New Non-Blunt "Hammers"?
LobsterMobster
Looking at the new skills I noticed that one of the hammer skills depicts a guy holding a big axe in the icon, and in the Eye of the North cover art it looks kind of like Jora is holding a large, two-handed sword of some sort. Anyone think they're going to add some new two-handed warrior swords and axes and label them as hammers, kind of like the piercing-damage pick in Factions?
Nevin
That'd be amusing, but... wouldn't satisfy the need of real two-handed swords. If anything, hammer mastery would become more popular with the introduction of such weapons.
Ulivious The Reaper
theres a piercing hammer... however a giant axe for a hammer seems rather silly and slashing damage with insane KD is kinda over balanced i think
Nevin
If they introduced two handed swords and axes to Hammer Mastery, They'd have to change it to Two Handed Weapon Mastery
Mordakai
That Hammer skill could be a stylized Hammer, even though it looks like an axe. Then again, it's not like skill pix always match the description.
As for the concept art of Jora... well. Let's not get into concept art matching in-game!
As for the concept art of Jora... well. Let's not get into concept art matching in-game!
Vilaptca
The uh...Collosal Pick is piercing damage.
So since Factions we've had a non-blunt hammer.
So since Factions we've had a non-blunt hammer.
Mace Gridlock
Quote:
Originally Posted by Vilaptca
The uh...Collosal Pick is piercing damage.
So since Factions we've had a non-blunt hammer. Edit: nvm wrong thread.
So since Factions we've had a non-blunt hammer. Edit: nvm wrong thread.
Chrono Re delle Ere
As gw:en will introduce some features of gw2, I think that 2 handed swords/axes will be a new add to gw2. I just think so imo
DarkGanni
2 handed swords now that would be really cool
HKSdivision
If we could wield a sword with 2 hands that would be badass!
Tachyon
Yeah, just as long as the include a real Broadsword like the Claymore and not that wimpy looking, and quite frankly wrongly translated, Dao that masquerades as a Broadsword in Factions.
OI-812
Quote:
Originally Posted by Azagoth
Yeah, just as long as the include a real Broadsword like the Claymore and not that wimpy looking, and quite frankly wrongly translated, Dao that masquerades as a Broadsword in Factions.
The claymore isn't a broadsword. Duh.
There are many different types of dao, and some of them could be regarded as broadswords. Failure #2 for you.
Technically, there already IS a claymore in GW. The Long Sword skin is, except for a couple of pointless notches in the blade close to the crosspiece, a spot-on recreation of what we know as the Scottish claymore. Also, the blade itself is a little too broad and heavy looking. http://gw.gamewikis.org/wiki/Image:Long_Sword.jpg and http://www.scottishsword.com/SwordPics/Claymore2-1.jpg
There are many different types of dao, and some of them could be regarded as broadswords. Failure #2 for you.
Technically, there already IS a claymore in GW. The Long Sword skin is, except for a couple of pointless notches in the blade close to the crosspiece, a spot-on recreation of what we know as the Scottish claymore. Also, the blade itself is a little too broad and heavy looking. http://gw.gamewikis.org/wiki/Image:Long_Sword.jpg and http://www.scottishsword.com/SwordPics/Claymore2-1.jpg
Metasynaptic
I've wanted a 2 handed sword for an A/W since factions came out.
Seissor
Quote:
Originally Posted by Vilaptca
The uh...Collosal Pick is piercing damage.
So since Factions we've had a non-blunt hammer. We've also had the Jitt the sword that does blunt damage :-)
So since Factions we've had a non-blunt hammer. We've also had the Jitt the sword that does blunt damage :-)
arcanemacabre
Quote:
Originally Posted by Ulivious The Reaper
theres a piercing hammer... however a giant axe for a hammer seems rather silly and slashing damage with insane KD is kinda over balanced i think
I don't see what would be so overpowered about a slashing-damage hammer (which is what a two-handed sword/axe would technically be). I mean, a lot of monks already carry shields with +10 vs. Slashing to protect against adrenal spikes, right? Plus, it would be fairly easy to see what kind of damage the weapon does based on it's appearance, unless of course it has an elemental upgrade. I honestly don't see any imbalance with it what-so-ever.
I say bring on the giant two-handed axes and swords! I wanna see something like what Jora is holding! Hell yeah! (I also secretly have been wanting to play as Astaroth from Soul Calibur... yumm!)
I say bring on the giant two-handed axes and swords! I wanna see something like what Jora is holding! Hell yeah! (I also secretly have been wanting to play as Astaroth from Soul Calibur... yumm!)
Eldin
Who says 2 handed swords can't be hammers? Just use the blunt end.
Two-handed weapons will indeed require renaming/addition of new attributes, unless they just make a sword, slow down its attack rate, and make it deal heavy damage. Though it defeats the purpose. Especially since some things, like ripostes, would be IMPOSSIBLE with two handed swords.
Two-handed weapons will indeed require renaming/addition of new attributes, unless they just make a sword, slow down its attack rate, and make it deal heavy damage. Though it defeats the purpose. Especially since some things, like ripostes, would be IMPOSSIBLE with two handed swords.
arcanemacabre
Quote:
Originally Posted by Eldin
Especially since some things, like ripostes, would be IMPOSSIBLE with two handed swords.
Which is why it would still be called a "Hammer", it would only have the appearance of a sword. All the hammer skills as they are would still make sense when used with a massive two-handed sword or axe. They could still inflict Weakness and Deep Wound, and could cause knockdown. There's no need for extra attributes or skills to handle such a massive weapon, just call it a hammer and be done with it.
Examples from one of my favorite games:
Basically, hammers with edges.
Examples from one of my favorite games:
Basically, hammers with edges.
Nevin
What I think everyone is over looking is the fact that they would have to create new animations, unless the swords had extremely long handles. Hammers are held with TWO hands, up at the top and down at the bottom. Two handed swords are held at the HILT. MAYBE a two handed axe could use the hammer animations, but no way could a two handed sword.
arcanemacabre
Quote:
Originally Posted by Nevin
What I think everyone is over looking is the fact that they would have to create new animations, unless the swords had extremely long handles. Hammers are held with TWO hands, up at the top and down at the bottom. Two handed swords are held at the HILT. MAYBE a two handed axe could use the hammer animations, but no way could a two handed sword.
I didn't forget - extra long sword handle FTW! Have you seen the pictures of Jora with her massive sword? That handle could easily equal a short-handled hammer. The second hand would just be resting on the pommel, while the other hand would be right up near the guard. Of course, this would only allow the truly massive, huge, enormous blades, like what Jora and Siegfried (my pic) is holding, and not more subtle two-handers like a claymore (long sword) or a katana. Though it's still pretty sweet and could work.
Tachyon
Quote:
Originally Posted by OI-812
The claymore isn't a broadsword. Duh.
There are many different types of dao, and some of them could be regarded as broadswords. Failure #2 for you.
Technically, there already IS a claymore in GW. The Long Sword skin is, except for a couple of pointless notches in the blade close to the crosspiece, a spot-on recreation of what we know as the Scottish claymore. Also, the blade itself is a little too broad and heavy looking. http://gw.gamewikis.org/wiki/Image:Long_Sword.jpg and http://www.scottishsword.com/SwordPics/Claymore2-1.jpg I love it when people think they're correct, yet they're not!
There are many different types of dao, and some of them could be regarded as broadswords. Failure #2 for you.
Technically, there already IS a claymore in GW. The Long Sword skin is, except for a couple of pointless notches in the blade close to the crosspiece, a spot-on recreation of what we know as the Scottish claymore. Also, the blade itself is a little too broad and heavy looking. http://gw.gamewikis.org/wiki/Image:Long_Sword.jpg and http://www.scottishsword.com/SwordPics/Claymore2-1.jpg I love it when people think they're correct, yet they're not!
draxynnic
Quote:
Originally Posted by Azagoth
I love it when people think they're correct, yet they're not!
Ol-812, I think you've misinterpreted what Azagoth said. While the use of the term 'broadsword' has expanded in modern times to include any sword made for slashing, it originally referred specifically to a specific kind of sword - straight, double-edged, basket-hilted. The broadsword skin in Factions is a dao. No dao, however, fits the specific definition of a broadsword (the term refers to Chinese blades that are single-edged and often curved - straight, double-edged blades in China are referred to as the jian).
On the claymore... you're half right and half wrong. There are in fact two different sword designs that have been called a claymore. The first is the well-known, two-handed version that was used until around the 1700s, which is fairly close in appearance to the Guild Wars long sword skin. The second, however, used from then until (by some British officers) World War 2, and probably as a dress sword even today, pretty much exactly corresponds to the original definition of a broadsword, to the point of the terms being used interchangably.
(Oh, and for the record, notches like those are probably for halfswording techniques.)
On the claymore... you're half right and half wrong. There are in fact two different sword designs that have been called a claymore. The first is the well-known, two-handed version that was used until around the 1700s, which is fairly close in appearance to the Guild Wars long sword skin. The second, however, used from then until (by some British officers) World War 2, and probably as a dress sword even today, pretty much exactly corresponds to the original definition of a broadsword, to the point of the terms being used interchangably.
(Oh, and for the record, notches like those are probably for halfswording techniques.)
LobsterMobster
I'd be awesome if they put claymores in Guild Wars. Maybe as an elite ranger trap.
Wulfgast
I hate to burst everyone's bubble, but Isaiah Cartwright (a.k.a. Izzy, the guy that handles skill balancing at Anet) has confirmed that the image for Pulverizing Smash is actually a hammer.
http://wiki.guildwars.com/wiki/Talk:Pulverizing_Smash
Believe me, I was just as excited as anybody when I thought it was an axe upon first glance. And don't ask me how that's supposed to look like a hammer, either.
http://wiki.guildwars.com/wiki/Talk:Pulverizing_Smash
Believe me, I was just as excited as anybody when I thought it was an axe upon first glance. And don't ask me how that's supposed to look like a hammer, either.
LobsterMobster
Awww. Poop.