Okay Pheonix Tears above me...where to start...
A) Beast Mastery is the skill I use least - u get the tanking part of the pet free...Is your pet your main source of damage
B) Primary attributes for most classes are the energy management attribute - and Expertise is by far the best of them I feel - essential i would think for all Bowmasters. I jsut dont even know how a half decent ranger could go without.
C) Yes why don't we let have all rangers have 3 pets - that dosn't sound overpowered at all (oh lvl 15 great so only a combined total of 45 XD).....and without a skill slot needed christ does it get worse - oh yes each pet can have different skills as well.....:O
Please rethink how bad this suggestion is XD
My rangers my main character - I love my White Tiger Tiddles. In parties of 8 human players tho pets are about as much use as an ogre slaying knife. (except the B/Ps I'll admit as a temporary quick lads while there on them fire! shield). There just another thing the monks have to heal when they'd rather concentrate on one heavily armored tank.
So all the rangers go - Gods Tiddles is nerfed - Pets need a buff!
But the problem is that soloing with a pet and a longbow what you have with you is a portable shield that can be easily renewed , suffers no DP and can be rezzed from miles away.... Soloing with just a pet and running just as it dies has allowed me to kill countless mobs with no threat to myself. I've been able to take out more than my fair share of bosses this way.
So every other class goes - Gods Tiddles is Broke - Pets need a nerf!
So what we really need is a solution that gives pets an advantage in parties but doesn't increase there power soloing. As a basic off the top of my head suggestion make them hit for more base damage, give the pets all a chance to inflict minor conditions, combine Charm+Comfort (suggested so many times but I'm still loathe to do it as pets are such a major boon soloing) , lower the "disabled" time if a pet dies but increase the Comfort Animal Recharge to 60-120 secs maybe - oh and decrease how far away you can be to pet res.