GW:EN Skills Preview
Gaile Gray
If you'd like a preview of the new skills for Guild Wars: Eye of the North, and might like to join in discussions about their balance, please see today's Dev Update.
Hope to see your comments on the GWW or on this forum!
Hope to see your comments on the GWW or on this forum!
Series
First. (had to) Awesome. Checking them out now.
Series
OH MAN! A melee spear attack? AWESOME! /will refrain from posting additional comments at this time
Zinger314
So, Cracked Armor...
Series
Quote:
Originally Posted by Zinger314
acidic
http://wiki.guildwars.com/wiki/Spotless_Soul
looks pretty good
looks pretty good
pnumm
Weapon fo Agression is SWEET on a Spirit's Strength Rit
Series
http://wiki.guildwars.com/wiki/Cacophony
Skills like this will NEVER be used. If you go against a foe that doesn't use shouts or chants, you wasted a skill slot.
http://wiki.guildwars.com/wiki/Atrophy
Looks like a fun skill to me! Kind of ironic... since Soul Reaping was nerfed, now the necros ruin OTHER people's primary attribute :-O
Skills like this will NEVER be used. If you go against a foe that doesn't use shouts or chants, you wasted a skill slot.
http://wiki.guildwars.com/wiki/Atrophy
Looks like a fun skill to me! Kind of ironic... since Soul Reaping was nerfed, now the necros ruin OTHER people's primary attribute :-O
Curse You
"I Meant to Do That!"
Hehe.
Volley is, as people guessed, a non-elite Barrage.
Hehe.
Volley is, as people guessed, a non-elite Barrage.
Ecklipze
Fox Reeveheart
DERVISH SCYTHE ATTACKS ARE NICE >_>
radiant scythe is a great sounding opening move.
FARMERS SCYTHER FTW FOR FARMERS <.< especially hydra farming. huzzah!
knee cutter is good with hamstring....
disarm is ok... very situational i suppose.
pulverizing smash is just SMOOTH. another reason to be scared if you're the target of a hammer man! I mean c'mon! Weakness AND Deep Wound?! WOO!
soldier's speed seems good, i LOVE feral aggression
Slippery ground is terrible, it costs WAY too much for it's effect, not to mention someone already has to be blind to use it. A good fix would be either a much smaller cost like only 5 energy (seriously, he has to be blind and its against only one target) or take out the blind requirement at least. Maybe make it that if the foe is moving he is tripped, remember it's SLIPPERY GROUND
Energy blast is cool. Another great opening move.
companionship seems nice
radiant scythe is a great sounding opening move.
FARMERS SCYTHER FTW FOR FARMERS <.< especially hydra farming. huzzah!
knee cutter is good with hamstring....
disarm is ok... very situational i suppose.
pulverizing smash is just SMOOTH. another reason to be scared if you're the target of a hammer man! I mean c'mon! Weakness AND Deep Wound?! WOO!
soldier's speed seems good, i LOVE feral aggression
Slippery ground is terrible, it costs WAY too much for it's effect, not to mention someone already has to be blind to use it. A good fix would be either a much smaller cost like only 5 energy (seriously, he has to be blind and its against only one target) or take out the blind requirement at least. Maybe make it that if the foe is moving he is tripped, remember it's SLIPPERY GROUND
Energy blast is cool. Another great opening move.
companionship seems nice
-Loki-
Volley would be awesome if it didn't strip preps.
Aerian_Skybane
Isn't disrupting shot just a copy of savage shot with more damage? Isn't that, IDK, just kinda redundant?
LumpOfCole
If Energetic was Lee Sa is regular and not elite, Ritualists just got even godlier.
-Loki-
Quote:
Originally Posted by Aerian_Skybane
WARPATh
Checking, thanks.
AlienFromBeyond
Quote:
Originally Posted by KiyaKoreena
I would use that skill. Some of us learn from previous ventures into an area and adjust our bars accordingly. And by your logic, bringing a rez is a waste if you aren't certain someone is going to die and you will be the one still alive.
So far I like all the Necro and Monk skills except Smiter's Boon. I can't see using that one right now. Imagine using it with Divine Boon. Over 100 heal from Divine Favor/Boon, and you can use some fun Smiting skills with it.
Knee Cutter looks simply awesome. Mini Dragon Slash if the enemy is crippled? YES PLEASE.
Masochism has a mechanic that I think could get abused in the right kind of build. Perhaps with Cultist's Fervor/Vampiric Spirit and Dark Aura?
So far I like all the Necro and Monk skills except Smiter's Boon. I can't see using that one right now. Imagine using it with Divine Boon. Over 100 heal from Divine Favor/Boon, and you can use some fun Smiting skills with it.
Knee Cutter looks simply awesome. Mini Dragon Slash if the enemy is crippled? YES PLEASE.
Masochism has a mechanic that I think could get abused in the right kind of build. Perhaps with Cultist's Fervor/Vampiric Spirit and Dark Aura?
Brother Andicus
Just wanted to check. The blantant power creep in NF wasn't deliberate, I assume the same applies to the GW:EN skills?
Series
Quote:
Originally Posted by KiyaKoreena
I would use that skill. Some of us learn from previous ventures into an area and adjust our bars accordingly. And by your logic, bringing a rez is a waste if you aren't certain someone is going to die and you will be the one still alive.
What the hell are you talking about? That's not my logic at all. There is a 100% chance that you party members are ABLE to die, there is not a significant chance that your enemies will have shouts and chants equipped.
Venture into an area and learn? That sounds tough to do in PvP. Oh, you were talking about PvE? Isn't that why they made a bunch of PvE only skills? Besides, why learn from previous ventures when certain strategies clear everything with no problem.
I guess you thought Vocal Minority was a very useful skill as well, seeing how it is essentially the same purpose...
Venture into an area and learn? That sounds tough to do in PvP. Oh, you were talking about PvE? Isn't that why they made a bunch of PvE only skills? Besides, why learn from previous ventures when certain strategies clear everything with no problem.
I guess you thought Vocal Minority was a very useful skill as well, seeing how it is essentially the same purpose...
GloryFox
Thank you gaile This gives me something to do over the weekend when I won't have time to play. The skills names are fantastic, can't wait to read through them all.
Tahlia Tane
Oh man, those ranger skills are so awesome... I really regret having a warrior as my main character instead of a ranger.
Rapid Fire = WOW
Rapid Fire = WOW
Kook~NBK~
Signet of Recall - Am I missing something, or is this a self-sabotaging skill?
Nevin
Disarm - If this attack hits an attacking foe, that foe is interrupted and all of that foe's attack Skills are disabled for 1...4...5 seconds.
Is that an elite?..
Is that an elite?..
TheBaron82
http://wiki.guildwars.com/wiki/Calculated_Risk
Why does this look like a worser version of blurred vision?
Why does this look like a worser version of blurred vision?
DeBron
Feral Aggression
Skill. For 5...29...35 seconds, your pet attacks 33% faster and deals 5...17...20 additional damage.
My R/P packhunter build just go so much better . . .
Skill. For 5...29...35 seconds, your pet attacks 33% faster and deals 5...17...20 additional damage.
My R/P packhunter build just go so much better . . .
JeniM
These are all Gaile Varified anything in () is my notes
Gaile has just said those skills are a ver 1.0
(So it's likely the good ones will be nerfed between 24th and 31st)
Support is banning around 300 bots a day (see they do care)
Pre-release will hit the online store
(lol i'm a reporter )
Gaile has just said those skills are a ver 1.0
(So it's likely the good ones will be nerfed between 24th and 31st)
Support is banning around 300 bots a day (see they do care)
Pre-release will hit the online store
(lol i'm a reporter )
Xiooua
Rapid Fire.
I wouldn't be surprised to see an influx of A/R packing that.
Atrophy makes me scared.
Agony is nice.
A lot of these are interesting, a lot of them will get nerfed quite quickly.
I wouldn't be surprised to see an influx of A/R packing that.
Atrophy makes me scared.
Agony is nice.
A lot of these are interesting, a lot of them will get nerfed quite quickly.
Phantom Gun
Wow I like a lot of these new skills. Sadly though I see some of these getting nerfed to hell and back. I guess we will see. I'm hoping the nerfs won't be to damaging.
Arren Knez
cracked armor now make sins even squishier and wars are added to that list, and it has no affect on casters since they already have AR of 60 and cracked armor wont lower it more than that.
but im loving some of the mo and nec skills, even more saccing with Masochism
but im loving some of the mo and nec skills, even more saccing with Masochism
AlienFromBeyond
Quote:
Originally Posted by Xiooua
Rapid Fire.
I wouldn't be surprised to see an influx of A/R packing that.
Atrophy makes me scared.
Agony is nice.
A lot of these are interesting, a lot of them will get nerfed quite quickly. Check out Way of the Warrior. That, plus the bonus from Critical Strikes itself, the mastery of the weapon (let's say Marksmanship for now) and Critical Eye could get you an almost 75% crit rate. Combine with Critical Agility and Barrage and stir.
I wouldn't be surprised to see an influx of A/R packing that.
Atrophy makes me scared.
Agony is nice.
A lot of these are interesting, a lot of them will get nerfed quite quickly. Check out Way of the Warrior. That, plus the bonus from Critical Strikes itself, the mastery of the weapon (let's say Marksmanship for now) and Critical Eye could get you an almost 75% crit rate. Combine with Critical Agility and Barrage and stir.
Zinger314
Nothing too exciting for Necromancers .Atrophy is good for shock value in PvP, not much more.)Masochism is somewhat interesting; it makes BiP 8 million times easier (as if it weren't easy enough) and it helps solve the MM energy problem. Hexer's Vigor...uh...what? The worst skill is Foul Feast, which Blood of the Aggressor spits on.
However, some of the skills are way overpowered. (no skills are Elite, so it'll be interesting) All the Warrior skills seem to require Balanced Stance or Steady Stance and Monk Hex removal is ridiculous.
The one that'll definately be nerfed is Anthem of Disruption. Whoo...
However, some of the skills are way overpowered. (no skills are Elite, so it'll be interesting) All the Warrior skills seem to require Balanced Stance or Steady Stance and Monk Hex removal is ridiculous.
The one that'll definately be nerfed is Anthem of Disruption. Whoo...
KiyaKoreena
Quote:
Originally Posted by AlienFromBeyond
Quote:
Originally Posted by Series
What the hell are you talking about? That's not my logic at all. There is a 100% chance that you party members are ABLE to die, there is not a significant chance that your enemies will have shouts and chants equipped.
Venture into an area and learn? That sounds tough to do in PvP. Oh, you were talking about PvE? Isn't that why they made a bunch of PvE only skills? Besides, why learn from previous ventures when certain strategies clear everything with no problem. I guess you thought Vocal Minority was a very useful skill as well, seeing how it is essentially the same purpose... And there is a 100% chance you can use that skill if you take it where there are enemies with shouts and chants. Oh wait, you think everything has to be for PvP and I guess no one there ever uses shouts or chants plus that PvE'ers should only use the PvE only skills. Riiight. Why change skill bars? Because some of us enjoy trying different things and seeing if we can find even more efficient builds for different areas. Novel idea. Go compare those two skills. One stops, the other does damage when it occurs. Yep preventing an action and dealing damage are the same purpose... Willow O Whisper
I just love the Vampiric assult ty A-net this is going into my skillbar
Siva arwen
Quote:
Originally Posted by Zinger314
All the Warrior skills seem to require Balanced Stance or Steady Stance and Monk Hex removal is ridiculous.
lol have u seen this 2 combining skill yet Grapple, I Meant to Do That!, lol i was like wow, who is the person design these 2 skills.
FoxBat
Vocal minority is quite useful and often seen in degenerate metagames like say Hero's Ascent. One skill slot is worth winning faster against common gimmick builds. So the shout hate has a chance.
If there was a skill "if target player is casting a binding ritual, they die" it would be widely used in HA as well. Aerian_Skybane
Quote:
Originally Posted by -Loki-
Only Volley sounds ok to me. It might be workable. Might be nice to have Punishing Shot instead of Barrage. Time will tell. Can't wait to try it out though! Jeff Highwind
http://wiki.guildwars.com/wiki/Power_Lock
Finally, Mesmers have somthing equivalent to Dshot. NeHoMaR
Ok, I just reviewed all skills, here my opinions/questions:
1. This 4 skills look awesome! just wow! - Atrophy - Sum of All Fears - Earthen Shackles - Energy Blast 2. This 2 skills has no sense in some way: - Purifying Veil (in Smiting Prayers, why?) - Weapon of Aggression (... you attack 25% faster?, in Channeling, why?) 3. Question about Cranked Armor: You CAN'T crank the armor of a caster (60 armor) player? You CAN'T crank the armor of a low level (less than 60 armor) monster? Dr Imperial
Quote:
Originally Posted by Siva arwen
lol have u seen this 2 combining skill yet Grapple, I Meant to Do That!, lol i was like wow, who is the person design these 2 skills.
Combine with Steady Stance, Desperation Blow, Drunken blow...and...*cough*
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