Guildwiki's definition...
"Condition. While suffering from this ailment, your melee and missile attacks have a 90% chance to "miss." Your projectiles also have a greater chance to stray from their intended target."
....I've played for a while now, and I've never really been happy with the blind effect! It's obviously meant to prevent or reduce your ability to see. But it has no actual effect on your ability to see.
What if (while suffering blindess) you actually went slightly or completely blind?
We already have drunk effects, that obscure the picture on screen and make you unable to see properly or focus. We also have that same effect in different colours depending on the drink you use.
Why not have blind use the same or similar effect as level.
If your struck for blindess, the screen instantly goes obscured and its very hard to focus on people and objects. Then once blindness ends, it fades away.
At the minute "blind" doesnt really blind you! Your effectly just unable to hit with attacks, but you can still see!
Make blind, actually fully or partilly blind you using a similar effect to being max level drunk.
f
