Getting Kicked As Leader
Deathe By Prayer
Now i had no idea this happens, but i was a leader of a 30 peps guild, right? Everyone went inactive after a while and i took a break from GW. Then i come back tonight and i find im not leader anymore! Now i never gave anyone the spot so i wonder now how my officer has become leader? It says "Auto-designated as Guild Leader by Guild Wars". "Leadership surrendered by: Super Monkey Healer (My old character)". Can someone lend a hand at telling me what gave Guild Wars the right to hand over my leadership? And guess what makes it worse, the current leader has been inactive for 1 month so i have no way of contacting.
Billiard
After a certain amout of time (60 days I think) if you have not logged on the next most senior (longest tenure) officer is automatically promoted. If you wait long enough probably you'll get promoted back if the new leader is inactive as well.
Deathe By Prayer
Thanks for the explanation. Well i just kinda wished they hadn't cause we had plans including my friends that i was giving the guild leadership to them. Bummer. I wonder if it's possible to get it back quicker? Anyway thx for your help.
populationcontrol
so if i understand this right, if you stop playing guild wars for 60 days you loose all your efforts in your guild? thats like extorting players into playing or the will loose in game assets and rank.
Isileth
The reason for doing it populationcontrol, is that if the leader is inactive it can pretty much kill the guild. This way it gets passed on to the longest serving officer, assuming you didnt make some random player an officer it is someone you can trust and would either give you back the guild or would run it for you.
If they choose to take over the guild themselves and kick you out, thats really your fault for making someone like that an officer! Its a good system though, its only flaw being that a lot of people make random players officers, but thats not Anets fault.
If they choose to take over the guild themselves and kick you out, thats really your fault for making someone like that an officer! Its a good system though, its only flaw being that a lot of people make random players officers, but thats not Anets fault.
populationcontrol
i dont pretend to know anyone other than my real life friends in my guild (which you may or may not do). technically its my guild my cape, my guild hall, my guild ranking, my work and in game money that payed and organized it, if i choose to take a vacation i should be able to do that withought loosing my progress or having to trust anyone. thats a totally unknown feature to most players whom ivest time and work to make and run a guild. in a way they are extorting you to play to remain the rightful owner of the guild.
Isileth
Its done because if you just leave, it effects other players. Being a guild leader is something that requires responsiblity, if you cant be on enough (logging on once every 60 days isnt the toughest requirement) then are you the best person to be leading the guild?
If you pass it down to an officer you can trust and who will give it back to you when you come back, have you lost anything? If my guild leader suddenly decided he was going to leave for 59 days I would expect him to pass it on to an officer. Because by doing that he allows the rest of the guild to carry on functioning as it should and allowing members to carry on enjoying themselves. When you loose your leader it often doesnt take long for it to fall apart.
Sure in a decent guild, most players will stick around and everything will work fine no problem. But there are a lot of guilds not like that, where things are more casual with lots of players, and when the leader suddenly leaves without passing leadership on it can cause a lot of problems and often results in the collapse of the guild.
I remember someone in a previous dicsussion about this subject said "Being a guild leader is a privaledge not a right" I feel it sums it up nicely. You have to remember that your actions as Guild leader effect other players.
If you pass it down to an officer you can trust and who will give it back to you when you come back, have you lost anything? If my guild leader suddenly decided he was going to leave for 59 days I would expect him to pass it on to an officer. Because by doing that he allows the rest of the guild to carry on functioning as it should and allowing members to carry on enjoying themselves. When you loose your leader it often doesnt take long for it to fall apart.
Sure in a decent guild, most players will stick around and everything will work fine no problem. But there are a lot of guilds not like that, where things are more casual with lots of players, and when the leader suddenly leaves without passing leadership on it can cause a lot of problems and often results in the collapse of the guild.
I remember someone in a previous dicsussion about this subject said "Being a guild leader is a privaledge not a right" I feel it sums it up nicely. You have to remember that your actions as Guild leader effect other players.
populationcontrol
i just think considering nobody i know knows about it that it should be optional, like in guild menu it can ask you whether or not to promote someone in your absense or whether youd prefer not to have that happen, a full guild hall can cost over 300k, i dont pretend to know people i meet over the internet much less trust them with that amount. "power corrupts, and absolute power corrupts absolutely", why test the allegeance of people by having that happen.
Isileth
If you cant trust them, dont make them an officer.
But its there so that people who dont hand over control when they leave the game dont ruin the game for others.
If your leaving the game, does the ingame value of it effect you? Of course it doesnt.
If your going to be away for over 60 days you can pass it down to someone you trust to keep it till you get back. If you dont then it gets passed down to someone you trust enough to have made an officer. This way it stops there being a bunch of useless guilds with just a guild leader that hasnt played in over a year and no members.
If you care that much about ingame value, hand it over to someone you trust beforehand. As I said before, you have to remember that it effects others as well. A guild belongs more to its members as a whole than just the leader.
But its there so that people who dont hand over control when they leave the game dont ruin the game for others.
If your leaving the game, does the ingame value of it effect you? Of course it doesnt.
If your going to be away for over 60 days you can pass it down to someone you trust to keep it till you get back. If you dont then it gets passed down to someone you trust enough to have made an officer. This way it stops there being a bunch of useless guilds with just a guild leader that hasnt played in over a year and no members.
If you care that much about ingame value, hand it over to someone you trust beforehand. As I said before, you have to remember that it effects others as well. A guild belongs more to its members as a whole than just the leader.
Billiard
If you take a vacation from a guild for 60 days you really don't deserve to be the leader in my opinion. If I was a member of such a guild I would have quit long before since not having an active leader is indicative of all kinds of other issues as well.
But that's me - I have been active playing for a long time I guess and just expect others in authority to do so as well. If one of the XoO guild leaders is inactive for more than a week that becomes a major issue!
But that's me - I have been active playing for a long time I guess and just expect others in authority to do so as well. If one of the XoO guild leaders is inactive for more than a week that becomes a major issue!
Darkpower Alchemist
The right of leadership should always be taken seriously. Though I have lead my guilds in most cases, I have always been an active player. The time my computer was down, and it wasn't going to be repaired in the forseeable future, I gave control to my officer, who is now consider my second in command.
Guilds have hiearchies like any system of leadership. They may be loosely held up, but they exist. The guy closest to what the leader considers as a friend is normally second, or in my case, a friend who was morally upstanding.
Yet, if you're intending to take a long hiatus, pass the rock! Best for all.
Guilds have hiearchies like any system of leadership. They may be loosely held up, but they exist. The guy closest to what the leader considers as a friend is normally second, or in my case, a friend who was morally upstanding.
Yet, if you're intending to take a long hiatus, pass the rock! Best for all.
Erik Fox
Quote:
Originally Posted by populationcontrol
i just think considering nobody i know knows about it that it should be optional, like in guild menu it can ask you whether or not to promote someone in your absense or whether youd prefer not to have that happen, a full guild hall can cost over 300k, i dont pretend to know people i meet over the internet much less trust them with that amount. "power corrupts, and absolute power corrupts absolutely", why test the allegeance of people by having that happen.
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populationcontrol
would you give one of ur officers (whom you dont know personally) 300k lets say wait a week and ask for it back? i rest my case
Erik Fox
Quote:
Originally Posted by populationcontrol
would you give one of ur officers (whom you dont know personally) 300k lets say wait a week and ask for it back? i rest my case
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I rest my case as well.

TheOneMephisto
Quote:
Originally Posted by populationcontrol
would you give one of ur officers (whom you dont know personally) 300k lets say wait a week and ask for it back? i rest my case
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In fact, I did lend someone my account once for a night of GvG. The only thing is that he screwed up my interface, but that isn't hard to fix.
BTW, if you're really paranoid about that guild hall just kick everyone before you go on vacation. Considering how your guild sounds, I don't think that it should be that big of a problem.
Julian
I've been leading my guild for something along the lines of 5 years on all variety of different games. The thing is, the guild is not YOURS. It belongs to the people that are playing in it, as well. It's not entirely your job to fund it with in game and out of game cash, and I learned early on that a single person funding a whole guild doesn't work. I've paid for the website for a long time, but other members have hosted our teamspeak/ventrilo servers. Ingame they paid a lot of the sigil cost, and one member bought our xunlai.
If you want a guild that's YOURS, make a 1 man guild. If you want to become a good leader and form a guild that is for having fun, then I suggest you learn to recruit good officers and members, and then learn to trust them.
If you want a guild that's YOURS, make a 1 man guild. If you want to become a good leader and form a guild that is for having fun, then I suggest you learn to recruit good officers and members, and then learn to trust them.
Ghengis Kwell
Quote:
Originally Posted by populationcontrol
"power corrupts, and absolute power corrupts absolutely"
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Hehehehe never thought I would see a quote like that applied to a game!
silv3rr
In this business world, the CEO/President of any size of a company would never disappear for a long period of time without designating someone (whom they trust of course... and if there's no one they can trust, then they have a much larger problem at hand and shouldn't be taking a vacation) to run the company during their absence.
And why a 3-month vacation? If you take your guild so seriously, then you shouldn't be gone for so long. If you insist on a lengthy vacation then why's it so hard to temporarily make a TRUSTABLE officer leader for until you return? No one here is suggesting you making any random Jon Doe the leader of something you care-for so much, it's simply, place the power in somebody's hand that you CAN trust, and if you can't trust any of your officers... well then, you not being leader at the moment is not much different from running a unsuccessful guild.
It doesn't matter if this hidden "feature" exists or not. Why make someone you don't trust an officer?
Try not to let your personal life happenings become a hindrance on others.
And why a 3-month vacation? If you take your guild so seriously, then you shouldn't be gone for so long. If you insist on a lengthy vacation then why's it so hard to temporarily make a TRUSTABLE officer leader for until you return? No one here is suggesting you making any random Jon Doe the leader of something you care-for so much, it's simply, place the power in somebody's hand that you CAN trust, and if you can't trust any of your officers... well then, you not being leader at the moment is not much different from running a unsuccessful guild.
It doesn't matter if this hidden "feature" exists or not. Why make someone you don't trust an officer?
Try not to let your personal life happenings become a hindrance on others.
TempusReborn
Gotta say thats pretty bad not trusting your officers....who do you trust???
Prince Telemakhos
tbh, u should not trust anyone in guild wars. there is one experience in ym guild where the main officer of the guild was trusted by their close friend with their account for a week's period of time or close to it. when that person came back on he expected it to be perfectly the same as the officer (and good friend) told him it would be. but he ended up missing all his ectos and the officer refused to return them b/c the officer "needed" them more than he did. thats my experience where i learned never trust somebody online.
ichigo_panty
Not unless you have his/her address,phone number, picture. You can hunt him/her down if something happen.
spellsword
If someone makes a guild, they can run it however they want. If they want to leave for two months, its their right to do so. If players are bothered by an inactive leader, they can leave. Taking someone’s guild away is wrong, they paid for it, so it should be theirs no matter what.
troll
When I first started GW I joined a guild, but when I couldn't get out of pre-searing I quit for a while. When I came back I was the leader of a guild with a hall and everything (back then sigils cost like 60-70k). That was pretty cool I thought.
Traveller
Quote:
Originally Posted by spellsword
If someone makes a guild, they can run it however they want. If they want to leave for two months, its their right to do so. If players are bothered by an inactive leader, they can leave. Taking someone’s guild away is wrong, they paid for it, so it should be theirs no matter what.
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panda10119
Thats wrong i'm just angry from reading this! They have no right to take that from you! you have put effort in the guild and bought a guild hall to be given to someone else What about the money what about the effort that kinda stuff makes people quit Guild Wars has a serios issue to do with and i think they should dael with it it's a bit like black mail in a way if you don't play for xx days we will Demote you THATS WRONG!
Isileth
You have to remember what a guild is. Its not an item that you buy to show wealth, skill or power. You buy the guild not for yourself, but for every player in the guild.
If you never want to risk losing something you buy then dont buy a guild.
A guild is not something you own, it belongs to every player in the guild. Just because you purchased it doesnt mean it belongs to you, the guild leader just has more control over the guild not ownership.
Anyone who is thinking its fine to screw over all those other players in your guild is really quite selfish.
If you never want to risk losing something you buy then dont buy a guild.
A guild is not something you own, it belongs to every player in the guild. Just because you purchased it doesnt mean it belongs to you, the guild leader just has more control over the guild not ownership.
Anyone who is thinking its fine to screw over all those other players in your guild is really quite selfish.
Phantomice
well there is a big difference in trusting someone with your guild then trusting someone with your account. Trusting someone with your account is just plain idiotic and mental. There is only one person i trust with my account and that is my wife. As for my guild Yes I would trust a couple of my officers. but You know its just a game. It can always be gotten again. And yes i do have a full hall and I know how much it costs.
Xanatos_De_Creon
Logic says when you create a guild you are going to invite your friends first, then start recruiting random people. So the guild will get passed onto the first active friend is said case. Secondly 'stuff' happens where people go offline and it is wrong to expect a whole guild to rebuild because you felt like playing your new XBox game instead of GW or because you could not pay the cable bill, your mom caught you doing what ever in appropriate thing for a teenager and grounded you from the net for 6mths.. what ever.. it happens and it shouldn't be put onto 30 other people. If they stuck around for 2 months with out a leader they deserve the guild.
Secondly yes, I do know cost to fully stock a guild hall, cape and all, it's right in the ball park of 1bil. If you're not a farmer that is quite a bit of money, thus why some responsibility comes with being a guild leader. Most guilds have an inactive policy of one month or less with out notice.. the guild leader should be no different.
Also major factor in doing this is for those people who make the "1 man guild" then stop playing after two months because it is 'boring' (you know who I'm talking about). These same guys eat up the good guild names. Eliminating these inactive guilds puts the name back into the pool. I wish there was a way they could do that for character names.
imagine how many inactive accounts there are out there.
Secondly yes, I do know cost to fully stock a guild hall, cape and all, it's right in the ball park of 1bil. If you're not a farmer that is quite a bit of money, thus why some responsibility comes with being a guild leader. Most guilds have an inactive policy of one month or less with out notice.. the guild leader should be no different.
Also major factor in doing this is for those people who make the "1 man guild" then stop playing after two months because it is 'boring' (you know who I'm talking about). These same guys eat up the good guild names. Eliminating these inactive guilds puts the name back into the pool. I wish there was a way they could do that for character names.
imagine how many inactive accounts there are out there.
Xanatos_De_Creon
Quote:
Originally Posted by Prince Telemakhos
tbh, u should not trust anyone in guild wars. there is one experience in ym guild where the main officer of the guild was trusted by their close friend with their account for a week's period of time or close to it. when that person came back on he expected it to be perfectly the same as the officer (and good friend) told him it would be. but he ended up missing all his ectos and the officer refused to return them b/c the officer "needed" them more than he did. thats my experience where i learned never trust somebody online.
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sorry.. couldn't pass it up.
Age
The only way to assure your position as leader stays of that is to help one of your officers set up a guild and to send everyone over to that guild.This would be a temporally guild untill you get back on or if you are going to go through financial problems,personal and have to cut your internet off for awhile.
Then you will be the sole persons in your guild don't stay off to long as the game get older it gets harder to recruit.
Then you will be the sole persons in your guild don't stay off to long as the game get older it gets harder to recruit.
Solas
a guild is like a country, everyoen owns it but only a few take charge.
if the leader jsut left for 2+ months without any 2nd in ccomand then its not a great or even good guild.
your options are:
A) promote a 2nd in comand
2) kick em all becasue you do not trust em...therer all spies
also the fact about a fully equiped GH, in a good guild they would want to contribute to it, not let the leader pay for all.
the GL worked hard but so did the memebers and officers,its theres jsut as much as yours, its jsut in your name. that all
if the leader jsut left for 2+ months without any 2nd in ccomand then its not a great or even good guild.
your options are:
A) promote a 2nd in comand
2) kick em all becasue you do not trust em...therer all spies
also the fact about a fully equiped GH, in a good guild they would want to contribute to it, not let the leader pay for all.
the GL worked hard but so did the memebers and officers,its theres jsut as much as yours, its jsut in your name. that all
Scarlet The Healer
I find that hard to beleive. My friend gave me his guild wars account. Now mind you he and the people in the guild havent played in TWO years. I keept asking my buddy my buddy to send me the invite, but he told me he hasnt played in or even looked at his acct for two and neither has the other memebrs. Needless to say he found his password and gave me the account. When I logged on he was still the guild leader and he was the first one out of his group that bought an played the game? So is this inactive for 60 day fairly new?
Now I am the guild leader and the guild is acitve and growing since I have taken it over about six months now.
Now I am the guild leader and the guild is acitve and growing since I have taken it over about six months now.
Cats
Quote:
Originally Posted by populationcontrol
would you give one of ur officers (whom you dont know personally) 300k lets say wait a week and ask for it back? i rest my case
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I personally feel that if a leader isn't online within 60 days, he doesn't deserve to be one. It's good that Anet has such a system (I wondered about it at some point). There're too many dead guilds with 6year-olds as leaders drifting about out there because the kid decided Maplestory is more fun. Being such, a guild is literally dead locked because the man with the 'power' is gone forever, and nobody can do anything about it. If there's a 60day cap, maybe a guild can still be saved, and Anet won't have to delete entire guilds that do nothing but take up space in the database.
spellsword
They should at least refund the money the owner paid for the hall, cape and upgrades. Otherwise its just not fair towards him/her.
Isileth
That assumes the guild leader paid for it all Spellword. And again as stated before the Guild Leader doesnt have full ownership over it anyway, why should he get his money back? It belongs to the guild. Which belongs to everyone in it.
Alex Morningstar
It isn't like you cannot get around being demoted. Two straight months of inactivity is easily avoided by logging into your guild hall and back out.
If you don't log in for 2 months, obviously you don't care about your guild. If you don't care, then don't spend ingame money making one that you're just going to let sit there and waste away.
If you don't log in for 2 months, obviously you don't care about your guild. If you don't care, then don't spend ingame money making one that you're just going to let sit there and waste away.
populationcontrol
Quote:
Originally Posted by spellsword
If someone makes a guild, they can run it however they want. If they want to leave for two months, its their right to do so. If players are bothered by an inactive leader, they can leave. Taking someone’s guild away is wrong, they paid for it, so it should be theirs no matter what.
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populationcontrol
Quote:
Originally Posted by Cats
Pssh officers? I would give 300k to any member for a month and know for sure I'd get it back.
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Isileth
The problem right there is that you shouldnt be promoting people just because they are nice or good at the game. Those positions are for people you can trust.
Most people wont promote for those reasons, hence the reason this system is handy. Because Most guilds will have officers they trust.
Most people wont promote for those reasons, hence the reason this system is handy. Because Most guilds will have officers they trust.
populationcontrol
you cant trust peple you "meet" on the internet with ur money. its like you dont even lend your credit card (just example with more money) to people you trust.