Unless, of course, there is some potential spoilers hidden with the skills themselves. Either way, shouldn't we review them? Just consider this a humble request.


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Originally Posted by blue.rellik
Some will be like the junundu skills (since you can commandeer golems in this). Not all 50 will be like the alliance/sunspear skills
All conjecture. There's no proof of any of this. The only skill we know anything about is the "Light of Deldrimor", which has been described as having two effects, one in-battle (AoE damage skill), and one out-of-battle (revealing "secrets", probably dealing with quests/missions). How you (Miral) can get most of the skills being non-combat out of that one example is beyond me. The "Golem-riding" thing being like Junundu has been debunked, as well, if I'm not mistaken. It's more likely like a hero/pet control in the sense of "controlling" it. Besides, even if it was like Junundu, it wouldn't be included with the total number of skills (150) included with GW:EN, since the Junundu skills weren't included in the Nightfall list. Any kind of special mission-type skills are likely not included, either. For instance, in the Venta Cemetary mission, we get a Disarm Trap skill, which is not included in the total list of Nightfall skills. We also have the "Vials of Purified Water" skill we acquire only for the Nundu Bay mission - also not included. The Celestial Skills in Factions is also not included in that list. I seriously doubt they would start including skills like that in their total listing. Most, if not all the PvE-only skills will probably be linked to the "reputation" with the various groups in GW:EN, and operate similar to the PVE-only skills we already have, only not profession-specific. This is what I've gathered with the information we have seen so far. Now, that said - let's see 'em! ![]() |
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Originally Posted by Kinn
You know, maybe I'm just getting slow in my old age, but I have absolutely no idea what this sentence is supposed to mean.
I think it was a roundabout way of saying there could be spoilers o.O |
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Originally Posted by JeniM
8x Golem Skills 8x Dwarf Boxing Skills 8x Each Polymock form (Ice, Water, Fire, Earth) =48 *These are exaples and only my opinion and are nowhere varified or substanciated* I really doubt the Polymock Form skills are included, since that list of forms was leaked, and there's somewhere around 20+ of them. That's a lot more than 50 skills with just that. Plus, I'm pretty sure the Golems will not be like the Junundu as I mentioned earlier. We will be able to control them in the sense that we can control heroes - we're not riding them. Dwarf boxing? Who knows? But that's what I want to get to the bottom of. Are these skills like normal skills, but PvE-only? |