The Disgraced Gladiator Rank
Hengis
I suggested a very similar change to this a while back in the Sardelac Sanitorium forum, so I for one would be happy to see this introduced to the game.
I would hope that this or a similar change will help a lot with the issue of leavers.
There is though a possibility that leavers will just change to leachers, but we will only know if that is a real problem once the change is made.
Personally, I think that leaching will not be that much of a problem as being one man down in a four man team will usually result in a loss, whereas in AB, being one or even two men down does not always make that much difference. The 5 win bonus will also encourage people to actually play rather than leach I think, and 5 wins is easily possible without a Monk.
By coincidence, I finally achieved Gladiator Rank 1 yesterday the "hard" way (by playing every game with whatever random team I happened to find myself in) so, yes, I can understand why some people may feel that the title will be devalued. Personally though, if this change does happen and it makes RA a more fun place to play, then I will be delighted!!
I would hope that this or a similar change will help a lot with the issue of leavers.
There is though a possibility that leavers will just change to leachers, but we will only know if that is a real problem once the change is made.
Personally, I think that leaching will not be that much of a problem as being one man down in a four man team will usually result in a loss, whereas in AB, being one or even two men down does not always make that much difference. The 5 win bonus will also encourage people to actually play rather than leach I think, and 5 wins is easily possible without a Monk.
By coincidence, I finally achieved Gladiator Rank 1 yesterday the "hard" way (by playing every game with whatever random team I happened to find myself in) so, yes, I can understand why some people may feel that the title will be devalued. Personally though, if this change does happen and it makes RA a more fun place to play, then I will be delighted!!
Chris Blackstar
I was kind of upset this implication was not implied. Yes it would seem unfair to all thos high rank players who earned them, however it would open up RA and TA to the casual player, and make the game fun again. You see I am sick an tired of this professional gamers who litilary live the game, like it is a job complaining that it is no fair, or complaining that the game sucks because it's not in some outside tourament. The fact that you are so good, you should understand that these kind of changes encourage partisapation. If you make something so hard to get, eventally players are going to give up in getting it. I can't tell you how many times I won like 9 ina a row, or 6 to 8 in a row, but get nothing for it. I can't wait until this change is made. Please Anet, put the causual gamer first this time, and don't make this title so out of reach.
Foe
Chris Blackstar to say that ra is not open to the "casual player" ([email protected] term) is absurd. Its just that your new to pvp in general and need some practice. Indeed you have hit the mark though, this change has nothing to do with "leavers" and everything to do with the lowest common denominator. All gaming companies do this as the game gets older, its sad though because the people these changes target lose in the long run as the game becomes "smaller". But seriously why not come up with a new title for ra. Ill be the first to admit atleast 200 of my 271 gp have come from monking ra since Factions. Ill gladly give them all back for a seperation of the ta and ra titles and keeping 10 wins for gp in ta. Ta is awsome even when getting ur butt kicked =) Expect to see teams from vD, RenO, even iQ sometimes. Even saw a team w/ 2 players from Evil last week not to menion guilds like Wins and Sad who are really strong atm. Its the only place us n00bs have to compete vs the best players in the game and its fun. Gimp the title and you gimp ta.
Sab
Quote:
Originally Posted by Chris Blackstar
I was kind of upset this implication was not implied. Yes it would seem unfair to all thos high rank players who earned them, however it would open up RA and TA to the casual player, and make the game fun again. You see I am sick an tired of this professional gamers who litilary live the game, like it is a job complaining that it is no fair, or complaining that the game sucks because it's not in some outside tourament. The fact that you are so good, you should understand that these kind of changes encourage partisapation. If you make something so hard to get, eventally players are going to give up in getting it. I can't tell you how many times I won like 9 ina a row, or 6 to 8 in a row, but get nothing for it. I can't wait until this change is made. Please Anet, put the causual gamer first this time, and don't make this title so out of reach.
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RhanoctJocosa
The titles are fine as they are, it's just the arenas that need work- and in the case of TA a major skill balance is needed to clear it of all the crap. Leaving is always going to occur and it's not that big a deal for any new mechanics which discourage it to be implemented.
@Chris, you have no idea how many casual players play RA/TA and are highly ranked.
@Chris, you have no idea how many casual players play RA/TA and are highly ranked.
Ecklipze
As others have said before me, there is no need to dumb down the points system (I know you it's going to be scaled but that doesn't matter) so that these so called 'casual players' can have a chance. It just screws over those who actually played the 10-win streak for the title.
The title itself is already weak as it is, no need to weaken it any further.
The title itself is already weak as it is, no need to weaken it any further.
lacasner
Remove them for RA, or create a new RA title. Simply put, farming scrubs for this title isn't cool, and you can't tell the difference between some RA'er and a good TA player with the same title. Take it out of RA, and make TA observable.
Done deal.
Done deal.
Selket
Multiply the requirement for each rank and the actual amount of points each player has by to 20 or more.
Multiplying it by only 20 assumes that a player only plays to 10 wins and leaves and does not account for any half runs. So I guess 20 should be the bare minimum.
I have no problem with the title being changed, it makes RA playable.
Multiplying it by only 20 assumes that a player only plays to 10 wins and leaves and does not account for any half runs. So I guess 20 should be the bare minimum.
I have no problem with the title being changed, it makes RA playable.
SpeedyKQ
I think implementing this change would be a huge mistake. There is no leeching in RA now because of the 10 in a row system. Start giving points for every win, and leechers will come to RA in droves, and leaving will get 10 times worse.
I'm not even exaggerating. I expect with this change, leaving would get literally 10 times worse.
Unless Anet can figure out a way to crack down on leechers that involves cracking down on leechers, and not mucking around with reward incentives. IF they could to that, I'd be all for this change.
In any case, I'd hate to see them stop giving points for RA. When I get the occasional itch to PVP, RA is where I go, and it is nice to have something to work towards.
I'm not even exaggerating. I expect with this change, leaving would get literally 10 times worse.
Unless Anet can figure out a way to crack down on leechers that involves cracking down on leechers, and not mucking around with reward incentives. IF they could to that, I'd be all for this change.
In any case, I'd hate to see them stop giving points for RA. When I get the occasional itch to PVP, RA is where I go, and it is nice to have something to work towards.
nugzta
Quote:
Originally Posted by SpeedyKQ
I think implementing this change would be a huge mistake. There is no leeching in RA now because of the 10 in a row system. Start giving points for every win, and leechers will come to RA in droves, and leaving will get 10 times worse.
I'm not even exaggerating. I expect with this change, leaving would get literally 10 times worse. Unless Anet can figure out a way to crack down on leechers that involves cracking down on leechers, and not mucking around with reward incentives. IF they could to that, I'd be all for this change. In any case, I'd hate to see them stop giving points for RA. When I get the occasional itch to PVP, RA is where I go, and it is nice to have something to work towards. |
Keithark
This is the first change to PvP that I have seen that might actually get me to give it a try. I have 10 GP's all from RA (except 1 that was when a RA team I was on won 22 in a row) I have had countless (literally countless) 9 in a row so I quit even trying to do RA's. If they don;t give 1 point for 1 in a row then at least it needs to be reduced to 5 in a row gets a point or something like that.
Mangione
Quote:
Originally Posted by Ultra Mega
It wouldn't be unfair if they multiply everyones points by 20 (10 for each win and 2x5 for the 5 win bonus) and increase the amounts needed for each level. After reading the link in Gailes post it sounds like thats what they will do once they actually implement this change.
I actually quite like it because it should reduce the number of leavers. |
maybe adding some other points (+10/each glad for example?) to count the times that a player got other wins without getting rewards titlewise.
So I won't feel my effort toward getting the ranks was wasted.
Quote:
Originally Posted by kradens
yup. died planty of times at 9 myself.
i like the sounds of the titles new descriptions, it would certainly add a little more purpose and achievement to the RA matches, which are by far the most forgiving to new players. just as long as the original gladiator guys get their points multiplied, this could turn out well. |
I like this idea about a change of the title.
How many times you will see the [sin/wammo/etc] that quits at beginning again?
kiloae
Maybe they could just change it to 1 point for every 5 wins, instead of the current 1 per 10 wins.
Either way, I think it would be best to change the system and raise the # of points required for each title. It would also be best to recalculate players' current points, making it retroactive, so those already hard earned points and time will not go to waste.
With a 1 point per 5 win system, or the 1 point per win and 5 win bonus, there should be a lot less leavers, as 5 wins is not difficult without a monk. It also prevents leachers just as well as the old system because of team of 3 active players has a significantly lower chance of winning. By making it 1 point per every 5 wins, instead of 1 point per win, the prevention of leachers can be further reduced.
Either way, I think it would be best to change the system and raise the # of points required for each title. It would also be best to recalculate players' current points, making it retroactive, so those already hard earned points and time will not go to waste.
With a 1 point per 5 win system, or the 1 point per win and 5 win bonus, there should be a lot less leavers, as 5 wins is not difficult without a monk. It also prevents leachers just as well as the old system because of team of 3 active players has a significantly lower chance of winning. By making it 1 point per every 5 wins, instead of 1 point per win, the prevention of leachers can be further reduced.
Molock
Anet... you have f***** up many many times... dont f*** up again plz!
lacasner
Quote:
In any case, I'd hate to see them stop giving points for RA. When I get the occasional itch to PVP, RA is where I go, and it is nice to have something to work towards. |
ksalanpang
Quote:
Originally Posted by Sab
Why do casual players (i.e. bad players) think they deserve this title? Just work for it. They don't need to be "professional gamers", I got Glad 1 almost a year back when I was a complete PvE scrub, running a retarded build I'm not going to show. It's not hard, and if they need ANet to devalue a title just so they can get it, I suggest they learn to play.
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I do feel the need for a little change as well...i mean there's nothing you can do about it when you're 9/10 and lose in the last battle.
Unless there's TA ladder, otherwise nothing would change much in long term.
Master Ketsu
Making the streak requirement = 5 instead of 10 is an ok idea. It should cut off the number of leavers.
But giving one point per win is horrible. The streak requirement in order to advance the title is what makes the title require skill to achieve. Might as well just give every player whos leeched r10 glad and get it over with.
But giving one point per win is horrible. The streak requirement in order to advance the title is what makes the title require skill to achieve. Might as well just give every player whos leeched r10 glad and get it over with.
ShadowsRequiem
why bother changing it?
what title hasnt been reduced to crap already?
oh yah thats right every single one -.-
what title hasnt been reduced to crap already?
oh yah thats right every single one -.-
Vazze
If this update goes live:
- PvP value of [gladiator title = lightbringer title ]
- RA will be full of leechers.
I am not sure what is behind this update. What are they trying to fix?
Leavers? I didnt realize whining was so loud that even ANET heard it. If they did hear it than here is something that does not destroy the arenas:
1) when players enter RA, they loose 0.05glad point from their title track
2) players gain 0.10glad point if they win the first (only the first) match
3) players gain 1glad point after 10 consecutive wins.
- 1glad>>0.05glad and 0.05=50%of0.1 so grinding is not going to pay off
- 0.05=50%of0.1 so leeching is not paying off
- 0.05x[4..5]=0.20-0.25 so glad farmers will not leave before the end of the first match (if they do, they loose glad points rather than gain).
My other guess (why ANET thought this update might be a good idea) would be that RA became too competitive for mending wammos from PvE. A year ago an experienced player had a 1:3 chance for a glad point. Nowdays sometimes I have to enter a couple of dozen times until I get one. I guess this does not work as a stepping stone for high lvl PvP anymore (I believe that was the original purpose of RA). Anyway, I doubt that this will work out. If such a move was anticipated, it should be carried out by rewards and not by taking away accomplishments.
- PvP value of [gladiator title = lightbringer title ]
- RA will be full of leechers.
I am not sure what is behind this update. What are they trying to fix?
Leavers? I didnt realize whining was so loud that even ANET heard it. If they did hear it than here is something that does not destroy the arenas:
1) when players enter RA, they loose 0.05glad point from their title track
2) players gain 0.10glad point if they win the first (only the first) match
3) players gain 1glad point after 10 consecutive wins.
- 1glad>>0.05glad and 0.05=50%of0.1 so grinding is not going to pay off
- 0.05=50%of0.1 so leeching is not paying off
- 0.05x[4..5]=0.20-0.25 so glad farmers will not leave before the end of the first match (if they do, they loose glad points rather than gain).
My other guess (why ANET thought this update might be a good idea) would be that RA became too competitive for mending wammos from PvE. A year ago an experienced player had a 1:3 chance for a glad point. Nowdays sometimes I have to enter a couple of dozen times until I get one. I guess this does not work as a stepping stone for high lvl PvP anymore (I believe that was the original purpose of RA). Anyway, I doubt that this will work out. If such a move was anticipated, it should be carried out by rewards and not by taking away accomplishments.
pork soldier
So, IMO, apply different glad point rules to RA and TA.
TA: apply rules as stated in update
RA: grant 5 points after 10 wins, no points per individual win
RA can still be farmed by the sync idiots but they'll only get half the reward of a TA team for their time.
TA: apply rules as stated in update
RA: grant 5 points after 10 wins, no points per individual win
RA can still be farmed by the sync idiots but they'll only get half the reward of a TA team for their time.
Patrick Smit
I agree with pork that different rules would apply to RA and TA, but m,y suggested rules are different. RA 1 point per win, no consecutive bonusses. TA, 1 point per win+1 consecutive bonus per additional win, cap it somewhere at 5-9. RA becomes prone to grievers now, as runners, earth tanks and other stuff will just be rewarded for staying alive for ever. Put a timer on battles.
Winterclaw
As someone who's never won more than 8 in a row, I think a change like this is due.
lacasner
It sounds like you assume ur entitled to a title. That is exactly why they should take the points out of RA.
Shaz
Quote:
Originally Posted by Winterclaw
As someone who's never won more than 8 in a row, I think a change like this is due.
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KANE OG
How about we all wonder why they would change the wording if they didn't plan on executing just such an idea. When are they going to just come out and tell us what they PLAN on doing, see the reactions, and adjust accordingly. Sounds simple enough.
KANE
KANE
kvndoom
RA deserves nothing. At most, it should provide half normal faction. But there never, ever should have been a title. Sure there were always leavers, but nothing like it is now. Punish the leavers, period. No other reward is necessary for RA. I'd give up any hope of title advancement just to actually enjoy RA again. It has always been stupid, but once upon a time it was fun.
Losing on #10 is a fact of life, just like any other disappointment. It has happened to all of us. And equally, I've been cussed out pretty badly for beating a team on their 10th match. But hey, that's how it goes. There never was a title for being good enough to win nine. Shoot, most of the time I have to win 11 or more just to make sure everyone on my team gets a point... because of leavers.
Gawd, Anet, promote the good PVP for once. Get yer head out of the rectum and give TA some love. I miss TA so much, but it's just not worth the time anymore.
Losing on #10 is a fact of life, just like any other disappointment. It has happened to all of us. And equally, I've been cussed out pretty badly for beating a team on their 10th match. But hey, that's how it goes. There never was a title for being good enough to win nine. Shoot, most of the time I have to win 11 or more just to make sure everyone on my team gets a point... because of leavers.
Gawd, Anet, promote the good PVP for once. Get yer head out of the rectum and give TA some love. I miss TA so much, but it's just not worth the time anymore.
fenix
I think I deserve to get more Gladiator points. They should make it 1 per win in RA and 2 per win in TA. I never get to win all 10, so I should be able to get the title.
That's all I'm hearing when I read this thread. Which is bad. Glad title (I personally think is a joke, but grats to the few with rank 8-9, you have far more patience for tards than I do) shouldn't be that ridiculously easy to get. If you can't win, you're either bad, or you're in a bad team. Solution? Play TA with friends, or sync into RA. Or stop complaining about points, that could work too.
That's all I'm hearing when I read this thread. Which is bad. Glad title (I personally think is a joke, but grats to the few with rank 8-9, you have far more patience for tards than I do) shouldn't be that ridiculously easy to get. If you can't win, you're either bad, or you're in a bad team. Solution? Play TA with friends, or sync into RA. Or stop complaining about points, that could work too.
Bicuspid
If they just multiply all the requirements by 10, making rank 9 = 21,600, I expect all the people with high glad ranks right now to just quit in frustration.
Gladiator right now takes more time than Hero. If you're in TA you can pump out the points relatively fast, maybe 1 every 30 minutes. If you're in RA maybe 1 every hour. This is if you're good and you have a good team.
But if I am getting 1-2 points a win, I will max this title in a month even if its 20,000 points to max rank. I have only 256 points (2,560 wins for those streaks) but I am sure I have won 100,000+ games because the % of games you win that turn out to not count for anything is huge.
Then what? What was for years possibly the hardest title to max will be one of the easiest to obtain and most open to bot/afk abuse. And then what? There will be about 3 months where a lot of people are in RA (TA will be dead) and then since gladiator is an account-wide title, after all the people max it RA will be empty forever.
This is a horrible idea. If they want to change it to 1 point for ever 5 win streak so the complainers who cant manage 10 with their horrible builds but STILL NEVER LEARN will cry less, then fine. Thats a lateral move though.
PS: add emotes...if I'm gonna have to farm up 20,000+ anything I want some emotes. I've already unlocked everything there is to unlock, I'm just doing this for fun right now but I cant help but feel arenas is the least rewarding form of PvP right now. No emotes, no faction that can be turned into money....nothing except a title that may mean nothing soon.
Gladiator right now takes more time than Hero. If you're in TA you can pump out the points relatively fast, maybe 1 every 30 minutes. If you're in RA maybe 1 every hour. This is if you're good and you have a good team.
But if I am getting 1-2 points a win, I will max this title in a month even if its 20,000 points to max rank. I have only 256 points (2,560 wins for those streaks) but I am sure I have won 100,000+ games because the % of games you win that turn out to not count for anything is huge.
Then what? What was for years possibly the hardest title to max will be one of the easiest to obtain and most open to bot/afk abuse. And then what? There will be about 3 months where a lot of people are in RA (TA will be dead) and then since gladiator is an account-wide title, after all the people max it RA will be empty forever.
This is a horrible idea. If they want to change it to 1 point for ever 5 win streak so the complainers who cant manage 10 with their horrible builds but STILL NEVER LEARN will cry less, then fine. Thats a lateral move though.
PS: add emotes...if I'm gonna have to farm up 20,000+ anything I want some emotes. I've already unlocked everything there is to unlock, I'm just doing this for fun right now but I cant help but feel arenas is the least rewarding form of PvP right now. No emotes, no faction that can be turned into money....nothing except a title that may mean nothing soon.
Wolala Wagaga
I can easily see farm bots abusing this new system... i think if we can have like 1 gladiator point every TWO wins, and 5 bonus point after 10 wins, that will give a total of 10 Gladiator points in 10 wins, which half only obtained thru 10 wins. Which i think will discourage farm bots ( not enough incentive) and enough margin to seperate the good from the bad.
I guess the current points need to mulitplied by at least 20-25 to compensate for the time and effort the current title holders had put in.
Causal players can earn some points, discourage bots and 'elite players' status retain the reward they hav put into earning the title.
What do everyone think about the above?
I guess the current points need to mulitplied by at least 20-25 to compensate for the time and effort the current title holders had put in.
Causal players can earn some points, discourage bots and 'elite players' status retain the reward they hav put into earning the title.
What do everyone think about the above?
Bazompora
Quote:
The Disgraced Gladiator Rank |
This change gives fair players a decent chance to score some points too.
Bicuspid
please the reroll problem is not as bad as most people make it out to be...on my non monk maybe 1 out of 5 games someone leaves...on my monk no one ever leaves unless its another monk (and I am happy if a monk leaves so we wont waste each others time)
Most likely the people who complain about leavers are the ones whose team leaves when they see them planting spike trap, barbed traped, dust trap, etc etc at their spawn, or running some other retarded build (E/D stone dagger spammers I'm looking at you). Trust me, you guys arent missing out on any glad points.
Is it polite to just leave? No. But dont think that you're missing out on points because your no-heals team lost one guy. Out of the 250+ glad points I've had ONE (1) which did not involve healers and that was with 4 spikers who could individually kill a monk and were good about rez-ing.
Most likely the people who complain about leavers are the ones whose team leaves when they see them planting spike trap, barbed traped, dust trap, etc etc at their spawn, or running some other retarded build (E/D stone dagger spammers I'm looking at you). Trust me, you guys arent missing out on any glad points.
Is it polite to just leave? No. But dont think that you're missing out on points because your no-heals team lost one guy. Out of the 250+ glad points I've had ONE (1) which did not involve healers and that was with 4 spikers who could individually kill a monk and were good about rez-ing.
Theus
....Great!You have a title that proclaims that you're king of the Retards.
Unless the Gladiator title is changed to only counting TA wins,thats what I will always view it as.
Thinking about it..A Gladiator title reset and a change to only count TA points would be pretty cool.
Unless the Gladiator title is changed to only counting TA wins,thats what I will always view it as.
Thinking about it..A Gladiator title reset and a change to only count TA points would be pretty cool.
Bazompora
Quote:
Originally Posted by Bicuspid
please the reroll problem is not as bad as most people make it out to be...on my non monk maybe 1 out of 5 games someone leaves...on my monk no one ever leaves unless its another monk (and I am happy if a monk leaves so we wont waste each others time)
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