reaper's has more unconditional bonus damage than any other scythe attack. dont say another skill can do its damage. 1: Enemies that die in less than 8 seconds is pretty much all of pve, till you start goin up against the lvl28 enemies.
2: It's enemies that are below 50% that arnt worth using Reaper's Sweep on - when theyre that low on hp, something less powerful than Reaper's Sweep is enough to finish them off. And condition removal? That's not very common in pve.
3: Victorious Sweep is 9 less damage than Reaper's but has half the recharge time.
Reaper's Sweep is pretty decent in pvp, but it's deep wound condition is just bad for pve.