A/R Critical Interrupt

AeroEng2

Ascalonian Squire

Join Date: Jun 2007

I just made an Assassin, and came up with a build idea. I wanted to know what you guys thought.

Attributes:

Critical Strikes 12 (+12% to critical)
Marksmanship 12 (+17% chance to critical)
Wilderness Survival ~8

Skills:
[skill]Critical Eye[/skill][skill]Way of the Assassin[/skill][skill]Critical Defenses[/skill][skill]Troll Unguent[/skill][skill]Disrupting Accuracy[/skill][skill]Keen Arrow[/skill]

The last two skills are optional slots. At least one should be another bow attack. I was thinking [skill]Favorable Winds[/skill] (increases effectiveness of Disrupting Accuracy) and [skill]Screaming Shot[/skill] (for Bleeding). Or you could use [skill]Sharpen Daggers[/skill] (for Bleeding) and [skill]Splinter Shot[/skill] (so you still do damage even if blocked). Also the elite is pretty flexible. As it is now, this build provides a total of +71% chance to critical with a bow. Without Way of Assassin that becomes 42% (which is still a good amount) and opens up a slot for skills like [skill]Incendiary Arrows[/skill] (and something else could then be substituted for Disrupting Accuracy) or [skill]Burning Arrow[/skill] or [skill]Poison Arrow[/skill] or even [skill]Prepared Shot[/skill] for more e-management. If your Sunspear rank is high enough, it might be worthwhile to switch Critical Defenses with Critical Agility.

So what do you guys think?

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

Assassin with a bow=bad

Echuu Ishtar

Academy Page

Join Date: Apr 2007

Sacred Forge Knights (SFK)

Although sins with bows are apparently bad (never tried it myself), that build looks like it would be hella fun to play in PvE. I would keep WotA as your elite and just make this a solid interupt build with some damage output on the side. Critical Agility would be good for pumping out more arrows, but if you're getting rid of Critical Defenses, throw in an enchantment that's easy to maintain at all times to get the critical bonus. Just keep this away from PvP as you'd probably get laughed at.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

meh. low damage and interruption compared to a ranger. much lower damage compared to an assassin. thumbs down.

AeroEng2

Ascalonian Squire

Join Date: Jun 2007

This build isnt intended for PvP. Just for fun in PvE. But out of curiousity, why are Sins with bows bad? And what would be a sample ranger build with more damage and interruption?

Wyler_Clan

Ascalonian Squire

Join Date: Aug 2007

Purple Sage Riders

P/W

Somebody explain to me why a ~92% critical hit factor is bad?

Wyler.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

the crits arent bad its that a ranger can interrups every important skill with a interrupt skill, or just use chocking gas, and still deal more damage. and that a sin can deal an increadible amount more damage. critical hits arent everything.

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

broard head arrow, savage/distracting, power return, leech sig, rtw/distrubting accuracy.
maybe concussion shot, or/and charm animal and revive animal for petway

epidemic too..

thats what i run on my ranger/ranger interupt heros

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

With the addition of GWEN, this might actually become viable.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

2 thumbs pointed to hell (which is down ) why compare something that can deal a crap load of dps spikes with something that is annoying and just interrupts?

Just a bad combo in general a/r was never meant to be. A/W A/E A/Mo A/Me stick to these better dps and just all around better combinations.

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

*Glances at all the anti-A/R comments*

.... Nothing wrong with Critical Barragers though, as far as I know....

*Shrugs*

It isn't ideal... but if you want to play your assassin as an interrupt-ranger then I suppose it is semi-fair. Dual-shots and that Kurzick/Luxon Triple-Shot might help....

Sqube

Lion's Arch Merchant

Join Date: Dec 2006

Behind you...

A/

Quote:
Originally Posted by Wyler_Clan
Somebody explain to me why a ~92% critical hit factor is bad?

Wyler. The chances for a critical don't stack linearly.

haggus71

haggus71

Lion's Arch Merchant

Join Date: Jun 2007

FotS

A bow build for a sin is nice to have doing missions like Unwaking Waters, where you can still be useful against Kuunavang instead of sitting around with a thumb up your ass. Get rid of Disrupting Accuracy and put in distracting/savage shot, a guaranteed interruption.

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

on the rare occassion I run a bow assassin I pretty much bring Bronze Head arrow....cus really if your a bow assassin you need all the damage you can give out and taking out Disrupting and Way of the ASsassin gives you Bronze head (daze) and 1 more attack skill (needling shot)

But I dont reccommend Bow sins, They can work (I dont see why people think they dont) They're just don't excel at anything.