Ok, as u may all know tyrian map has expanded, and Anet added the eye of the north map to it.
But thats not all they did. If u have noticed the bottom half of the map was changed aswell, meaning the impossible to explore part. What i eman is now the ocean on the map looks different, so do the maountains.
So, my big problem is that now im at 97% with the tyrian cartographer title, and i plan getting the rest using the technique where you open ur map and an explored map and change the windows real quick to notice the difference.
But now i cant do that cause my map is different to the completely explored one.
Yes i tried looking for the new map completelly explored, but all i have been able to find is the map that has everything explored, i mean everything, even the parts that are unreachable. Here is a link if you dont know what i mean.
http://tcfish.teutonictemplar.com/map/gwen_map.jpg
Just look for example to the east of Kessex Peak(Place where u kill Galrath for the Villainy of Galrath quest) you will see the top of the clear green mountain explored. Also the good one where u can see this well, take a look at Nolani Academy(mission) Nearly all edges of the place cant be explored yet u can see all the scale-like parts of the groud, even the last bit of the Giant wall.
So what i am asking for is if someone could kindly make an up-to-date, 100%(even better if u really have 100.5%) map for me Please. I'm sure more than just I will find it helpful. If happen to have such a map already(which i doubt cause i looked all over) please call me stupid and give me the link xD
O, and if ur gonna use the "m" map please hold "shift" while pressing "prt scr" to take out the towns and outposts. Or u can use the Mission map "U".
Thanks for all your Hard work ahead!!!
Those who have 100% tyria explored, read this! Regarding the new eye of the north map
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Serge, have you tried using the texture mod w/ the cartography aid? It helped me reach 100% Tyria a few days ago.
I know this isn't what you were asking for, but I know it made my life easier trying to map.
I know this isn't what you were asking for, but I know it made my life easier trying to map.
d
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Quote:
Originally Posted by hypatia
Serge, have you tried using the texture mod w/ the cartography aid? It helped me reach 100% Tyria a few days ago.
I know this isn't what you were asking for, but I know it made my life easier trying to map.
Was just looking at those and just wanted to know are they illegal or an bannable offense?
They would help me really much with the cartography. Thanx
I know this isn't what you were asking for, but I know it made my life easier trying to map.
They would help me really much with the cartography. Thanx
Quote:
Originally Posted by Steep
Was just looking at those and just wanted to know are they illegal or an bannable offense?
They would help me really much with the cartography. Thanx If you scroll down a bit on the first link from the Official Guild Wars Wiki.
There is text from Emily Diehl and Gaile Grey.
To sum it up, yes you can use this program; no you cannot complain if this messes up your gw program.
Make sure you read the entire text given there, it explains a lot of things.
There is even a big thread devoted to modding guild wars on GWG.
I hope this helps/explains a bit!
They would help me really much with the cartography. Thanx If you scroll down a bit on the first link from the Official Guild Wars Wiki.
There is text from Emily Diehl and Gaile Grey.
To sum it up, yes you can use this program; no you cannot complain if this messes up your gw program.
Make sure you read the entire text given there, it explains a lot of things.
There is even a big thread devoted to modding guild wars on GWG.

I hope this helps/explains a bit!
a
Thanks a lot dr_ishmael! Your map was the only (xcept the wiki article on the Frost Gate Rurik's Path trick) resource I used on my way to 100% Tyria. Greatly imperfect but proven to be good enough for me to spot several bits i missed.
But I've also made an experiment:
I made sure to clear all areas perfectly but purposedly avoided one - deeper parts the Lornar's Pass, Snake's Dance and the thing between them I don't even know the name of. Just look this screenshot

(If I knew how to use those new texmod hax for cartographers, maybe this area could possibly be even bigger but now it's too late.)
But I've also made an experiment:
I made sure to clear all areas perfectly but purposedly avoided one - deeper parts the Lornar's Pass, Snake's Dance and the thing between them I don't even know the name of. Just look this screenshot

(If I knew how to use those new texmod hax for cartographers, maybe this area could possibly be even bigger but now it's too late.)
Nice cleaning Yawgmoth!
Experimenting with the amount of ground you can keep fogged is fun.
I have a similar screenshot here and have also seen one with a large part of Abbadon's Mouth / Hell's covered.
I have two questions for you:
Did you use the necrotic traversal trick in The Wilds mission?
Is this a Tyrian born character that has accessed arenas?
Experimenting with the amount of ground you can keep fogged is fun.
I have a similar screenshot here and have also seen one with a large part of Abbadon's Mouth / Hell's covered.
I have two questions for you:
Did you use the necrotic traversal trick in The Wilds mission?
Is this a Tyrian born character that has accessed arenas?
I only did necrotic traversal trick in the Frost Gate and obviously in the Dunes of Despair. I heard about that trick in The Wilds after i reached 100% I don't know how much of The Wilds can I be missing by not doing it there. I'd like to see a map of fully uncovered Wilds to compare.
I also missed the opportunity to uncover Lions Arch when it turned into Amnoon Oasis and heard it was ~0,2%
And yes, this is a Tyrian character, born at the launch of GW. I know I played some arenas with her so they got uncovered at least partially. It must have helped. But I also know I simply got dozens of spots which got missed in the dr_ishmael's map (I never compared to any other maps)
I also missed the opportunity to uncover Lions Arch when it turned into Amnoon Oasis and heard it was ~0,2%
And yes, this is a Tyrian character, born at the launch of GW. I know I played some arenas with her so they got uncovered at least partially. It must have helped. But I also know I simply got dozens of spots which got missed in the dr_ishmael's map (I never compared to any other maps)
Thanks, Yawgmoth.
I was asking this because I was wondering how much ground you had covered that is hard to reach or not accessible. This because I had done the same and had somewhat less fog left in that area (no Wilds trick, no access to arenas).
Still, this proves again that getting 100% exploration is very possible
I was asking this because I was wondering how much ground you had covered that is hard to reach or not accessible. This because I had done the same and had somewhat less fog left in that area (no Wilds trick, no access to arenas).
Still, this proves again that getting 100% exploration is very possible
So true. Should make life much easier.
My ranger is actually a 90%-er, as I haven't been too into doing the outrageous things such as necrotic traversal.
Still, these new areas give me inspiration.
He was created in December 2005, and had uncovered the Amnoon Arena, D'Alessio Arena, and The Crag (RoF arena).
My ranger is actually a 90%-er, as I haven't been too into doing the outrageous things such as necrotic traversal.
Still, these new areas give me inspiration.
He was created in December 2005, and had uncovered the Amnoon Arena, D'Alessio Arena, and The Crag (RoF arena).
