Climate changing

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

I think that making climate changes in guild wars would be more immersive.
Changes like rainy or dark cloudy days, fog would be nice too. Dont you think?

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Uhhh.... what?

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

Rain, clouds, fog... you know, climate changes.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

And you would implement this how?

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

Uhhh... what?

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

What he means is that Guild Wars was not designed to handle such things.

Besides, like Day/Night cycles, it would just get annoying.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There are already such changes and areas with fixed weathers.

Some areas will have zones where it reains, zones where t snows, zones with fogg, etc.

You have to walk to make the wheather change, though, it won't change if you don't move, since it is fized to the very spot you are standing in.

MrFuzzles

MrFuzzles

Lion's Arch Merchant

Join Date: Jun 2007

Norway

D/

Only mmo I've seen which implemented this properly was Ryzom. You'd have snowy winters, sunny springs, green summers, and rainy/gray/depressing falls.

Pretty cool, but I couldn't help but think that a lot of work had to be involved - and I definately don't see this being retrofitted onto an existing game.

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

Quote:
Originally Posted by MithranArkanere
There are already such changes and areas with fixed weathers.

Some areas will have zones where it reains, zones where t snows, zones with fogg, etc.

You have to walk to make the wheather change, though, it won't change if you don't move, since it is fized to the very spot you are standing in.
I've seen the snow in the shiverpeaks, but I've never seen the rain and fog, where have you seen it, In what campaign?

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

Quote:
Originally Posted by MrFuzzles
Only mmo I've seen which implemented this properly was Ryzom. You'd have snowy winters, sunny springs, green summers, and rainy/gray/depressing falls.

Pretty cool, but I couldn't help but think that a lot of work had to be involved - and I definately don't see this being retrofitted onto an existing game.
It must have been really cool, that's a concept I like. Seasons... would be fine with me! But maybe just putting some cloudy/rainy days would be easier? I've seen in prophecies, across the wall, that when you walk to a certain place, the sky changes color (it becomes red), I thought cloudy days could have been done the same way. And in the Shiverpeaks, it snows, I thought that rain could have been done in a similar way too.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

i guess u used to play wow? ..

they have weather changes, day and night and so on.

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

Quote:
Originally Posted by onerabbit
i guess u used to play wow? ..

they have weather changes, day and night and so on.
No I didn't, but it must be nice!!! But day/night transition is not that important for me, though.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Would be nice even GTA series have them. I dont know if GW engine can handle it, night and day would be a good start. But if they didn't do it in the begining back in '05, I don't think they will do it now.

Voduchyld

Voduchyld

Ascalonian Squire

Join Date: Aug 2007

Canada

The Crazy Bast Hordes

R/E

Quote:
Originally Posted by Etta
Would be nice even GTA series have them. I dont know if GW engine can handle it, night and day would be a good start. But if they didn't do it in the begining back in '05, I don't think they do it will now.
I think they would do it, if more people like you and me would tell them how great it would be.

OhCrapLions

Krytan Explorer

Join Date: Jan 2007

Ivalice

D/P

A day and night feature would be cool. Like different monster types too: Day, mostly conditions. Night, mostly hexes.

Weather could influence the type of creatures you encounter too: Sunny, fire types. Rain/snow, water. Windy, air. Overcast(?), earth.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

No thanks. Global warming bothers me enough in real life. (joke)

I think weather and instance-based stuff like in Guild Wars doesn't go too well together. Weather graphics needs to be updated first. Rain looks terrible in GW.

JeniM

Desert Nomad

Join Date: May 2007

W/E

Quote:
Originally Posted by OhCrapLions
A day and night feature would be cool. Like different monster types too: Day, mostly conditions. Night, mostly hexes.

Weather could influence the type of creatures you encounter too: Sunny, fire types. Rain/snow, water. Windy, air. Overcast(?), earth.
Cosmetic Changes - yes
Game Play Changes - no thanks

Maybe if during snow movement is -5%
During Rain ranged attack range is bit smaller but no huge changes to the monsters we find please, just some little things like -5% movement that are hardly noticed

If you want to include the (original) elements then maybe
Sunny - +5dmg to fire -5 to water spells
Rain - +5 to water -5 fire
ect

But i think asking them to add weather and have the monster spawns customized to it is a bit much

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Don't really want. I get to deal with plenty of horrible weather IRL. I could even do without Shiverpeaks' snowfall and the ashy air in certain post-Searing areas of Tyria.

Keep the sunny skies in GW, please.

Hyper.nl

Hyper.nl

Desert Nomad

Join Date: Oct 2006

Defending Fort Aspenwood

E/

We could use some rain in the Desolation. Maybe flowers will grow.

;-)