Hey all, everything must go.

S/B: 5k
C/O:
B/O 10k

S/B:10K
C/O:15K
B/O: 25k

S/B:5K
C/O:
B/O:8K

S/B: 20K
C/O:
B/O: 50k

S/B: 1K
C/O:
B/O: 3k

S/B: 2K
C/O: 5K
B/O: 8k

S/B:2K
C/O:3K
B/O: 5k

S/B:5K
C/O:
B/O: 10k

(Mursaat)
S/B: 5K
C/O:
B/O: 10k

SOLD

S/B: 10K
C/O:
B/O:15k

S/B: 3K
C/O:
B/O: 5k

S/B:5K
C/O:
B/O: 10k

S/B: 3K
C/O: 3K
B/O: 8k

S/B: 5K
C/O:
C/O: 8k

S/B: 3K
C/O:
B/O: 8k

S/B: 3K
C/O:
B/O: 8k

(Skin: Crystal-ish if I remember correctly)
S/B: 10K
C/O:
B/O: 15k

S/B: 10K
C/O:
B/O: 15k

S/B: 3K
C/O:
B/O:

S/B: 5K
C/O:
B/O: 20k

S/B: 10K
C/O: 12K
B/O: 20K

S/B: 5K
C/O:
B/O:10k
NEW ITEMS:
Note: you dont need 11 in illusion for the inherent mods to take effect



+30hp for axe.
Tomes: Elite Assassin tome & Elite Ritualist tome
C/O: 4K ea
Insignias:
Centurion's Insignia [Paragon]: +10 armor while affected by shout/chant
Knight's Insignia [Warrior]: Received dmg -3
(x2) Sentry's Insignia: Armor +10 while in a stance
Saboteur's Insignia [Assassin]: Armor +10 vs physical & Slashing
Survivor's Insignia: Health +15 (on chest)
Health +10 (on pants)
Health +5 (on other armor)
Beastmaster's Insignia [Ranger]: Armor +10 while pet alive
Undertaker's insignia [Necromancer]: Armor +5 while health below 80%
>> >> >> >> >> 60%
>> >> >> >> >> 40%
>> >> >> >> >> 20%
Passage scrolls:
FoW x2
UW x1
Deep x1