End chest for tombs
Prince Rakarth
Ive recently done a few tombs runs with the standard b/p group and ive noticed that on average theres a party member that gets 2 or 3 greens drop from the darkness at the end, leaving some with no drops at all.
I think that an end mission chest should be added like in Urgoz ect. to balance out the drops at the end because its a good hour and a half to 2 hours to get through it all and if you dont get an ecto or one of the few gold drops on the way, and a green doesnt drop for you, you have hardly anything to show for it, at least you will get some sort of drop at the end if a chest is added.
What do you guys recon?
I think that an end mission chest should be added like in Urgoz ect. to balance out the drops at the end because its a good hour and a half to 2 hours to get through it all and if you dont get an ecto or one of the few gold drops on the way, and a green doesnt drop for you, you have hardly anything to show for it, at least you will get some sort of drop at the end if a chest is added.
What do you guys recon?
MithranArkanere
This has been suggested already, and I still agree.
They did so with Urgoz and the Deep.
Why not for The Tombs and Sorrow's Furnace too?
They did so with Urgoz and the Deep.
Why not for The Tombs and Sorrow's Furnace too?
sn0w1337
/agree
big fan of deep since now this
big fan of deep since now this
Darkobra
FULLY agree. I hate it when any one, including myself, gets TWO greens in Tombs. It just doesn't seem fair to the rest of the team.
Curse You
pork soldier
/signed, consistency is good IMO
Diddy bow
/signed, the greens are pretty worthless now. Adding inscritpion shadow blades and mabay a few new skins would really revive that place.
bilateralrope
On average I earn more gold in tombs from selling junk to the merchant than from selling the greens there. And this was true even in the months immediately after tombs went live when the greens were new. So I don't care too much about getting a green there or not.
However I can't think of a reason against this suggestion, so I support it fully.
/signed.
However I can't think of a reason against this suggestion, so I support it fully.
/signed.
Jiao Yang
There's no reason why they shouldn't.
Signed.
Signed.
KlutzySpy
This is like the Elite Mission of Tyria (Pre GW:EN)
/signed
/signed
Halmyr
/signed
I finaly got my first green there after 12 run's :/
would definatly make it more fair for everyone and a lot more apealing
I finaly got my first green there after 12 run's :/
would definatly make it more fair for everyone and a lot more apealing
Bithor the Dog
LOL its ironic, our guild has an award system, if you complete tombs you get a little badge and some prizes etc, and i couldn't remember if one of the players had done it. I got told..." remember he was there...he got ALL the greens" !
so yeah....consistent stuff would be better, in pugs you have lost out mostly, in a guild team you probably share it all out.
/signed
so yeah....consistent stuff would be better, in pugs you have lost out mostly, in a guild team you probably share it all out.
/signed
RSGashapon
Making Tombs and Sorrow's Furnace on par with Urgoz's Warren and The Deep, with a chest at the end of each? Oh hell yes, that would be awesome. And concerning the Darknesses, a chest could even spawn for each one.
/definitelysigned
/definitelysigned
MithranArkanere
Nay... imagine that one chest spans, someone opens it, he gets a victo, and runs away.
It would be better just one chest, with multiple drops (one green, one inscribed gold item and one obsidian shard and the double in hard mode)
It would be better just one chest, with multiple drops (one green, one inscribed gold item and one obsidian shard and the double in hard mode)
genofreek
/signed for one chest at the end. Because seriously, why not?
ryanryanryan0310
It'll make the place more lively.
/signed
/signed
Curse You
The problem with Sorrow's is that there is no real "end" to Sorrow's.
gameshoes3003
/signed for tombs
don't know how it'll work for Sorrow's Furnace.
don't know how it'll work for Sorrow's Furnace.
Uber Mass
/signed totally agree... A chest could give that place a serious boost.. .... not sure about SF tho cause that place isnt an elite area like tombs, deep and urgoz... But i defo agree on the tombs idea
Effendi Westland
/signed
Adding it to the deep/urgoz changed that experience completely. Before a new guy would spend hours in there and have nothing to show for it, now they are eager to go in again.
Adding it to the deep/urgoz changed that experience completely. Before a new guy would spend hours in there and have nothing to show for it, now they are eager to go in again.
MithranArkanere
Ah... this one is tricky, just giving one chest after the last one would be too easy...
But the rewards cold be made not so great, so people do not just make that, or add any way to require making all 4 previous one at least once before making the las one every time.
A way to check if you are making all the missions or just repeating the last one should be added.
But the rewards cold be made not so great, so people do not just make that, or add any way to require making all 4 previous one at least once before making the las one every time.
A way to check if you are making all the missions or just repeating the last one should be added.
Ivan Aidrann
/signed, no doubt it's a good idea
DarkGanni
By Balthazar's beard!
/signed of course
/signed of course
The Lurch
/signed /signed /signed
This is the whole reason I quit running tombs. Not worth the trouble (even though it is souper fun). This is a really good idea.
And,ANet better incorporate this thing in those EotN dungeons we all hear so much about. Im sure they will, but I just had to say it
.../signedagainandagain
This is the whole reason I quit running tombs. Not worth the trouble (even though it is souper fun). This is a really good idea.
And,ANet better incorporate this thing in those EotN dungeons we all hear so much about. Im sure they will, but I just had to say it
.../signedagainandagain
The Legg
/signed
Makes perfect sense
Makes perfect sense
ahem.
/signed
It would make much more sense to be certain to get something after almost 2 hours of playing in the area.
It would make much more sense to be certain to get something after almost 2 hours of playing in the area.
Snow Bunny
/signed
Why not?
Why not?