Okay, I'll get right down to the meat and mashed potatoes of my subject.
Give assassins an IAS, usable in PvP. the Sunspear skill Critical Agility is amazingly wonderful...in PvE.
Since I don't think we will be getting any new skills for EotN then ANet has released (other than pve only skills) I think we should already modify an existing skill into an IAS.
I'm talking about Flashing Blades. IMHO it isnt fully deserving of "elite" status. It gives a 75% chance to block while attacking. Rangers have skills like this where the only drawback is the long recharge. The only thing special about Flashing Blades is that it can be constantly maintained (at 15 Dagger Mastery).
So...why not keep the existing idea of Flashing Blades but add a small IAS to it?
Current Version
Flashing Blades: Elite Stance
Attb: Dagger Mastery
10E, 30CD
For 5...25...32 seconds you have a 75% chance to block incoming attacks while attacking.
My Version
Flashing Blades: Elite Stance
Attb: Dagger Mastery
15E (could be kept at 10) 30CD
For 5...25...32 seconds you attack 10...25...33% faster and have a 75% (could be lower for balance, if needed) to block attacks while attacking.
Essentially, it is kept the same, just with a minor buff. This skill is rarely used or at least from what i see. It comes in handy in FoW and UW when I run it with my sin, but i always feel it is lacking something.
Questions? Comments? Complaints? Feel free to rip this into tiny pieces if you want, as long as its constructive.
*EDIT*: When I said rangers have skills like this, i meant skills that give you a 75% chance to block at very little drawback. I think we all know are good friend Whirling Defense? Thats what I mean
I Want An Ias!
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Originally Posted by Thomas.knbk
I was gonna say 'no way. Sins are bloody overpowered with IAS'. But if it's elite, it's probably OK. Though no one is going to use it because you can't use Shadow Prison or Moebius anymore.
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Plus if you think about it, Locust's fury is sort of an IAS...but I still think flashing blades could be buffed, its hardly used as is right now anyway.
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Originally Posted by lyra_song
The BoA Sin is proof of how dangerous IAS can be when mixed with many of the assassins existing skills.
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*EDIT*: Heres an idea...why dont we have a new weekend where we include some of these concept skills/skill buffs and/or nerfs in? Make some people happy, and we can see what the effects of doing some of this will be
Quote:
| Heres an idea...why dont we have a new weekend where we include some of these concept skills/skill buffs and/or nerfs in? Make some people happy, and we can see what the effects of doing some of this will be |
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Originally Posted by The Lurch
*EDIT*: Heres an idea...why dont we have a new weekend where we include some of these concept skills/skill buffs and/or nerfs in? Make some people happy, and we can see what the effects of doing some of this will be
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U
A new skill in EotN looks like it could be the new IAS for Assassins if they don't mind going Rt secondary.
http://wiki.guildwars.com/wiki/Weapon_of_Aggression
At 4 channeling it is 8 sec and at 7 it is 10 secs for a 25% IAS.
It also has a nice 1/4 sec casting time but it does have a 10en cost.
http://wiki.guildwars.com/wiki/Weapon_of_Aggression
At 4 channeling it is 8 sec and at 7 it is 10 secs for a 25% IAS.
It also has a nice 1/4 sec casting time but it does have a 10en cost.
Quote:
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Originally Posted by Ultra Mega
A new skill in EotN looks like it could be the new IAS for Assassins if they don't mind going Rt secondary.
http://wiki.guildwars.com/wiki/Weapon_of_Aggression At 4 channeling it is 8 sec and at 7 it is 10 secs for a 25% IAS. It also has a nice 1/4 sec casting time but it does have a 10en cost. |
But anyway, I would not mind an elite IAS.


