With the change to Favour, are Account Movement restrictions still needed?

dawnmist

dawnmist

Frost Gate Guardian

Join Date: Mar 2007

Melbourne, Australia

Serpents Maw Esoteric Echelon

R/

Prior to last weekend, Favour of the Gods was Territory specific - and it made sense to prevent players from hopping across Territories willy-nilly to chase where Favour was at the time.

Now that Favour applied to all Territories at once (including the International Districts), is there any further need for account move restrictions?

The actual move of an account between Territories is handled automatically and immediately when the user requests it, so it would appear that it doesn't need staff resources to make the move.

Guilds can have members in multiple Territories already, though the Guild is locked to the Territory that the leader was in when it was created (which is fine - it keeps PvP play suitably Territorial ).

However, since there are not 'local' servers in all areas of the world (would be far too expensive to have this!), there are some areas where it would be useful to have the freedom to change servers more than the "4 times ever" to achieve a better connection (for the last week my connection has been plagued by dreadful packet loss, and the advice from ArenaNet's support is to move to a different Territory - I'm going to run out of moves if that doesn't work).

Since there is no longer any tie between Territory and PvE play, and Guilds can still be Territorial for PvP play - is there still a need to restrict the movement of an account between servers to just 4 for the lifetime of the account?

I remember the month or so where it was possible to select which server to use within the Territory - I loved that, since it kept my account in Europe but I could choose which server machine to connect to (seemed to have Taiwan and Hong Kong as well as the default Europe servers) - the Hong Kong server would give a far better response and download rate than the default server did for Europe. Was sad when it went away again

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

I fully agree on this, on the other hand it would give a chance to meet new players and make new friends in game.

/signed

??Ripskin

??Ripskin

Jungle Guide

Join Date: Jul 2006

Mo/

I would love this. Because the guild I just joined is euro and I'm american.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

I dont see why not.

/signed

I went to euro server once and it was alright

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

It wasn't needed to begin with...

It's just that people are greedy and would do cross-continental trader business...

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

I'd say favor was the main reason behind the switch count, however, it wasn't the only one.

I've seen numerous posts about how bad people's connections are from lag, cables being down, etc etc. Quite frequently I see it happening on the Euro servers. What happens when all those people decide to jump to another server? While the Euro server wasn't great, there are now tons of people on an already used server. And I'm doubting that's really going to help the second server at all. In fact, it'll probably give them just as many problems and now you've got two screwed servers instead of one.

I've never agreed with the 4 (originally 5) switch count, but I don't think completely doing away with it is the best way to go. Perhaps changing it to yearly or something?

I'm sure there's probably another reason they put in the restriction, but that's the first to come to mind.

Vitas

Vitas

Academy Page

Join Date: Jul 2007

[formerly] Tombs of the Primevals - healing B/Ps that try to be meat shields and pwning Darknesses

Unless someone can give a good reason why it would be a problem, I also agree that the territory movement restriction should be eliminated.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed

There doesn't seem to be a good reason to restrict it anymore. Unless Galie or somebody else gives me a technical reason not to do this, I don't see a problem with it.

FelixCarter

FelixCarter

Wilds Pathfinder

Join Date: Jul 2006

Mo/Me

/Signed

1234567890

Rich_Izy

Academy Page

Join Date: Aug 2005

Mo/A

"The Pyrenees exist no longer..." (War of Spanish Succession)

Er...

/signed

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

/signed

Another possibility that someone has brought up is completely removing the separate regions and making everyone use language categorized international districts. There are some issues with this though:

- ANET will need to have some code to decide which server to stick an explorable instance on based on the ping times of the players entering that instance. Then again with parties launched in the international districts currently and PvP matches between people of different regions this code would already need to exist. But I don't actually know if it will work well enough, or if it will require too many resources for it to run every single time someone wants an instance created.

- If we assume that there is no way for ANET to change which server any particular instance resides on, then there could easily be times where a town district full of American players is residing on the European servers and giving everyone lag because it had a lot of European players when it was created several hours ago.

- There may be other problems I've missed.

gabazieute

Ascalonian Squire

Join Date: Aug 2005

R/Mo

/signed
Or at least, make the counter reset every 3 - 4 months

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

With the change to favor, why in the world would you need/want to swich territories so frequently? There are International Districts, you know. The Territory switch limit is also in place so players don't exploit it for a quick buck by taking advantage of timezones in special events. Also, traders were originally tied to territories, although that is no longer the case.

ANet has reset everyone's territory limit counter back; I don't think they will relax the restriction any further. It's too much of a server burden for them to allow players to take it for granted. For example, if one of their servers has a problem, players would all switch en masse, and just overload the others.

grievous jedihunter

grievous jedihunter

Ascalonian Squire

Join Date: Jan 2007

The outer rim worlds

W/Mo

/signed

I totally agree on this

Enko

Forge Runner

Join Date: Jun 2006

VA

Mo/

Quote:
Originally Posted by MisterB
With the change to favor, why in the world would you need/want to swich territories so frequently? There are International Districts, you know. The Territory switch limit is also in place so players don't exploit it for a quick buck by taking advantage of timezones in special events. Also, traders were originally tied to territories, although that is no longer the case.

ANet has reset everyone's territory limit counter back; I don't think they will relax the restriction any further. It's too much of a server burden for them to allow players to take it for granted. For example, if one of their servers has a problem, players would all switch en masse, and just overload the others.
how do you figure that? as far as i can remember, events were always run on PST

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by Enko
how do you figure that? as far as i can remember, events were always run on PST
He/she may be referring to the amount of players on at peak times at an event.

mazik

Lion's Arch Merchant

Join Date: Mar 2007

Rt/

totally agree.

/signed, signed and signed

higaru

Academy Page

Join Date: Aug 2007

D/

well said
/signed

klrk

Academy Page

Join Date: Mar 2007

The Space Rangers

W/

/signed
its a great idea

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Enko
how do you figure that? as far as i can remember, events were always run on PST
Actually, Korea got a headstart on Halloween and Wintersday, if I recall correctly, in 2005.
Quote:
Originally Posted by lucifer_uk
He/she may be referring to the amount of players on at peak times at an event.
Naturally, this also apllies. Sorry if I was unclear in my post. I recall reading threads of people switching territories in the first year events to make a killing on event items at peak hours in both timezones. The territory limit counter restricted this to a one-off move for them.

Also, he/she? I thought my forum name made my gender pretty clear...Oh, well.

Doesn't this thread belong in Sardelac?