Brave Out
5 energy
10 second recharge time
Stance. For 5 seconds, for every condition and hex on you, you receive -1...8 damage (maximum 30). (Strength).
If you're curious about what "Brave Out" means... here it is:
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Brave Out
transitive verb
survive difficulty: to live through something that is difficult or unpleasant
Microsoft® Encarta® 2007. © 1993-2006 Microsoft Corporation. All rights reserved.
Concept Skill: Brave Out
gameshoes3003
gameshoes3003
Changed the skill to a stance and raised the -dmg part to 8 maximum.
And I also set a -dmg limit.
And I also set a -dmg limit.
Div
Pretty soon people will be using this with headbutt and chilbians to be tanking
gameshoes3003
Quote:
Originally Posted by holymasamune
Pretty soon people will be using this with headbutt and chilbians to be tanking
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You could always use Signet of Agony lol.
Mr. G
[skill]Martyr[/skill]
123455
123455
gameshoes3003
Quote:
Originally Posted by Mr. G
[skill]Martyr[/skill]
123455 |
Archer_Of_Vulpes
Quote:
Originally Posted by gameshoes3003
And your point with that?
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Martyr
"I Will Survive"
Brave Out
gameshoes3003
Quote:
Originally Posted by Archer_Of_Vulpes
dont be an idiot u know his point. also....
Martyr "I Will Survive" Brave Out |
I get it; didn't think of that. And you don't have to be rude.
But why would you use Martyr on a warrior?
A Leprechaun
Quote:
Originally Posted by Archer_Of_Vulpes
dont be an idiot u know his point. also....
Martyr "I Will Survive" Brave Out |
Right and while you tank a bit of damage with that the other warriors in the party actually do sdomething useful.
i like the idea, tanking is dead anyway (was it ever alive ? o.O) so people wont abuse it for that, but it could be a handy skill in PvE. You are at your weakest when under the effects of a condition so why not do something about it. people will be reluctant to use due to the fact its a stance, thus no IAS, mabye as a cover for heal sig. You could always increase its recharge and call it a skill, or even better, with a few mods, a party shout.
"Brave Out!"
Strength
8 adrenaline
For 3..5..6 seconds each party member within earshot takes 1...8 less damage for each condition they are suffering from. (maximum 20 reduction)
As a strength skill it wouldnt be so abused by paragons
~A Leprechaun~