
P/W
1. Soldier's fury [elite] - 5e
2. Finale of Restoration - 5e
3. Blazing Binale - 5e
4. They're on fire - 10e
5. GFtE - 4a
6. Watch Yourself - 4a
7.
8. Glowing Sig
Attributes: not sure, but def lots in leadership and motivation, while tactics and command should stay pretty minimal. Spear mastery?
Summary: Build focuses on dmg reduction and healing triggered by shouts to survive while IAS from elite, burning, and criticals will hopefully provide enough dmg to kill things. I think the first three skills should be used first on self while spamming 4, 5, and 6 (the shouts) as much as possible to trigger the first two skill effects. Glowing sig takes advantage of burning enemies to gain much needed energy due to lack of allies. I didn't have my heart set for any particular skill in slot 7 so i'll leave it empty.