Dual FoW Farm
LiQiuD
A Friend of mine decided he wanted to get his FoW armor...I've been looking for a Dual Farm Build...and found one that is ok on Wiki, but there has to be a better way to do it...I tried searching here, but don't see any two person builds...Can someone point me in the direction of a good build for two man farming FoW?
Thanks.
Thanks.
MrSlayer
Dual Monk is the best way to do it. It's fast, very safe, and you can clear a LARGE amount of the FoW with it. You get golds, shards, rare skinned weapons and alot of dust. 8-20k per run, with more if you get decent gold drops.
Make sure you're in hard mode.
Other than that, I seem to remember a 3 man FoW build posted a while ago involving a 600hp Monk, a Smiter and an SS, which could likely clear the entire FoW. No idea about a link, I haven't been able to search guru and find anything (it shows 3 threads with titles containing the word "farm" :/ something is broken for me).
You could always try DoA or 5 man FoW or dual UW runs..
Make sure you're in hard mode.
Other than that, I seem to remember a 3 man FoW build posted a while ago involving a 600hp Monk, a Smiter and an SS, which could likely clear the entire FoW. No idea about a link, I haven't been able to search guru and find anything (it shows 3 threads with titles containing the word "farm" :/ something is broken for me).
You could always try DoA or 5 man FoW or dual UW runs..
tuna-fish_sushi
I have an ele and a bonder build that can kill the whole shadow army and if your lucky a portion of the undead army.
Ele/Derv
Intensity
Meteor Shower
Savannah heat
Lava font
Inferno
Mystic Regen
Fleeting Stability
Stone Flesh
Monk
Life Barrier
Life Bond
Vital Blessing
Balthazars Aura
Succor
Blessed Signet
Rebirth
xxx
pretty straight forward use mystic regen and stone flesh to keep yourself alive, and fleeting stability to prevent the abyssals from knocking you down.
to kill just group them around the shadow monk and use skills 1-5 in order.
Ele/Derv
Intensity
Meteor Shower
Savannah heat
Lava font
Inferno
Mystic Regen
Fleeting Stability
Stone Flesh
Monk
Life Barrier
Life Bond
Vital Blessing
Balthazars Aura
Succor
Blessed Signet
Rebirth
xxx
pretty straight forward use mystic regen and stone flesh to keep yourself alive, and fleeting stability to prevent the abyssals from knocking you down.
to kill just group them around the shadow monk and use skills 1-5 in order.
LiQiuD
i'm thinking about going with something like this...of course it would have to be adjusted first.
http://www.pvxwiki.com/wiki/Build:Team_-_Dual_UW_Smite
and I feel your pain on searching...it's been driving me nuts when i'm trying to find something.
http://www.pvxwiki.com/wiki/Build:Team_-_Dual_UW_Smite
and I feel your pain on searching...it's been driving me nuts when i'm trying to find something.
LiQiuD
ok, we've been running these bars...and it works ok, but we can't take out the stupid monks. Can anyone suggest some changes to take out the monks?
[skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Arcane Echo[/skill][skill]Spell Breaker[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence Bond[/skill]
[skill]Blessed Signet[/skill][skill]Sympathetic Visage[/skill][skill]Signet of Judgment[/skill][skill]Rebirth[/skill][skill]Vital Blessing[/skill][skill]Life Attunement[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill]
[skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Arcane Echo[/skill][skill]Spell Breaker[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence Bond[/skill]
[skill]Blessed Signet[/skill][skill]Sympathetic Visage[/skill][skill]Signet of Judgment[/skill][skill]Rebirth[/skill][skill]Vital Blessing[/skill][skill]Life Attunement[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill]
360??
My suggestion is switching Balthazar's Spirit for Spirit Shackles. Monks will eventually staff themselves to death. Take one point from Protection and put it to Inspiration, and it should work.
Jebus
Monks are pretty easy.
When I do it with my guildy, the smiter takes out Life Attunement for Balthazar's Spirit, so the tanker has +2 energy regen. The bonder takes SV and AV (One for Balth's, another one for Arcane Echo). When going into groups with monks, just stand right next to them, and they should drop really fast.
When I do it with my guildy, the smiter takes out Life Attunement for Balthazar's Spirit, so the tanker has +2 energy regen. The bonder takes SV and AV (One for Balth's, another one for Arcane Echo). When going into groups with monks, just stand right next to them, and they should drop really fast.
vespertine
Quote:
Originally Posted by LiQiuD
ok, we've been running these bars...and it works ok, but we can't take out the stupid monks. Can anyone suggest some changes to take out the monks?
[skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Arcane Echo[/skill][skill]Spell Breaker[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence Bond[/skill]
[skill]Blessed Signet[/skill][skill]Sympathetic Visage[/skill][skill]Signet of Judgment[/skill][skill]Rebirth[/skill][skill]Vital Blessing[/skill][skill]Life Attunement[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill]
[skill]spirit shackles[/skill] instead of arcane echo on the tank..
visages are pretty useless against 2mo+2me groups.. just hex the enemy monk as soon as you are in aggro range and keep it up all times.. as easy as that..
[skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Arcane Echo[/skill][skill]Spell Breaker[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence Bond[/skill]
[skill]Blessed Signet[/skill][skill]Sympathetic Visage[/skill][skill]Signet of Judgment[/skill][skill]Rebirth[/skill][skill]Vital Blessing[/skill][skill]Life Attunement[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill]
[skill]spirit shackles[/skill] instead of arcane echo on the tank..
visages are pretty useless against 2mo+2me groups.. just hex the enemy monk as soon as you are in aggro range and keep it up all times.. as easy as that..
ACreator
and u wont have problems with SB?
You just got tomahawked
Quote:
Originally Posted by LiQiuD
ok, we've been running these bars...and it works ok, but we can't take out the stupid monks. Can anyone suggest some changes to take out the monks?
[skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Arcane Echo[/skill][skill]Spell Breaker[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence Bond[/skill]
[skill]Blessed Signet[/skill][skill]Sympathetic Visage[/skill][skill]Signet of Judgment[/skill][skill]Rebirth[/skill][skill]Vital Blessing[/skill][skill]Life Attunement[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill] Bingo! Very Easy!
[skill]Shield of Absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Arcane Echo[/skill][skill]Spell Breaker[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill][skill]Essence Bond[/skill]
[skill]Blessed Signet[/skill][skill]Sympathetic Visage[/skill][skill]Signet of Judgment[/skill][skill]Rebirth[/skill][skill]Vital Blessing[/skill][skill]Life Attunement[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill] Bingo! Very Easy!
vespertine
Quote:
Originally Posted by ACreator
and u wont have problems with SB?
no, not really..
as long as you keep up spirit shackles on the monks they will go down short after SB wears off.. sometimes mesmers are able to cast shatter enchant, just be sure to cover PS with Spirit bond..
as long as you keep up spirit shackles on the monks they will go down short after SB wears off.. sometimes mesmers are able to cast shatter enchant, just be sure to cover PS with Spirit bond..
LiQiuD
Quote:
Originally Posted by You just got tomahawked
Bingo! Very Easy!
That just wasn't very helpful. I'm having a problem, asking for help, and that's your response...someone please explain to me why I sent him my scimmy build after getting this.
LiQiuD
I'll go ahead and try it tonight with Spirit shackles
Marth Reynolds
Tank:
[skill]Spell Breaker[/skill][skill]Shield of absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Mantra of Resolve[/skill][skill]Sympathetic visage[/skill][skill]Essence Bond[/skill][skill]Blessed Aura[/skill]
Smiter:
[skill]Aura of Faith[/skill][skill]Blessed Signet[/skill][skill]Purge Signet[/skill][skill]Balthazar's Spirit[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill][skill]Vital Blessing[/skill][skill]Rebirth[/skill]
mantra of resolve vs rock borers and choking gas,
sv for 2 monk teams
Aura of faith to replace that other maintainable ench
Purge Signet to get rid of conditions on tank
[skill]Spell Breaker[/skill][skill]Shield of absorption[/skill][skill]Spirit Bond[/skill][skill]Protective Spirit[/skill][skill]Mantra of Resolve[/skill][skill]Sympathetic visage[/skill][skill]Essence Bond[/skill][skill]Blessed Aura[/skill]
Smiter:
[skill]Aura of Faith[/skill][skill]Blessed Signet[/skill][skill]Purge Signet[/skill][skill]Balthazar's Spirit[/skill][skill]Holy Wrath[/skill][skill]Retribution[/skill][skill]Vital Blessing[/skill][skill]Rebirth[/skill]
mantra of resolve vs rock borers and choking gas,
sv for 2 monk teams
Aura of faith to replace that other maintainable ench
Purge Signet to get rid of conditions on tank