Heroes' Ascent Test Week 2 August 2007 As part of our continuing practice of reviewing and refreshing PvP gameplay mechanics, we're launching another test week featuring changes to the Heroes' Ascent area. We'll be looking for your feedback about the HA changes after they roll out this week and as always will give them full consideration in subsequent potential updates and revisions. |
Heroes' Ascent Test Week
Snype
I'm suprised no one has made a thread about this yet, and if someone did feel free to delete this.
Getting rid of Kill Count maybe?
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Despozblehero
Finally... but really they gotta test it? like whats wrong isnt completely obvious? but hopefully it will make HA fun again.
pigdestroyer
this is pretty interesting, hopefully they got rid of killcount wich is by far the worst objective in HA.
Miral
maybe they'll try 10v10
probably gunna get rid of heroes since most high rank HA players can't defeat this game's godly AI *rolls eyes*
probably gunna get rid of heroes since most high rank HA players can't defeat this game's godly AI *rolls eyes*
Vermilion
It has to be a change to kill count..yeah. I don't know about heroes though, we'll see. Regardless, Anything>nothing. (probably)
Rohan
Whens this gonna start?
Razz L Dazzle
Novel idea.....
12 months ago
12 months ago
tacitus
Hopefully kill count will be finally removed.
Neo Nugget
Yeah, i did most of my HA'ing before kill count and when i wanted to finish up getting rank 3 killcount came in. Never did HA since i got r3-.- hopefully killcount will get removed
Lord Mendes
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Originally Posted by tacitus
Hopefully kill count will be finally removed.
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Theus
Several Months FAR too late.
AlienFromBeyond
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Originally Posted by Theus
Several Months FAR too late.
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Jetdoc
I wonder if that means we'll be seeing a skill update tonight (or tomorrow)...
Miral
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Originally Posted by Jetdoc
I wonder if that means we'll be seeing a skill update tonight (or tomorrow)...
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Zinger314
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Originally Posted by AlienFromBeyond
You know, they could just not do this at all. Talk about looking a gift horse in the mouth.
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Burton2000
From gailes talk page if no ones already posted:
Here are details of what will be changed for this play-balance test week:
* Removed Broken Tower from the map rotation.
* Removed Burial Mounds from the map rotation and replaced it with Fetid River, a new 8v8 Annihilation map that has a Priest.
* Removed Sacred Temples from the map rotation and replaced it with the Antechamber, a new 8v8 Control Point map.
* Added Forgotten Shrines, a new 8v8 Control Point map, to the map rotation after Unholy Temples.
* Changed the Courtyard's game type from Kill Count to King of the Hill.
Here are details of what will be changed for this play-balance test week:
* Removed Broken Tower from the map rotation.
* Removed Burial Mounds from the map rotation and replaced it with Fetid River, a new 8v8 Annihilation map that has a Priest.
* Removed Sacred Temples from the map rotation and replaced it with the Antechamber, a new 8v8 Control Point map.
* Added Forgotten Shrines, a new 8v8 Control Point map, to the map rotation after Unholy Temples.
* Changed the Courtyard's game type from Kill Count to King of the Hill.
yesitsrob
Sounds promising to me. I think it would be a shame for them to remove Sacred Temples though.
pigdestroyer
wow new maps, thats amazing, cant wait to try them.
allience
they should put back king of the hill at hoh. the capture points maps will be just as hated as kill count. and 100% this is not a "Test" week. remember last time they did a so called "test" week? and they let us have kill count till now AND the crap hoh? so yea, update should say: removed kill count and replaced it with something just as unwanted.
i'm not looking forward to this week. i've thought for a long time they'd replace kill count with capture points, turning HA in to a disgusting mix of hero battles and AB. i hoped they'd realise it's stupid and just give us back old HA as it was, 8v8 with king of the hill but of course, it's not gonna happen.
no wonder these days half the population of heroes ascent IS actually HEROES. hello olias!
i'm not looking forward to this week. i've thought for a long time they'd replace kill count with capture points, turning HA in to a disgusting mix of hero battles and AB. i hoped they'd realise it's stupid and just give us back old HA as it was, 8v8 with king of the hill but of course, it's not gonna happen.
no wonder these days half the population of heroes ascent IS actually HEROES. hello olias!
Dragonious
Wow. Kudos to ANET. No more kill count, a king of the hill map, and the antichamber which sounds like a beastly final map.
Kurald Galain
I think Sacred was the better relic run map - shoulda removed Unholy Temples instead. Oh well.
Sarevok Thordin
Don't bring back holding at halls, DON'T BRING BACK HOLDING AT HALLS. (The old school type)
Yawgmoth
I always loved Killcounts, I'm really unhappy about seeing them go. They were the most exciting, most tactical battles (excluding hoh capture points). Even if the best team wasn't necessarily winning all rounds, and random gankfests happened, it was a great fun to play. Much better than a ball-up-fest of King of the Hill.
Can't wait to see new maps, finally it's some serious real HA changes. <excited>
Can't wait to see new maps, finally it's some serious real HA changes. <excited>
Omniclasm
If they want people to test HA for a week, they should remove all fame and rank for that week, so it's possible for people to find a group : /
orthrus
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Originally Posted by Yawgmoth
I always loved Killcounts, I'm really unhappy about seeing them go. They were the most exciting, most tactical battles
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Quote:
Originally Posted by Omniclasm
If they want people to test HA for a week, they should remove all fame and rank for that week, so it's possible for people to find a group : /
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gasmaskman
NEW MAPS?!!! Sweeeeeeeeeeeeeeeeeeeeeeeeeeeeet.
No more kill count is amazing, just need to see the skill balance.
Why would they?
No more kill count is amazing, just need to see the skill balance.
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Don't bring back holding at halls, DON'T BRING BACK HOLDING AT HALLS. (The old school type) |
Nurse With Wound
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Originally Posted by Yawgmoth
I'm really unhappy about seeing them go. They were the most exciting, most tactical battles (excluding hoh capture points).
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Move in the right direction. Definitely, anything is better than spike-promoting, horribly broken killcount idea. New maps sounds promising, and cap-points, when executed properly ( good map ) will be interesting addition to rotation. For one, they discourage spike gimmicks ( r-spike f.ex. splits horribly ), also hero-based builds will have problems with them. But if they will be a good thing that appears to be seen...
Anyway, killcount gone. Kick heroes out of PVP and fix most popular broken gimmicks - next on the list please.
AlienFromBeyond
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Originally Posted by Zinger314
It's too late anyways. HAers have gone to greener pastures, and unless the skill balance redefined the universe, it won't help.
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Nomme Moon
Not sure I'm too fond of the fact that 2 of the 3 new maps are Capture point, but new is new. Sounds good.
phoenixtech
Just get rid of all 3-way maps and I'll be fine with it. Too much gank-fest and luck involved. Capture point maps are fine since you can weed out some highly defensive builds that can't split with them.