I would suggest that in these battles, ppl will lose money (or something) when they die, because i've seen so many ppl in gw1 massive pvp battles (ab, and ra, battles that are not tightly formed) they just go in and suicide and put the whole team in a bad position, if theirs a punishment for them dyin or a better incentive to kill (other than some faction points that dont really do anything), i think these "random" pvp battles will be much more fun. I'm sure many ppl dont like my idea but just a thought, comments welcome

oh... just a side note, y can't weapons look bigger? they look a bit toyie.. because they look so small when a bigger character model (such as a male warrior) holds them. most of the skins looks very cool, i just would like them to be bigger, so you can actually see them.. i mean everyone can agree bigger weapsons looks cooler, and gw is all about have cool looking stuff...and the daggers...most of them look like sticks....
wrote so much, not even sure if the devs will read these (probably not lol)