Best Sword Mod to Use?

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

Is this pvp or pve directed?

If pvp, yea vamp is quite good, your swap isnt that crucial imo so it doesnt really matter.

PvE, i prefer zelous, but thats just because I like to run hybrid warrior builds which sometimes require more energy.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

For PvE?
Vampiric, for sure. Sundering adds pathetic damage on such a low critical weapon vs. PvE monsters.
The switch weapon is Fiery, so's I can trigger Mark of Rodgort or run Conjure flame.

Malice Black

Site Legend

Join Date: Oct 2005

Zealous and +5 = FTW
20/20 and +30 = LOL

Enough said TBH

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Depends doesn't it?

you always want to use a physical damage (instead of like ebon/fiery/etc) against rangers because they have a great elemental defense. the damage change is very noticable

Usually i just use vamp, except for something w/ a high physical defense (like paragons and wars). sometimes i switch to ebon. but tbh in PvE, the damage difference isnt great enough for me to care. though in PvP the switch CAN be the difference between an opponent dead and running around w/ 5 life and then being healed.

Sundering is alright too, but i prefer vamp. vamp is gauranteed damage. i like that over a chance of more damage.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Malice oversimplifies, but there's a great deal of truth to what he says.

First, you need more than one sword.

What mods to use?

Sundering on a sword is a total waste due to the damage calculations. 80-85% of the time you'll get a much harder spike out of a Vampiric than you would out of a Sundering, plus the damage over time is much higher.

So you'll want to take a Vampiric sword with you.

Zealous is an excellent mod on a sword; many sword bars tend to consume a bit more energy than their Axe counterparts, and function much more effectively with a bit of extra energy. Also, PvE tanks tend to burn through quite a bit of energy.

Furious is essential if you ever run Enraging Charge; double adren on that swing is FTW.

And, of course, you'll want an elemental damage sword if you ever hit other warriors; IDS is the most common choice there.

As for your pommel: Malice is correct that mindlessly applying +30 HP isn't the way to go. What you want there depends on what you're doing. +5 armor is never a poor choice; there may be choices that are more optimal for the monsters/meta you're facing, but +5 armor is extremely flexible.

However, it's never a bad idea to have one +30 HP pommel in your equipped weapons that you can switch to at any time. (Put it somewhere other than your Vamp weapon...)

Malice Black

Site Legend

Join Date: Oct 2005

Malice doesn't like long winded posts, they generally tend to get ignored short and simple is the best way in this forum

Swapping weapons out is all well and good if you like to do it, but Zealous and +5 is pretty much good anywhere.

Edit:

Furious and +5 is my preferred choice for axe, as I generally run an adrenaline build.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Everything else has a use, but sundering on a sword is terrible. Sundering belongs on big crit damage weapons, like hammers and scythes.

Furious is fine for Dragon slash/enraging charge builds and the like.

+30 health and +5 armor are both fine, it really depends on who you ask. Personally, I'd say warriors have >100 armor already anyway, so +5 doesn't make as big a difference as it would on a squishy caster, and the +30 health makes you harder to spike.

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

I run one zealous, one furious and one elemental (to kill warriors, or if I run conjure X). I find a furious better than a vampiric for the extra chance to get off more attack skills, however if you wanted a "damage" mod, then I'd run a vampiric over a sundering.

I run +30s on my swords (I just prefer health, looks better. =P) But +5 works just aswell and is A LOT cheaper.

Malice Black

Site Legend

Join Date: Oct 2005

+30hp just doesn't make big enough of a difference in PvE. If your health really does get that low then you're screwed anyway.

JeniM

Desert Nomad

Join Date: May 2007

W/E

I have a FDS for my Conjure Flame build so my opinion a Firey mod
Also it has a +7 Armor vs Ele but thats just how it came lol

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

I always use armour mods on main weapon sets with a +30HP weapon/+30HP shield on weapon set 4, if you swap when your getting low you get the HP benefit when it matters.

As a rule furious and sundering are pretty crap, people will strive to justify them but most are just lame scenarios.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

vamp with crippling, furious or elemental.

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Quote:
Originally Posted by Coloneh
vamp with crippling, furious or elemental.
What are you saying, exactly? Those mods are all exclusive with respect to each other. There can be no "with," only "or."

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

depends on whether you are playing a spike oriented character or pressure. for spike, vampiric is the way to go because of the consistent damage increase.

for pressure, i'm going to break with the pack and say sundering. in pvp, consist damage (as in a pressuring warrior) generally won't kill anything. what will score you skills are sudden bursts of damage, the kind you'll get from sundering. as a pressuring warrior, you are really punching out quick minispikes in rapid succession. if just one of those hits yielded more damage and caught a monk off guard and scoring you a kill, then it's all worth it.

for pommels, it's fortitude all the way. you can never go wrong with more hp.

lasty, coloneh is refering to 4 different weapons. you're supposed to have all of them (or at least 3 of them).

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Sword Hilts

Vampiric / Zealous = Guaranteed lifesteal (damage + slight healing) or Energy gain (for Energy heavy builds), just switch to something else when you're not fighting (or hitting).

Elemental = Excellent for bypassing 20 Armor on the usual 100 Armor against Physical Damage of Warriors. Indispensable for Conjure builds.

Furious = Tiny chance at getting twice worth of adrenaline. Can be marginally useful during "For Great Justice!" downtime in a Dragon Slash build.

Sundering = Small chance at doing some extra damage, worthless compared to Vampiric. Looks good on Swords you're trying to sell.

Barbed, Crippling, etc. = No. Fail.



Sword Pommels

Fortitude (+30 Health) = Along with a full Survivor's set and a Fortitude mod on your Shield, you have 100 extra Health. Using this with Superior Swordsmanship and Superior Vigor will net you 555 Health. Never forget: Health is your last line of defense.

Defense (+5 Armor) = Not bad to offset tiny amounts of physical, elemental or non-Armor ignoring damage which also isn't physical or elemental (such as Light damage from a wand or Holy damage from Avatar of Balthazar). But since most Warrior-hate is Armor ignoring anyway and there's a nifty little shout called "Save Yourselves!" now, I'd go for Fortitude, a safer choice.

+20% vs X = Keep a Charrslaying handy for those Charr-heavy GWEN areas (there's even a discontinued +25% vs Charr). Dwarfslaying is also useful in Sorrow's Furnace. It's gimmicky at best.

Enchants last 20% longer = MY ECHOED MENDING LASTS LONGER NOW!!! Marginally useful for some builds (don't bother packing one for Conjure). This is mostly a caster mod.

+1 Swordsmanship (20%) = Pretty crap. Use it if you MUST do more damage and can't use a slaying mod.

Shelter / Warding = Inferior to Defense, which also offers Armor against non-Armor ignoring types of damage other than physical and elemental. Avoid.



Inscriptions

15% above 50 = Accept no substitutes for regular fighting.

+5 Energy = Emergency or extra Energy when you need it. Mostly a caster mod.

15% -5 = If for some reason you need to hide Energy.

All others = Inferior.

Malice Black

Site Legend

Join Date: Oct 2005

All other are inferior to 15^50 now due to inscriptions making 15^50 cheap and common.

I remember the good ole days when 15/-10 and 15/-5 where used on a regular basis.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Yeah... those were the days Malice.
+5 defense mods are very nice for PvE (statistically, its better for you then +30 fortitude against non-armor ingoring damage, non-degen damage).

Only time I ever use Furious is with Dragon Slash/"For Great Justice" builds on swords.
Axes are almost always zealous for me (because I love triple chop). But with executioners/eviserate, furious isn't TOO bad, but it depends on how you play I guess.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by October Jade
What are you saying, exactly? Those mods are all exclusive with respect to each other. There can be no "with," only "or."
that would be a weapon swap. you cant run a vamp weapon without a switch to a weapon that dosnt kill you while you arent attacking.

Prof Of Black

Prof Of Black

Desert Nomad

Join Date: Nov 2006

@ Sensation Black

Death is Energy [DIE] ~ Raining fame alliance

Since I'm a DPS warrior, with adrenaline.

I run:

15^50 (Ofc)
10% Furious [Ahh forgot, I'm a conjure warrior, so fiery mod.]
+30 HP

I just dont like vamp and I dont need zealous.
And sundering is uber crap.

~Prof.

l u b i

l u b i

Krytan Explorer

Join Date: Dec 2005

LaZy Nation

W/Me

all mods are good..
but for me i like my shadow +5e 10/10 fur +20%vs(demon/undead)

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Furious for me, ele dmg like ebon or icy for switch, vamp for that extra kick if I want to. Sundering 20/20 consider to be "perfect"?! lol sure yeah perfect for selling it at a high price. I dont run energy build on my warrior so no need for zealous.

6am3 Fana71c

6am3 Fana71c

Krytan Explorer

Join Date: Oct 2006

I run furious, both on my axe and sword. I was running sundering for some time then realised it's crap, and it's time to get something better. So I made PvP char, went to some testing in Battle Isles, came to conclusion that I don't really need energy one, since it gives about same ammount of energy as you lose due to the -1 energy degen. Or is it just me? Anyhow, I know vamp is nice, but I hate weapon switch, and I always run at least some adrenaline skills on my bar (most of the time, it is elite, like Dragon Slash or Cleave), so I choosed furious. And as for pommels, +30hp is my standard. Don't really like +5 armor, I have enough of it as it is :P

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

I usually run with a zealous, a vamp, an elemental and a bow for pulling.

Prefer +5 to +30H, but many greens don't give you that option.

Zamochit

Zamochit

Furnace Stoker

Join Date: Jul 2006

N/A

I run three swords on my warrior

All three have the inherent 15^50 as i find this is the most functional in most areas

Vampiric +5a
Zealous +5a
elemental (Icy is my preference but w/e you like is fine) +30hp

I like having the additional +30hp to swap into if essential, but usually +5 armour is just as good if not better in pve. Considering how expensive it is compared to the armour mod I would suggest only having one sword (if any) for pve with a +30 mod. Zealous imo makes a massive difference to a warriors energy pool even if you arent using any AoE attacks. Sundering on swords fails. The only reason most people have sundering mods on their high end swords is because

A ~ It looks pretty
~ OR ~
B ~ It came modded like that in the first place

Anyone with a sundering mod on a blade, who actually uses it should change it tbh.

Furious can be a very good mod I guess, if like Game fanatic (sorry cant type leetspeak) you run Dragonslash or enraging charge, heck even if you are using the newly buffed For Great Justice I imagine it can be good, but Im happy with those three for now.