Hi, Guild wars has the best PvP game in the world you know that. But GW:EN's newness generally targets PvE in your opinion will it atrophy GW's PvP?
thanks
GW:EN PvP Downfall?
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Originally Posted by JeniM
bah new condition
![]() Now my warrior will have same AL as a sin minus the shadow arts to dodge things, and with the +20 armor cap that may or may not of happened it all round sucks for warriors |
Or you can go W/N with plague touch "straight back atcha jack!"
http://wiki.guildwars.com/wiki/Cracked_Armor
It's a condition. And therefore can be removed via mending touch, RC, purge, plague touch/sig, dismiss condition etc etc.
It's a condition. And therefore can be removed via mending touch, RC, purge, plague touch/sig, dismiss condition etc etc.
Quote:
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Originally Posted by Seissor
http://wiki.guildwars.com/wiki/Cracked_Armor
It's a condition. And therefore can be removed via mending touch, RC, purge, plague touch/sig, dismiss condition etc etc. |

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J
Quote:
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Originally Posted by Seissor
Its not an issue for a wammo with mending touch or a warrior who has a competent monk on their team. And besides, theres alot of new warrior skills like body blow which really make good use of this condition.
Or you can go W/N with plague touch "straight back atcha jack!" |
b) It's Jeni not Jack

GW:EN will have the same affect that the other campaigns had when released...
not very much will change except for a new set of skills for pvp players to mess with...resulting in a new set of balances to suit pvp play...which will result in a new round of pve players complaining that they don't get paid attention to when skill balances are done.
I'll be happily playing GW:EN...dealing with any changes that come along the way. The new pve-only skills and pve/pvp skills just means it's less likely that the skills I'm using will get hit with the nerf bat.
cynical? nah...not at all :P
not very much will change except for a new set of skills for pvp players to mess with...resulting in a new set of balances to suit pvp play...which will result in a new round of pve players complaining that they don't get paid attention to when skill balances are done.
I'll be happily playing GW:EN...dealing with any changes that come along the way. The new pve-only skills and pve/pvp skills just means it's less likely that the skills I'm using will get hit with the nerf bat.
cynical? nah...not at all :P
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