What if Blinding REALLY did blind you?

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Guildwiki's definition...

"Condition. While suffering from this ailment, your melee and missile attacks have a 90% chance to "miss." Your projectiles also have a greater chance to stray from their intended target."

....I've played for a while now, and I've never really been happy with the blind effect! It's obviously meant to prevent or reduce your ability to see. But it has no actual effect on your ability to see.

What if (while suffering blindess) you actually went slightly or completely blind?

We already have drunk effects, that obscure the picture on screen and make you unable to see properly or focus. We also have that same effect in different colours depending on the drink you use.

Why not have blind use the same or similar effect as level.

If your struck for blindess, the screen instantly goes obscured and its very hard to focus on people and objects. Then once blindness ends, it fades away.

At the minute "blind" doesnt really blind you! Your effectly just unable to hit with attacks, but you can still see!

Make blind, actually fully or partilly blind you using a similar effect to being max level drunk.

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

Making the screen go dark would be a real no no,however the one thing that could be added is controls are mixed up, so when you press to go left you would go left etc.

But i don't really want this, I'm fine with what it is, just saying the only way i think it could/should be done.

JeniM

Desert Nomad

Join Date: May 2007

W/E

Yea and
Burning could cover the screen in flame effect
Bleeding could make red liquid start to run down the screen
Dazed can make the sound ingame seem distant like your half defened
Then for most of the time we can't see what we're playing

Ofcourse theres an options setup that doesn't give you the drunk effect so this wouldn't be exploitable or force people to play on low settings at all

Ecklipze

Ecklipze

Lion's Arch Merchant

Join Date: Feb 2006

R/

EDIT Because my computer speed fails.

/not signed.

runeseeker1

Frost Gate Guardian

Join Date: Jul 2006

Dark Guild of War [dgw]

.... no.
If you blind someone, they effectively can't see anything, and thus cannot see people to target/click skills/etc.
That would mean, if you blinded a caster, they would be useless too! I don't think that's right.
People would also abuse this. "Hey, let's piss off that caster and keep him blind for the rest of the match while we kill his teammates!"

That, too, does not sound right when you think about it. If you are playing 3rd person, and your character is blind, then how come we can't see either? Our character is blind, not us!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by JeniM
Yea and
Burning could cover the screen in flame effect
Bleeding could make red liquid start to run down the screen
Dazed can make the sound ingame seem distant like your half defened
Then for most of the time we can't see what we're playing

Ofcourse theres an options setup that doesn't give you the drunk effect so this wouldn't be exploitable or force people to play on low settings at all
I'm on about blinding though.... something that technically doesnt blind you.

If you are set on fire, you burn.
If you are dazed you stagger a bit.
If your crippled you cant woke very fast.
If your slowed down you actually slow down.

But if your blinded, you see no animation or effecT!

Quote:
Originally Posted by runeseeker1
.... no.
If you blind someone, they effectively can't see anything, and thus cannot see people to target/click skills/etc.
That would mean, if you blinded a caster, they would be useless too! I don't think that's right.
People would also abuse this. "Hey, let's piss off that caster and keep him blind for the rest of the match while we kill his teammates!"

That, too, does not sound right when you think about it. If you are playing 3rd person, and your character is blind, then how come we can't see either? Our character is blind, not us!
You can see the drunk effect when your character is drunk, so how does that make sense by your logic?

What difference does it make if players decide "right, we're going to blind this character all game", and that players interface gets blacked out or their character cant target!

Arent both just as frustrating as the other?

I've just never liked how there is no animation, or real feedback for being blinded. Other hexes or effects you can notice due to some kind of animation.

Blindess happens and stops so fast you dont always notice.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

You want them to make the game unplayable while suffering from one condition?

/unsigned
/UNSIGNED
/UNSIGNED

billy brute

billy brute

Lion's Arch Merchant

Join Date: Mar 2006

England

A little thing called balance comes into play here. You would just have 2 people using blinding Flash on monks. It isn't a good a idea and won't happen.

Oh yeah /unsigned

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

not such an op effect on such an easy inflictable condition.
/notsignedx4.8

JeniM

Desert Nomad

Join Date: May 2007

W/E

Quote:
Originally Posted by freekedoutfish
But if your blinded, you see no animation or effecT!

I've just never liked how there is no animation, or real feedback for being blinded. Other hexes or effects you can notice due to some kind of animation.
I get an effect when blinded

Its a trail of black soot like stuff trailing off you when you move

Ecklipze

Ecklipze

Lion's Arch Merchant

Join Date: Feb 2006

R/

Quote:
Originally Posted by JeniM
I get an effect when blinded

Its a trail of black soot like stuff trailing off you when you move
Black bubble-like dust around the eyes to be more exact .

Gimme Money Plzkthx

Jungle Guide

Join Date: Jul 2006

/notsigned.... would screw up PvP... lol, people would be blinding monks so that they couldn't see hp bars ~_~

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

yea um blind would become over powered, blind a monk and they are useless.....

/notsigned

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

If it were a different type of game I'd say yes. Counter Strike has stuff like flash bombs which basically makes your screen go white for a few seconds, which is a great addition for that kind of game.

But in that game, you're only one kind of player. You know people are shooting at you, so if you're blinded you retreat and hope you've memorised the map well enough to get out of harms way until you can see again.

With GW, there are simply too many different professions who do too many different things. In an FPS where this effect is usually used, it's generally a free for all, and while other team mates rely on you, ultimately it's about YOU personally winning the glory. GW is all about team. If one of the team is rendered useless it unbalances the entire game.

I like your idea in theory, but it practice it's /unsigned.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

Let me say it the easy way.

HELL RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING NO.

Keep in-game effects an real-life effects seperated.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

no effect?

look at the damn Darkness spewing out of your eyes next time you are blind.


ZOMG BLIND INFUSER! SCREEN BLACK GG MOFOS!

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

I like the idea in practice, but again, it'd be a monk shutdown. It's already nasty enough as a warrior to get blinding surge on you, much less to have your screen rendered useless.

Absinth187

Absinth187

Lion's Arch Merchant

Join Date: Sep 2005

32??45′26.49″N, 97??19′59.45″W

Some Like It Hot [sake]

Although a dozen people have already responded the same way, I too have to say this is a bad idea. We the player are third parties to our characters, at least when we are zoomed out. Maybe, and it's a slim maybe, your screen could go dim if you zoom in 100%. Otherwise, it's pretty inconsistent to the rest of the game and is unnecessary.

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

the only change to blind i would like to see is reduce the projectile hit ratio just because it is logical

TedTheDead

Frost Gate Guardian

Join Date: Feb 2007

Sons of Metal

N/

Its one of those situations of realism vs gameplay. In this situation, realism would hurt the gameplay in my opinion. Would be interesting, but annoying after the initial "neat".

Henchman

Henchman

Frost Gate Guardian

Join Date: Jan 2006

A cave in the Shiverpeaks

Mo/

While we're making the game more realistic by making blindess really turn the screen black, lets change a few more aspects of the game to make it more realistic:

1- When using the skill Migrane, your screen should start spinning around as if you really have a migrane.

2- When using the skill Decapitate, the head of your target should go flying off into the air. Like a headless chicken, the remaining body will continue to fight for several seconds, before it drops to the ground.

And one thing I never understood about blindess, why can't I just give my char some protective goggles, which protect the eyes?

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
What difference does it make if players decide "right, we're going to blind this character all game", and that players interface gets blacked out or their character cant target!
quite a lot.

did you even think of what you were saying before you wrote any of this?

i doubt it.

you want it so you cant target if blinded? i really just have no idea what to say. that is quite possibly the worst idea i've ever heard on these forums, which is saying A LOT.

Amon Warrior

Amon Warrior

Lion's Arch Merchant

Join Date: Sep 2006

W/

I agree that there could be some sort of effect for blindness.

While you're blind the world around you could be grayed out, much like when your character dies...

Bazompora

Bazompora

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/Me

Quote:
Originally Posted by freekedoutfish
Make blind, actually fully or partilly blind you using a similar effect to being max level drunk.
Simply temporally black out the screen, except the interface and text-balloons.

/signed

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

/notsigned

However, If ANET add it as an option that you can turn on from the Graphics menu, I don't see a problem with that.

Keneth

Frost Gate Guardian

Join Date: May 2007

The screen could go a little darker, like lowering gamma or maybe fade to black and white or something but either way, it should be purely optional because in the end, it's only your character that's blinded, not you who are controlling him.

/not signed for the original idea

OhCrapLions

Krytan Explorer

Join Date: Jan 2007

Ivalice

D/P

Quote:
Originally Posted by freekedoutfish
I'm on about blinding though.... something that technically doesnt blind you.
0_o....

Quote:
But if your blinded, you see no animation or effecT!
Lol wut?


Quote:
You can see the drunk effect when your character is drunk, so how does that make sense by your logic?
Being drunk is just something for fun and not real part of the game.

Quote:
Blindness happens and stops so fast you dont always notice.
Pay MOAR attention.


If you make the screen black out that renders the game unplayable, unless you have everything memorized which im sure 80% of us dont. At most it just needs to stand out more like larger and darker plumes of DARKNESS rather than the "smokey" effect it has now.

/notsigend

kurtas

Academy Page

Join Date: Sep 2006

Ex Talonis

Mo/

/unsigned

just because its a bad idea?

The Sender

The Sender

Academy Page

Join Date: Sep 2006

Execution of War [EoW]

Quote:
Originally Posted by Bazompora
Simply temporally black out the screen, except the interface and text-balloons.

/signed
Don't forget that people can just turn off post-processing effects to get rid of it if they do it the same way as drunk effects. Players who don't even have the toggle enabled won't see it at all.

Some kind of effect would be pretty cool since we don't see enough throughout the game. There were some on the starter island in Nightfall but I don't remember seeing any after that.

Blacking out the screen isn't very impressive, if someone threw dirt into your eyes things wouldn't suddenly turn pitch black. They should use some heavy distortion or tint the entire screen a dark color.

Bazompora

Bazompora

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/Me

Quote:
Originally Posted by The Sender
Blacking out the screen isn't very impressive, if someone threw dirt into your eyes things wouldn't suddenly turn pitch black. They should use some heavy distortion or tint the entire screen a dark color.
You have a point there.
Visibility on the screen should be reduced to 90% only, which is the same as the 90% miss-rate "blindness" currently inflicts.

But, with the principle of blindness not having evolved through the metagame for years, it would be better to reserve this concept of "a more realistical blindness" for GW2.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Play the game, don't get played by the game.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Blindness would be the most powerful thing if it blacked out the screen.

milan

Desert Nomad

Join Date: Nov 2005

BONE

N/

/unsigned

If you're that much for it, pay someone to come poke a stick in your eyes everytime someone uses blinding flash.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Can a mod close this thread? Every time I read it (and I dont' know why I do) I think the world has come to an end. The idiocy in this topic astounds me. Please make it stop.

Bazompora

Bazompora

Lion's Arch Merchant

Join Date: Jul 2006

Belgium

N/Me

Quote:
Originally Posted by MagmaRed
The idiocy in this topic astounds me. Please make it stop.
You should stop posting then; it'll make it stop for sure.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by MagmaRed
Can a mod close this thread? Every time I read it (and I don't' know why I do) I think the world has come to an end. The idiocy in this topic astounds me. Please make it stop.
I'm sorry, but that is so entirely uncalled for. The OP's suggestion has been tried and tested in many, many games that have both previously been, and currently are out.

While you may not agree to seeing it in GW, (which it seems no one does, and I myself was against) is no reason to call 'idiocy' on the OP. It's a good suggestion, although in my opinion inappropriate for the type of game GW is.

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

WOW!!

Only word I can say to describe the absolute stupidity of this idea.

linh

Wilds Pathfinder

Join Date: Jul 2005

Mo/

Yeah, WOW.
Go outside more !!!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Xx_Sorin_xX
quite a lot.

did you even think of what you were saying before you wrote any of this?

i doubt it.

you want it so you cant target if blinded? i really just have no idea what to say. that is quite possibly the worst idea i've ever heard on these forums, which is saying A LOT.
Well everyones welcome to their opinion, but are you suggesting that its really obvious when your blinded?

I cant say I ever really notice when I am, unless you happen to look at what enchants are on you.

I personally only notice when I have cripple on me because I limp, and I notice i have slow effect on me because I obviously slow down.

But you have no evidence of being blinded aside from the enchant icon on you, which you can miss if your in the heat of a fight and you have 10 other effects on you.

Whether it be blacking the screen out, or adding a blind animation, it would just be nice to have an effect added to make you realise if your blinded.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Orange Milk
WOW!!

Only word I can say to describe the absolute stupidity of this idea.
Its a stupid idea to have some evidence of being blinded, aside from an icon that can be missed when in the heat of a fight?

Even if your character stumbles about waving their hands because they cant see.... anything would be nice.