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Originally Posted by Miral
so taking into account the double negative, you're talking about the guy that thinks it is overpowered, right? because none of the skills used seem to be really overpowered as is, its just how people use things that makes them seem that way.
for those that constantly bring on nerfs, why not try coming up with your own strategies once in a while instead of bitching that everything anyone comes up with is overpowered?
there can be just as much balance if everyone is more powerful as there can be with all the lame nerf-herding. don't beg for nerfs to stuff you don't use; instead ask for buffs for things you feel are too weak.
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This whole "no nerfs only buffs" idea I've been seeing lately is really, really stupid.
Some skills are overpowered. This is a fact, some things are better for killing/keeping people alive than other skills. I don't think there's ever going to be a situation where some stuff isn't better than other stuff.
Now, if we buff every other skill, what's called "power creep" happens. This means that people can kill things faster, or make things nearly invulnerable. The game becomes much faster paced, as each individual skill can make or break a game. For example, let's say power attack is buffed to do 1000 damage. To compensate for this being overpowered, reversal of fortune is buffed to negate 1000 damage. The result is that games are won and lost in very short time frames, which really isn't very fun for most people. In fact, it's kinda brainless.
By nerfing overpowered skills, you bring them back down to a similar level of effectiveness as everything else. The overall power level in the game is about the same, and nothing is broken.
Now, Guild Wars has had issues with power creep when new chapters come out. The game is far faster paced than it used to be. If you don't believe me, run through Elona and Tyria, preferably with skills from only those campaigns. You'll notice a huge difference in the pacing of the game.
Now, most players would prefer a game with relatively slow pacing. This leaves room for tactics, complex skill combos, and countering things. That's why people want nerfs on overpowered stuff. Quit trying to ruin the game for everyone else because you want everything to be 1-hit instagibbed in PvE, that's just not fun.