Alliance Battle Leavers

bobacon

Ascalonian Squire

Join Date: Oct 2006

TDF - The Dark Freaks

R/E

Is it me or have Alliance Battles been dominated by leavers and leechers. 1 person leaving just cus they are 50 points behind can mean that any chance of winning is gone.

I reckon that it would be good idea if people that left before the match ends should lose faction. This would hopefully reduce the amount of people leaving.

Anyone agree that something should be done?

WarKaster

WarKaster

Lion's Arch Merchant

Join Date: Dec 2006

Los Angeles

SlingBlades

D/Mo

yeah, this is something that pisses me off so much its ridiculous. Me and some guild mates where in there last night i swear there was maybe about 7 of us trying to cap and fight at the same time. everyone else had left or was leeching. Its pretty lame if you ask me, people trying to sync join and leaving when the rest of their buddies don't get in. Its the new RA.

bobacon

Ascalonian Squire

Join Date: Oct 2006

TDF - The Dark Freaks

R/E

more people angry at this problem here:

http://guildwars.incgamers.com/forum...d.php?t=456789

Mysticzarak

Ascalonian Squire

Join Date: Sep 2006

Elysium of Angels

E/

Same with RA.. I was thinking maybe they should implent the same thing blizzard did with wow. When you leave pvp you get a 15min penalty wich means u cant got into RA or AB again for that time. Should solf alot of problems!!

Zooes

Zooes

Pre-Searing Cadet

Join Date: Jul 2007

West Sussex, UK

[LosT]

R/

/Signed

Something needs to be done about the leechers and leavers Ive lost countless games of AB and RA due to the fact that my team or myself are completely out numbered when I started playing Guild Wars PVP was a really good fun thing to do but Ive not done it in ages because its over run by people not playing.

-Zooes

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

/signed, you know it

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

The thing is, the people who leave don't understand they're losing faction simply by leaving. If they have that sort of attitude towards the game, chances are they are contributing to the team losing and trying to find a better team isn't very plausible for them. Penalties would be great to discourage it.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

The problem is this lso penalizes legitimate discoes, and there is no way to tell a difference between someone discoing, leaving, or unplugging their computer.

bobacon

Ascalonian Squire

Join Date: Oct 2006

TDF - The Dark Freaks

R/E

must be able to tell if someone leavs or disconnects. If they leave then they will pop up somewhere else.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by Mysticzarak
Same with RA.. I was thinking maybe they should implent the same thing blizzard did with wow. When you leave pvp you get a 15min penalty wich means u cant got into RA or AB again for that time. Should solf alot of problems!!
!!!!!!!1

/signed

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

I like it...
Deserters lose faction!
/signed
but how much faction is the question?

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Originally Posted by Fitz Rinley
The problem is this lso penalizes legitimate discoes, and there is no way to tell a difference between someone discoing, leaving, or unplugging their computer.
If you're legitimately AFK or disconnected, then by the time you get back the penalty will be over or close enough to it. The only people who are going to be really hurt by this are the ragequitters who immediately try to start another game. If you can only attempt a join four times in one hour, you're gonna think twice about leaving the game immediately just because things aren't going your way.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

I agree with pvp penalty for leaving... There was another thread about those frikkin ragequitters etc but I can't find it.
WoW has it, it can't be hard to implement.

The Rastaman

The Rastaman

Academy Page

Join Date: Aug 2006

Norway

Ice Cold Elements

Mo/

The problem with this would be, as stated, to separate the ones who leave by themselves and the ones who gets a connection error. What if your router or pc goes haywire? It wouldn't be fare to punish people with technical errors
But I like the idea Just needs a final touch imo

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

And here I thought that GW already 'knows' how to recognize disconnect and leavers... Oh wait, it does!
Problem solved.

Tgod

Academy Page

Join Date: Dec 2005

Council of Exiles [CX]

W/

Eh, I think everybody needs to take a second to realize what they are asking for...

I think a better solution would be, if a player leaves in the beginning of an RA/AB, since there is a nice 50 second grace period, wouldn't it just be better to, for RA, for example, to grab a random player already waiting to join and just insert them into the team that had a player leave or disconnect?

For AB, if you have somebody leave because they are down 50 points, that's just something you have to deal with. It's not like you were handicapped from the start... They were there fighting, and trying to win. They just gave up sooner. Life's full of disappointments...

For the leecher problem... I don't have anything as of now. I'll edit in my possible fix to that when I think of it. :P