couldn't find a thread like this anywhere, unless it was mentioned LONG ago and is long gone...
i noticed a while back on guild wiki that there have been new title tiers added to the (un)lucky titles~~such as "jinxed" and with the weekend event dragon festival revisit at hand, i put two things together to form a better idea in my mind.
whether or not "jinxed" is accurate as an added title or even a max title (as cursed by fate is not live yet), i looked at how much money overall would have to be spent in order to achieve this title (such as buying loads of lockpicks--and how many games of chance one must lose)...(im not trying to complain that i have no money, because i do have money, but i would rather spend it elsewhere

how is one person ever going to get "jinxed" for example, without spending like 10,000-25,000k to lose 250,000-500,000 games? that is a LOT of chests to break lockpicks on, and more than enough games to leave our characters afk on the rings of fortune until gw2 releases.
are we going to get more opportunities to gamble at games? maybe a "boardwalk pass" type of thing so we have the opportunity to go in whenever we want...or is it possible to introduce a new, maybe cheaper way for us to achieve the (un)lucky max without relying on seasonal games that we might not even be in town to play?
like for instance, every time your party fails a mission, you get x amount of unlucky points, and y amount of lucky points if your party passes a mission? and perhaps some more points completing bonus/failing bonus? and to prevent people from farming by typing /resign to get points, have there be some way that the game can tell that the party at least tried before failing or succeeding (killing x amount of monsters/parts of bonus)?
also, so far only four leaf clovers are the only "other" way past lockpicks and seasonal gambling on the rings on the boardwalk. perhaps addition to unlucky that is equal to four leaf clovers?

just wondering how anyone else who reads this feels :P