HOW DO I KILL THIS BOSS
i am trying to get past the quest nightraiders but this boss is way to hard.
Ssyn Coiled Grasp
Slyven Fenra
ThunderStruck
You can lure a couple of the naga away from Ssyn, so when you fight his mob there is a lot less pressure.
Its just a basic rit boss, the mob isn't THAT huge
Its just a basic rit boss, the mob isn't THAT huge
bifter
1. Split his group into two with a longbow and fight back at the bridge (assuming you're coming via jade quarry)
2. Use a MM so you have a meatshield - ssyn will own you with ancestors rage, which does AoE damage on party members adjacent to the warriors in his group. Put minions between you and his warriors. Squishies should run out of range of spirit rifts if possible
3. Use a broadhead arrow ranger on him (lock him as their target), they should be able to shut him down nicely while you deal with the rest of his mob
2. Use a MM so you have a meatshield - ssyn will own you with ancestors rage, which does AoE damage on party members adjacent to the warriors in his group. Put minions between you and his warriors. Squishies should run out of range of spirit rifts if possible
3. Use a broadhead arrow ranger on him (lock him as their target), they should be able to shut him down nicely while you deal with the rest of his mob
Slyven Fenra
so wih henchies should i (as a warrior) not bring too many warrior charchters, normelly my henchie choice is
2 wars, 1 or 2 sins, 2 monks and either a ranger or nuker
to avoid horid death should i bring
1 war, 2 monks, 3 rangers, 2 either mid line casters or cynn
2 wars, 1 or 2 sins, 2 monks and either a ranger or nuker
to avoid horid death should i bring
1 war, 2 monks, 3 rangers, 2 either mid line casters or cynn
bifter
Yeah, you definitely don't need that much melee.
hm, it will be considerably harder for you if you don't have heroes. I would recommend that you take the two monks, panaku (can cause daze), daeman (uses broadhead arrow), hala, aurora and kai ying or zho. You should flag your team back, prot yourself up as best you can and go in with a longbow to split one of the two groups out and run back. When you're far enough back to be in no danger of fighting two groups, you should unflag your team, call Ssyn as target (this would be different with heroes as you could lock one onto Ssyn to shut him down, but if you don't have them then he has to be your priority target) and let your team have at him. You as warrior need to run in and try to intercept / block the melee nagas as best you can. Ideally, you will end up with you fighting the warriors halfway between your team and Ssyn (around half spellcasting range). What you don't want is for you and your whole team to be bunched up at full spellcasting range from Ssyn with the melee all whaling on you, as then ancestors rage and spirit rift will hit your entire party at once. The squishies can't cope with that. Keep spamming calls on Ssyn until he's dead, while you try to tank the melee. When he's dead this fight will be a lot easier.
hm, it will be considerably harder for you if you don't have heroes. I would recommend that you take the two monks, panaku (can cause daze), daeman (uses broadhead arrow), hala, aurora and kai ying or zho. You should flag your team back, prot yourself up as best you can and go in with a longbow to split one of the two groups out and run back. When you're far enough back to be in no danger of fighting two groups, you should unflag your team, call Ssyn as target (this would be different with heroes as you could lock one onto Ssyn to shut him down, but if you don't have them then he has to be your priority target) and let your team have at him. You as warrior need to run in and try to intercept / block the melee nagas as best you can. Ideally, you will end up with you fighting the warriors halfway between your team and Ssyn (around half spellcasting range). What you don't want is for you and your whole team to be bunched up at full spellcasting range from Ssyn with the melee all whaling on you, as then ancestors rage and spirit rift will hit your entire party at once. The squishies can't cope with that. Keep spamming calls on Ssyn until he's dead, while you try to tank the melee. When he's dead this fight will be a lot easier.
chowmein69
I killed this boss with a Choking Gas ranger hero, 2 SF Hero , Me as a LoD , 2 monk hency , a warrior hench , and The Interuption Hencman
Mapp your heros back and then pull a part of his group and then run back to where your heros are , your heros should kill that group easily. then attack the Boss Group , Ataack him 1st, he shouldnt be able to cast many skill cause of Meteor Shower x2 from your SF heros and 2 interupt ranger, then he would be dead
Mapp your heros back and then pull a part of his group and then run back to where your heros are , your heros should kill that group easily. then attack the Boss Group , Ataack him 1st, he shouldnt be able to cast many skill cause of Meteor Shower x2 from your SF heros and 2 interupt ranger, then he would be dead