Question about HoM in GW2

Beasleyboy

Beasleyboy

Ascalonian Squire

Join Date: Jun 2006

Stewards of Ancient Rites [STAR]

R/Me

If I understood correctly, there will be 4 other playable races in Guild Wars 2. How will the Hall of Monuments work with players playing as the other races? The Hall of Monuments is supposed to work somewhat like an inheritance from what I've heard, but it just doesn't seem to make sense for your human character to hand down his gear and achievements to a charr or asura.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

You don't hand down anything. The Hall of Monuments records what you have achieved and gives you unique, different unlocks/gear/titles in GW2.

Beasleyboy

Beasleyboy

Ascalonian Squire

Join Date: Jun 2006

Stewards of Ancient Rites [STAR]

R/Me

Taken from the official site...
Quote:
Then, when Guild Wars 2 arrives, each of these monuments will correspond to special features your Guild Wars 2 characters can "inherit" from your own legendary past, giving you access to exclusive titles, companions , weapons, attire, and miniatures.

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Notice inherit is ''inherit''? :]

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

I dont think we need to argue semantics, the question is still valid.


In answer to your question, I imagine it won't matter that your characters may be a different race. The benefits will probably be the same.

immortius

immortius

Krytan Explorer

Join Date: Aug 2005

Black Cats

E/Mo

You see, when a mommy Human and daddy Asura love each other very very much...




They adopt an orphen.

StueyG

StueyG

Kamaspama

Join Date: Dec 2005

Nunya Bizness

pupu / SLAP

W/

Quote:
Originally Posted by immortius
You see, when a mommy Human and daddy Asura love each other very very much...


lol couldn't help but laugh at that... and I'm sure it will unlock something relevant to the character you use

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

...And it doesn't make sense for Zaishen AI enemies to say "gg" to you in local chat when they beat you in their Zaishen challenge.

...And it doesn't make sense for the game to say "You have been playing for 2 hours please take a breaK" etc. every hour.

...And it doesn't make sense that you can go replay any instance in the game any time you want, with ally NPCs who you've already seen get killed or who you have already killed or who have already betrayed you.

A list of "But that doesn't make sense..." like this could go on forever.

The point is, it's a game, so not everything is going to make sense. And something "not making sense" is no reason to ruin the concept as it would seem the OP is suggesting be done to the HOM. Nothing wrong with Char characters in GW2 getting stuff from human characters from GW1.

Kurald Galain

Frost Gate Guardian

Join Date: Oct 2005

Fishermans Haven

[DVDF]

Mo/

If everything has to make sense in a game i could aswell play "Real Life"

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by jackie
Notice inherit is ''inherit''? :]
You notice it says 'each monument corresponds to a special feature' not 'items recorded are available in Guild Wars 2'?

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

Quote:
Originally Posted by Navaros
The point is, it's a game, so not everything is going to make sense. And something "not making sense" is no reason to ruin the concept as it would seem the OP is suggesting be done to the HOM. Nothing wrong with Char characters in GW2 getting stuff from human characters from GW1.
I agree. Let's just let the concept fly without trying to rationalize it. Anet will probably come up with some cheesy explination anyway. You know, the kind TV shows do when they realise the messed up the continuality.

"Didn't I kill you back in episode 12?"

"Um....that was my twin! (yeah, that will work) Im here for revenge!"