GW:EN Skills Preview

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

If you'd like a preview of the new skills for Guild Wars: Eye of the North, and might like to join in discussions about their balance, please see today's Dev Update.

Hope to see your comments on the GWW or on this forum!

Series

Banned

Join Date: Aug 2006

First. (had to) Awesome. Checking them out now.

Series

Banned

Join Date: Aug 2006

OH MAN! A melee spear attack? AWESOME! /will refrain from posting additional comments at this time

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

So, Cracked Armor...

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Zinger314
So, Cracked Armor... http://wiki.guildwars.com/wiki/Cracked_Armor

/expected

Also, no elite skills?

/unexpected

acidic

Frost Gate Guardian

Join Date: Sep 2005

http://wiki.guildwars.com/wiki/Spotless_Soul


looks pretty good

pnumm

pnumm

Banned

Join Date: Oct 2006

Crystal Overlook!

[CPSU]

Rt/R

Weapon fo Agression is SWEET on a Spirit's Strength Rit

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

"I Meant to Do That!"

Hehe.

Volley is, as people guessed, a non-elite Barrage.

Fox Reeveheart

Fox Reeveheart

Jungle Guide

Join Date: Jul 2005

Michigan

none q.q

D/

DERVISH SCYTHE ATTACKS ARE NICE >_>

radiant scythe is a great sounding opening move.

FARMERS SCYTHER FTW FOR FARMERS <.< especially hydra farming. huzzah!

knee cutter is good with hamstring....

disarm is ok... very situational i suppose.

pulverizing smash is just SMOOTH. another reason to be scared if you're the target of a hammer man! I mean c'mon! Weakness AND Deep Wound?! WOO!

soldier's speed seems good, i LOVE feral aggression

Slippery ground is terrible, it costs WAY too much for it's effect, not to mention someone already has to be blind to use it. A good fix would be either a much smaller cost like only 5 energy (seriously, he has to be blind and its against only one target) or take out the blind requirement at least. Maybe make it that if the foe is moving he is tripped, remember it's SLIPPERY GROUND

Energy blast is cool. Another great opening move.

companionship seems nice

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Volley would be awesome if it didn't strip preps.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Isn't disrupting shot just a copy of savage shot with more damage? Isn't that, IDK, just kinda redundant?

LumpOfCole

LumpOfCole

Krytan Explorer

Join Date: Jul 2006

Orlando, FL

Rt/

If Energetic was Lee Sa is regular and not elite, Ritualists just got even godlier.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by Aerian_Skybane
Isn't disrupting shot just a copy of savage shot with more damage? Isn't that, IDK, just kinda redundant?
Read carefully. Savage Shot gets the bonus damage for hitting a spell, disrupting shot gets it for hitting a skill.

WARPATh

WARPATh

Frost Gate Guardian

Join Date: May 2007

Argentina

Umbrella Corp.

N/

Checking, thanks.

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Quote:
Originally Posted by KiyaKoreena
I would use that skill. Some of us learn from previous ventures into an area and adjust our bars accordingly. And by your logic, bringing a rez is a waste if you aren't certain someone is going to die and you will be the one still alive.


So far I like all the Necro and Monk skills except Smiter's Boon. I can't see using that one right now. Imagine using it with Divine Boon. Over 100 heal from Divine Favor/Boon, and you can use some fun Smiting skills with it.

Knee Cutter looks simply awesome. Mini Dragon Slash if the enemy is crippled? YES PLEASE.

Masochism has a mechanic that I think could get abused in the right kind of build. Perhaps with Cultist's Fervor/Vampiric Spirit and Dark Aura?

Brother Andicus

Lion's Arch Merchant

Join Date: May 2005

Scotland

The Illuminati

Just wanted to check. The blantant power creep in NF wasn't deliberate, I assume the same applies to the GW:EN skills?

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by KiyaKoreena
I would use that skill. Some of us learn from previous ventures into an area and adjust our bars accordingly. And by your logic, bringing a rez is a waste if you aren't certain someone is going to die and you will be the one still alive. What the hell are you talking about? That's not my logic at all. There is a 100% chance that you party members are ABLE to die, there is not a significant chance that your enemies will have shouts and chants equipped.

Venture into an area and learn? That sounds tough to do in PvP. Oh, you were talking about PvE? Isn't that why they made a bunch of PvE only skills? Besides, why learn from previous ventures when certain strategies clear everything with no problem.

I guess you thought Vocal Minority was a very useful skill as well, seeing how it is essentially the same purpose...

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Thank you gaile This gives me something to do over the weekend when I won't have time to play. The skills names are fantastic, can't wait to read through them all.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

Oh man, those ranger skills are so awesome... I really regret having a warrior as my main character instead of a ranger.

Rapid Fire = WOW

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Signet of Recall - Am I missing something, or is this a self-sabotaging skill?

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Disarm - If this attack hits an attacking foe, that foe is interrupted and all of that foe's attack Skills are disabled for 1...4...5 seconds.

Is that an elite?..

TheBaron82

TheBaron82

Frost Gate Guardian

Join Date: Jan 2006

http://wiki.guildwars.com/wiki/Calculated_Risk
Why does this look like a worser version of blurred vision?

DeBron

DeBron

Lion's Arch Merchant

Join Date: Oct 2006

MD

Feral Aggression
Skill. For 5...29...35 seconds, your pet attacks 33% faster and deals 5...17...20 additional damage.

My R/P packhunter build just go so much better . . .

JeniM

Desert Nomad

Join Date: May 2007

W/E

These are all Gaile Varified anything in () is my notes

Gaile has just said those skills are a ver 1.0
(So it's likely the good ones will be nerfed between 24th and 31st)

Support is banning around 300 bots a day (see they do care)

Pre-release will hit the online store

(lol i'm a reporter )

Xiooua

Xiooua

Academy Page

Join Date: Feb 2007

Rt/

Rapid Fire.

I wouldn't be surprised to see an influx of A/R packing that.

Atrophy makes me scared.

Agony is nice.

A lot of these are interesting, a lot of them will get nerfed quite quickly.

Phantom Gun

Phantom Gun

Frost Gate Guardian

Join Date: Aug 2006

Minion Bombing in Elona

The Drunken Dragons [DRNK]

Rt/N

Wow I like a lot of these new skills. Sadly though I see some of these getting nerfed to hell and back. I guess we will see. I'm hoping the nerfs won't be to damaging.

Arren Knez

Arren Knez

Academy Page

Join Date: Feb 2007

south of somewhere

Dominion of Passi [PaSI]

cracked armor now make sins even squishier and wars are added to that list, and it has no affect on casters since they already have AR of 60 and cracked armor wont lower it more than that.

but im loving some of the mo and nec skills, even more saccing with Masochism

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

Quote:
Originally Posted by Xiooua
Rapid Fire.

I wouldn't be surprised to see an influx of A/R packing that.

Atrophy makes me scared.

Agony is nice.

A lot of these are interesting, a lot of them will get nerfed quite quickly. Check out Way of the Warrior. That, plus the bonus from Critical Strikes itself, the mastery of the weapon (let's say Marksmanship for now) and Critical Eye could get you an almost 75% crit rate. Combine with Critical Agility and Barrage and stir.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Nothing too exciting for Necromancers .Atrophy is good for shock value in PvP, not much more.)Masochism is somewhat interesting; it makes BiP 8 million times easier (as if it weren't easy enough) and it helps solve the MM energy problem. Hexer's Vigor...uh...what? The worst skill is Foul Feast, which Blood of the Aggressor spits on.

However, some of the skills are way overpowered. (no skills are Elite, so it'll be interesting) All the Warrior skills seem to require Balanced Stance or Steady Stance and Monk Hex removal is ridiculous.

The one that'll definately be nerfed is Anthem of Disruption. Whoo...

KiyaKoreena

KiyaKoreena

Desert Nomad

Join Date: Jun 2005

USA

Kirins of Holy Light

N/

Quote:
Originally Posted by AlienFromBeyond
Imagine using it with Divine Boon. Over 100 heal from Divine Favor/Boon, and you can use some fun Smiting skills with it.
Yes I can see that now. I don't get to smite that often so it wasnt something that would pop high on my list.

Quote:
Originally Posted by Series
What the hell are you talking about? That's not my logic at all. There is a 100% chance that you party members are ABLE to die, there is not a significant chance that your enemies will have shouts and chants equipped.

Venture into an area and learn? That sounds tough to do in PvP. Oh, you were talking about PvE? Isn't that why they made a bunch of PvE only skills? Besides, why learn from previous ventures when certain strategies clear everything with no problem.

I guess you thought Vocal Minority was a very useful skill as well, seeing how it is essentially the same purpose... And there is a 100% chance you can use that skill if you take it where there are enemies with shouts and chants. Oh wait, you think everything has to be for PvP and I guess no one there ever uses shouts or chants plus that PvE'ers should only use the PvE only skills. Riiight. Why change skill bars? Because some of us enjoy trying different things and seeing if we can find even more efficient builds for different areas. Novel idea.

Go compare those two skills. One stops, the other does damage when it occurs. Yep preventing an action and dealing damage are the same purpose...

Willow O Whisper

Willow O Whisper

Lion's Arch Merchant

Join Date: May 2007

Denmark

Knights Of The Sacred Light [KSL]

Me/A

I just love the Vampiric assult ty A-net this is going into my skillbar

Siva arwen

Academy Page

Join Date: Nov 2005

E/Mo

Quote:
Originally Posted by Zinger314
All the Warrior skills seem to require Balanced Stance or Steady Stance and Monk Hex removal is ridiculous. lol have u seen this 2 combining skill yet Grapple, I Meant to Do That!, lol i was like wow, who is the person design these 2 skills.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Vocal minority is quite useful and often seen in degenerate metagames like say Hero's Ascent. One skill slot is worth winning faster against common gimmick builds. So the shout hate has a chance.

If there was a skill "if target player is casting a binding ritual, they die" it would be widely used in HA as well.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Quote:
Originally Posted by -Loki-
Read carefully. Savage Shot gets the bonus damage for hitting a spell, disrupting shot gets it for hitting a skill. I knew there was something I missed, thanks, I am now enjoying that skill a lot . Makes life fun, a good interupt to add to my bar for sure .

Only Volley sounds ok to me. It might be workable. Might be nice to have Punishing Shot instead of Barrage. Time will tell. Can't wait to try it out though!

Jeff Highwind

Jeff Highwind

Forge Runner

Join Date: Jul 2006

Grenth's Rejects [GR]

R/Mo

http://wiki.guildwars.com/wiki/Power_Lock

Finally, Mesmers have somthing equivalent to Dshot.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Ok, I just reviewed all skills, here my opinions/questions:

1.
This 4 skills look awesome! just wow!
- Atrophy
- Sum of All Fears
- Earthen Shackles
- Energy Blast

2. This 2 skills has no sense in some way:
- Purifying Veil (in Smiting Prayers, why?)
- Weapon of Aggression (... you attack 25% faster?, in Channeling, why?)

3. Question about Cranked Armor: You CAN'T crank the armor of a caster (60 armor) player? You CAN'T crank the armor of a low level (less than 60 armor) monster?