Quote:
|
Originally Posted by Thom The Brawler
Well, if the armbrace market can hurt the game, it's only because an item was allowed to become so expensive in the first place.
I personally think Anet should do more to keep all items in the game down to a more reasonable price range. And before everyone yells at me, it's because I figure at least 50% of the so called legitament buyers of these items 'worth over 100k' are using ebay gold. Thus supporting the bot parade.
|
Your comment about the "so called legitament buyers" doesn't have a very good foundation. With a little dedication, it isn't that hard to make a lot of money in this game. Just need to set a goal for yourself and work towards it without wasting money all the time. There's plenty of people in my guild who make money the same way I did before but I have a few million and they're down to 20k. Why? They spent it while I saved it and moved on to things that turned a higher profit.
My collections have now grown to quite a large size (that I now have 50 characters to hold it). Sure some people consider me a power trader but really the only thing that matters is the amount of time you put in to it. Just so people can see the relative time, I had around 2400 hours put into the game on one account before my first year birthday rolled around. Not many people commit that much time and I'm sure some of the other people with expensive collections such as Herbalizer or Small have spent countless hours in the game too.
Anet has kept items that matter in the game to a reasonable price. Collector's items work just as well as the more expensive items. Heck that's what I used until I made my first million.
If people want the vanity items, then they should need to put in the time to earn them. The market for items in the game has worked fairly well on the principles of supply and demand. For example, most green items remained at a fairly stable price until farming guides were released (case in point: Ghial's Staff). Much larger supply for the fairly same demand = prices dropped.
The only items that fall outside of this realm of supply and demand are the items that are limited in number such as Everlasting Beetle Tonics and the Asian mini pets. Fixed supply with an evercreasing demand just meant higher and higher prices.
All in all, the only reason why items like Crystalline Swords or Elemental Swords were able to reach the prices they did is because they dropped so rarely that people were willing to pay the price for them. Does ebayed gold increase the prices? Sure but in the overall cost of things not by much as now 100k (the minimum purchasable from a site?) is only 20 ectos and previously was worth even fewer. How many people do you know that have purchased in game gold? None of the players I know have and the only ones I've seen in game were the ones that were whining in Ascalon Int 1 that their delivery man was late. All of the people I know that have a million or more in gold all spend a lot of time in game (at least they were on most of the time I was) which leads me to conclude that for the majority of players, there is a correlation between time spent in game and wealth in game.